Player Matchup

Scylla
Scylla
Big90Billy
Scylla
Level 160
God Stats
9W - 15L
1,496 SR
Queue Stats
758W - 766L
1,460 Elo+
Solo
Fenrir
Fenrir
Calacacou
Fenrir
Level 139
God Stats
4W - 7L
1,520 SR
Queue Stats
308W - 306L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Dark_Guardian04
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 24L
1,598 Elo+
Party 1
Tiamat
Tiamat
PrincessCoder89
Tiamat
Level 65
God Stats
0W - 2L
1,274 SR
Queue Stats
48W - 42L
1,529 Elo+
Solo
Agni
Agni
yyct_online
Agni
Level 153
God Stats
1W - 1L
1,514 SR
Queue Stats
33W - 21L
1,581 Elo+
Party 1
Team Averages
Level 128
1,461 SR
1,525 Elo+

VS

Team Averages
Level 134
1,486 SR
1,537 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Flooksi
Ah Puch
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,561 Elo+
Solo
Nu Wa
Nu Wa
Hemithea
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,727 Elo+
Solo
Odin
Odin
pipistrel76
Odin
Level 160
God Stats
13W - 4L
1,826 SR
Queue Stats
494W - 472L
1,478 Elo+
Solo
Kukulkan
Kukulkan
xoxKENSHINxox
Kukulkan
Level 141
God Stats
3W - 2L
1,104 SR
Queue Stats
293W - 295L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Big90Billy
Scylla
11
1 / 6 / 5
7,182
653
4,821
7,726
2,403
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Calacacou
Fenrir
13
7 / 9 / 5
8,972
816
7,143
12,022
3,607
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Dark_Guardian04
Jormungandr
17
4 / 4 / 7
9,597
872
6,463
10,741
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 7 / 6
7,810
710
7,926
12,037
9,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 5 / 7
7,983
726
6,331
7,488
2,323
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 7 / 9
8,352
759
5,186
8,859
2,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Flooksi
Ah Puch
19
16 / 2 / 7
11,395
1,036
10,983
7,274
2,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Hemithea
Nu Wa
16
6 / 2 / 16
9,785
890
11,840
8,485
2,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 3 / 12
9,511
865
8,901
17,305
12,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
xoxKENSHINxox
Kukulkan
16
3 / 3 / 13
9,774
889
10,096
7,243
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
17
Kills
31
31
Deaths
17
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
7
9
0.79
L
Scylla
Big90Billy
Scylla
1
6
5
0.58
L
Fenrir
Calacacou
Fenrir
7
9
5
1.06
L
Jormungandr
Dark_Guardian04
Jormungandr
4
4
7
1.88
W
Ah Puch
Flooksi
Ah Puch
16
2
7
9.75
W
Nu Wa
Hemithea
Nu Wa
6
2
16
7
L
3
7
6
0.86
W
5
3
12
3.67
W
Kukulkan
xoxKENSHINxox
Kukulkan
3
3
13
3.17
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,684
Damage
47,006
50,014
Taken
49,166
29,831
Mitigated
22,706
9,005
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,186
1,654
13
616
8,859
2,628
765
4,381
4,478
0
9,080
L
Scylla
Big90Billy
Scylla
4,821
152
334
764
7,726
2,403
0
5,846
1,792
12,342
0
L
Fenrir
Calacacou
Fenrir
7,143
1,155
339
799
12,022
3,607
0
8,719
3,149
0
11,353
L
Jormungandr
Dark_Guardian04
Jormungandr
6,463
1,179
445
1,894
10,741
12,192
0
5,689
4,884
23,101
0
W
Ah Puch
Flooksi
Ah Puch
10,983
176
1,209
1,862
7,274
2,452
1,194
4,147
3,127
25,306
0
W
Nu Wa
Hemithea
Nu Wa
11,840
3,767
2,123
3,299
8,485
2,474
1,383
4,219
4,266
20,853
0
L
7,926
881
792
1,969
12,037
9,306
0
6,687
5,273
20,068
0
W
8,901
1,814
237
5,841
17,305
12,353
275
8,271
9,034
90
18,448
W
Kukulkan
xoxKENSHINxox
Kukulkan
10,096
413
0
1,052
7,243
2,799
954
4,523
2,720
24,111
0
L
6,331
0
749
920
7,488
2,323
0
5,386
1,962
20,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
48,817
118
Minions Killed
131
0
Camps Cleared
0
835,840
Distance Traveled
1,045,945
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,352
759
10
1
0
216,465
0
L
Scylla
7,182
653
14
1
0
112,152
0
L
Fenrir
8,972
816
6
1
0
173,041
0
L
Jormungandr
9,597
872
52
5
0
184,218
0
W
Ah Puch
11,395
1,036
29
3
0
187,214
1
W
Nu Wa
9,785
890
18
2
0
207,726
0
L
Tiamat
7,810
710
30
3
0
176,343
0
W
Odin
9,511
865
22
2
0
212,830
0
W
Kukulkan
9,774
889
52
5
0
221,710
0
L
Agni
7,983
726
16
1
0
190,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role