Player Matchup

Freya
Freya
Caleb izz Back
Freya
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 181L
1,542 Elo+
Solo
Vulcan
Vulcan
Daddy Dardy
Vulcan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,523 Elo+
Party 1
Skadi
Skadi
DavesYaDaddy
Skadi
Level 147
God Stats
2W - 0L
1,744 SR
Queue Stats
18W - 5L
1,788 Elo+
Party 1
Zeus
Zeus
Grover Daddy
Zeus
Level 144
God Stats
1W - 0L
1,299 SR
Queue Stats
8W - 14L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
The Belleh
Kuzenbo
Level 160
God Stats
4W - 2L
1,285 SR
Queue Stats
86W - 73L
1,536 Elo+
Party 1
Team Averages
Level 145
1,465 SR
1,573 Elo+

VS

Team Averages
Level 119
1,492 SR
1,484 Elo+
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
OfMercyWeFall
Jormungandr
Level 160
God Stats
5W - 8L
1,261 SR
Queue Stats
571W - 552L
1,564 Elo+
Solo
Charybdis
Charybdis
TrainDance
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,423 Elo+
Solo
Kukulkan
Kukulkan
WhiteGangstaBoss
Kukulkan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 115L
1,467 Elo+
Solo
Agni
Agni
ZERATUL ABBOTT
Agni
Level 143
God Stats
6W - 8L
1,699 SR
Queue Stats
221W - 251L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
9,217
768
5,122
10,850
3,569
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
15
3 / 6 / 5
9,601
800
7,207
8,771
3,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 3 / 11
11,934
995
14,920
8,637
2,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 4 / 5
10,331
861
17,332
7,837
2,588
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
The Belleh
Kuzenbo
17
3 / 2 / 10
10,571
881
8,078
12,734
21,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
9 / 5 / 3
10,183
849
13,312
13,452
6,776
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
OfMercyWeFall
Jormungandr
18
6 / 4 / 11
10,076
840
9,974
15,902
19,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
TrainDance
Charybdis
14
1 / 5 / 6
8,162
680
3,079
8,367
2,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 10 / 2
7,311
609
4,694
11,086
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 5 / 4
8,783
732
9,037
10,233
3,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
29
Kills
20
21
Deaths
29
38
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
9
5
3
2.1
W
3
6
7
1.08
W
Vulcan
3
6
5
0.92
W
11
3
11
5.5
W
9
4
5
2.88
L
Jormungandr
OfMercyWeFall
Jormungandr
6
4
11
2.88
W
Kuzenbo
The Belleh
Kuzenbo
3
2
10
4
L
Charybdis
TrainDance
Charybdis
1
5
6
0.8
L
0
10
2
0.1
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,659
Damage
40,096
48,829
Taken
59,040
33,369
Mitigated
36,577
13,038
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,312
2,553
2,234
4,492
13,452
6,776
210
9,079
4,364
0
26,454
W
5,122
1,655
692
2,133
10,850
3,569
963
5,389
5,461
13,644
0
W
Vulcan
7,207
3,289
1,183
914
8,771
3,118
144
5,497
3,274
14,679
0
W
14,920
6,625
44
1,859
8,637
2,860
3,705
4,157
4,480
0
35,907
W
17,332
242
1,048
1,083
7,837
2,588
143
5,099
2,738
29,221
0
L
Jormungandr
OfMercyWeFall
Jormungandr
9,974
1,695
418
2,559
15,902
19,030
259
9,186
6,716
28,297
0
W
Kuzenbo
The Belleh
Kuzenbo
8,078
2,283
1,267
2,815
12,734
21,234
285
3,563
9,171
12,364
0
L
Charybdis
TrainDance
Charybdis
3,079
925
1,733
1,368
8,367
2,770
354
5,890
2,477
0
7,615
L
4,694
74
0
0
11,086
4,050
306
7,157
3,929
12,787
0
L
9,037
341
615
2,298
10,233
3,951
357
6,418
3,815
21,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,654
Gold Earned
44,515
120
Minions Killed
120
0
Camps Cleared
0
1,064,363
Distance Traveled
1,024,338
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,183
849
31
3
0
202,345
1
W
Freya
9,217
768
16
1
0
212,656
0
W
Vulcan
9,601
800
22
2
0
199,597
0
W
Skadi
11,934
995
45
4
0
209,408
0
W
Zeus
10,331
861
31
3
0
218,298
0
L
Jormungandr
10,076
840
32
3
0
206,773
0
W
Kuzenbo
10,571
881
6
1
0
224,404
3
L
Charybdis
8,162
680
11
1
0
205,372
0
L
Kukulkan
7,311
609
23
2
0
192,881
0
L
Agni
8,783
732
23
2
0
216,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role