Player Matchup

Ares
Ares
Biffcakes
Ares
Level 123
God Stats
3W - 2L
1,718 SR
Queue Stats
31W - 36L
1,483 Elo+
Party 2
Ra
Ra
K1ngThaGod
Ra
Level 157
God Stats
5W - 6L
1,533 SR
Queue Stats
475W - 394L
1,682 Elo+
Party 1
Thoth
Thoth
NiftyMig
Thoth
Level 92
God Stats
13W - 7L
1,706 SR
Queue Stats
530W - 412L
1,656 Elo+
Party 1
Sun Wukong
Sun Wukong
Noetta
Sun Wukong
Level 114
God Stats
1W - 0L
1,105 SR
Queue Stats
15W - 16L
1,561 Elo+
Party 2
Nemesis
Nemesis
Yaooo
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,539 Elo+
Solo
Team Averages
Level 100
1,512 SR
1,584 Elo+

VS

Team Averages
Level 38
1,516 SR
1,561 Elo+
Olorun
Olorun
Alxrod
Olorun
Level 18
God Stats
2W - 3L
1,548 SR
Queue Stats
133W - 117L
1,666 Elo+
Party 3
Neith
Neith
Havster
Neith
Level 59
God Stats
7W - 4L
1,531 SR
Queue Stats
131W - 108L
1,687 Elo+
Solo
Sobek
Sobek
Junegg96
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,226 Elo+
Solo
King Arthur
King Arthur
SnakeLeo
King Arthur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,528 Elo+
Solo
Amaterasu
Amaterasu
ZerkChicken
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 4 / 16
11,107
740
10,240
19,595
19,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 2 / 10
13,486
899
14,461
8,178
4,044
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
NiftyMig
Thoth
20
10 / 0 / 8
12,809
854
22,109
6,448
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Noetta
Sun Wukong
18
6 / 7 / 14
12,065
804
18,363
19,763
14,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Yaooo
Nemesis
18
4 / 4 / 13
11,689
779
13,307
18,127
9,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alxrod
Olorun
17
4 / 7 / 6
10,341
689
12,216
18,165
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Havster
Neith
18
3 / 6 / 8
10,718
715
14,860
15,853
5,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Junegg96
Sobek
17
1 / 6 / 10
10,363
691
6,819
21,029
23,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
SnakeLeo
King Arthur
17
5 / 2 / 8
10,774
718
8,151
20,813
16,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
ZerkChicken
Amaterasu
17
4 / 8 / 3
10,787
719
6,981
19,743
6,801
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
29
Kills
17
17
Deaths
29
61
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alxrod
Olorun
4
7
6
1
W
Ares
1
4
16
2.25
L
Neith
Havster
Neith
3
6
8
1.17
L
Sobek
Junegg96
Sobek
1
6
10
1
W
8
2
10
6.5
W
Thoth
NiftyMig
Thoth
10
0
8
14
W
Sun Wukong
Noetta
Sun Wukong
6
7
14
1.86
L
King Arthur
SnakeLeo
King Arthur
5
2
8
4.5
W
Nemesis
Yaooo
Nemesis
4
4
13
2.63
L
Amaterasu
ZerkChicken
Amaterasu
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,480
Damage
49,027
72,111
Taken
95,603
50,526
Mitigated
57,064
15,735
Healing
17,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alxrod
Olorun
12,216
6,704
1,913
4,411
18,165
5,577
520
10,081
7,846
40,142
0
W
Ares
10,240
858
0
190
19,595
19,901
962
5,952
13,290
24,720
0
L
Neith
Havster
Neith
14,860
7,479
0
4,369
15,853
5,202
194
5,638
10,061
0
64,012
L
Sobek
Junegg96
Sobek
6,819
596
0
2,371
21,029
23,327
46
10,003
10,499
18,790
0
W
14,461
1,593
3,108
3,480
8,178
4,044
4,842
1,557
6,586
69,621
0
W
Thoth
NiftyMig
Thoth
22,109
745
0
1,005
6,448
2,889
711
2,104
4,257
56,325
0
W
Sun Wukong
Noetta
Sun Wukong
18,363
6,768
0
3,379
19,763
14,406
45
4,766
14,742
0
51,927
L
King Arthur
SnakeLeo
King Arthur
8,151
1,122
0
2,814
20,813
16,157
112
7,954
12,404
0
24,049
W
Nemesis
Yaooo
Nemesis
13,307
4,367
0
4,573
18,127
9,286
2,161
4,656
13,301
0
35,388
L
Amaterasu
ZerkChicken
Amaterasu
6,981
3,090
0
1,299
19,743
6,801
0
11,519
7,783
0
23,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,156
Gold Earned
52,983
324
Minions Killed
234
0
Camps Cleared
0
1,628,448
Distance Traveled
1,363,553
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,341
689
63
4
0
262,555
3
W
Ares
11,107
740
24
2
0
306,616
2
L
Neith
10,718
715
87
6
0
265,738
2
L
Sobek
10,363
691
28
2
0
249,067
0
W
Ra
13,486
899
121
8
0
317,852
1
W
Thoth
12,809
854
89
6
0
332,399
0
W
Sun Wukong
12,065
804
51
3
0
338,415
1
L
King Arthur
10,774
718
33
2
0
286,237
0
W
Nemesis
11,689
779
39
3
0
333,166
3
L
Amaterasu
10,787
719
23
2
0
299,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role