Player Matchup

Medusa
Medusa
MXS8523
Medusa
Level 84
God Stats
7W - 9L
1,508 SR
Queue Stats
248W - 291L
1,375 Elo+
Solo
Ymir
Ymir
MonkeySpanker69
Ymir
Level 116
God Stats
2W - 2L
1,322 SR
Queue Stats
35W - 28L
1,592 Elo+
Solo
Shiva
Shiva
Torettoxx
Shiva
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 103L
1,446 Elo+
Solo
Ne Zha
Ne Zha
Virki
Ne Zha
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 34L
1,546 Elo+
Solo
Vulcan
Vulcan
peprubik
Vulcan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,430 Elo+
Solo
Team Averages
Level 101
1,466 SR
1,478 Elo+

VS

Team Averages
Level 81
1,505 SR
1,546 Elo+
Shiva
Shiva
 
Shiva
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Anitont
Bacchus
Level 68
God Stats
10W - 7L
1,548 SR
Queue Stats
121W - 112L
1,540 Elo+
Solo
Loki
Loki
PavelZic
Loki
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,721 Elo+
Party 1
Janus
Janus
SirMalcev
Janus
Level 61
God Stats
1W - 1L
1,750 SR
Queue Stats
11W - 13L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SzczurWPiwnicy
Ah Muzen Cab
Level 63
God Stats
0W - 2L
1,227 SR
Queue Stats
57W - 64L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MXS8523
Medusa
18
4 / 3 / 6
11,574
609
12,525
14,326
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 2 / 11
11,539
607
7,097
18,671
25,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
Torettoxx
Shiva
18
6 / 3 / 12
12,212
643
14,384
16,365
19,885
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Virki
Ne Zha
19
10 / 1 / 10
12,447
655
13,431
17,268
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
peprubik
Vulcan
18
8 / 1 / 11
12,556
661
17,820
8,349
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 9 / 1
8,286
436
10,839
24,383
12,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Anitont
Bacchus
11
0 / 4 / 3
7,612
401
4,274
17,678
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
12
2 / 7 / 3
8,239
434
7,394
15,783
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
SirMalcev
Janus
13
3 / 7 / 3
8,709
458
8,934
13,113
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
SzczurWPiwnicy
Ah Muzen Cab
15
3 / 5 / 1
9,362
493
7,446
13,635
3,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
32
Kills
9
10
Deaths
32
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
9
1
0.17
L
Bacchus
Anitont
Bacchus
0
4
3
0.38
W
Medusa
MXS8523
Medusa
4
3
6
2.33
W
4
2
11
4.75
L
Loki
2
7
3
0.5
L
Janus
SirMalcev
Janus
3
7
3
0.64
L
Ah Muzen Cab
SzczurWPiwnicy
Ah Muzen Cab
3
5
1
0.7
W
Shiva
Torettoxx
Shiva
6
3
12
4
W
Ne Zha
Virki
Ne Zha
10
1
10
15
W
Vulcan
peprubik
Vulcan
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,257
Damage
38,887
74,979
Taken
84,592
60,507
Mitigated
36,416
27,180
Healing
15,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,839
1,813
247
5,915
24,383
12,758
0
5,269
18,942
183
51,573
L
Bacchus
Anitont
Bacchus
4,274
639
287
3,247
17,678
12,784
0
6,710
10,836
23,611
0
W
Medusa
MXS8523
Medusa
12,525
4,661
0
6,845
14,326
5,404
5,739
1,695
12,589
0
103,596
W
7,097
1,070
514
5,209
18,671
25,596
1,609
2,781
15,790
37,383
0
L
Loki
7,394
1,225
0
2,574
15,783
4,285
0
4,544
11,125
0
44,709
L
Janus
SirMalcev
Janus
8,934
350
0
1,228
13,113
3,318
0
4,583
8,334
47,827
0
L
Ah Muzen Cab
SzczurWPiwnicy
Ah Muzen Cab
7,446
2,789
0
2,433
13,635
3,271
0
3,642
9,981
0
57,130
W
Shiva
Torettoxx
Shiva
14,384
2,925
935
5,432
16,365
19,885
1,255
3,116
12,339
0
60,969
W
Ne Zha
Virki
Ne Zha
13,431
5,550
0
5,330
17,268
6,587
3,146
3,760
13,299
0
93,864
W
Vulcan
peprubik
Vulcan
17,820
5,037
0
2,915
8,349
3,035
2,959
3,451
4,693
85,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,328
Gold Earned
42,208
610
Minions Killed
408
0
Camps Cleared
0
1,825,602
Distance Traveled
1,692,597
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,286
436
96
5
0
318,993
0
L
Bacchus
7,612
401
47
2
0
335,819
2
W
Medusa
11,574
609
164
9
0
329,006
6
W
Ymir
11,539
607
77
4
0
341,578
4
L
Loki
8,239
434
75
4
0
381,298
3
L
Janus
8,709
458
85
4
0
350,933
3
L
Ah Muzen Cab
9,362
493
105
6
0
305,554
6
W
Shiva
12,212
643
112
6
0
359,143
6
W
Ne Zha
12,447
655
128
7
0
375,868
4
W
Vulcan
12,556
661
129
7
0
420,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role