Player Matchup

Ares
Ares
IN0ScopedJFK
Ares
Level 47
God Stats
6W - 2L
1,550 SR
Queue Stats
35W - 26L
1,545 Elo+
Party 1
Zeus
Zeus
OfficerDoge
Zeus
Level 103
God Stats
37W - 27L
1,454 SR
Queue Stats
57W - 58L
1,530 Elo+
Party 3
Shiva
Shiva
TheDuck027
Shiva
Level 46
God Stats
3W - 8L
1,703 SR
Queue Stats
46W - 49L
1,557 Elo+
Party 3
Rama
Rama
WALIFULtheSlayer
Rama
Level 37
God Stats
7W - 2L
1,770 SR
Queue Stats
61W - 73L
1,559 Elo+
Party 1
Bastet
Bastet
stefantheslayer
Bastet
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
58W - 58L
1,595 Elo+
Party 1
Team Averages
Level 64
1,596 SR
1,557 Elo+

VS

Team Averages
Level 85
1,448 SR
1,522 Elo+
Ymir
Ymir
Kirai46
Ymir
Level 44
God Stats
0W - 1L
1,740 SR
Queue Stats
20W - 22L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LetoLOCO
Morgan Le Fay
Level 32
God Stats
1W - 4L
1,245 SR
Queue Stats
20W - 40L
1,613 Elo+
Solo
Ne Zha
Ne Zha
O_Zay_L
Ne Zha
Level 108
God Stats
2W - 1L
1,680 SR
Queue Stats
109W - 88L
1,597 Elo+
Party 2
Artemis
Artemis
Shamagar
Artemis
Level 109
God Stats
0W - 2L
1,298 SR
Queue Stats
132W - 153L
1,562 Elo+
Party 2
Chaac
Chaac
juni2
Chaac
Level 131
God Stats
11W - 11L
1,276 SR
Queue Stats
179W - 218L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 18
10,943
497
7,874
19,078
22,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 5 / 11
11,041
502
16,373
11,420
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
18
9 / 2 / 11
12,003
546
15,872
17,309
15,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 0 / 7
13,150
598
24,575
22,112
11,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
15 / 0 / 16
13,334
606
26,465
19,442
9,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kirai46
Ymir
13
5 / 5 / 2
9,741
443
8,548
28,678
33,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
LetoLOCO
Morgan Le Fay
14
1 / 13 / 1
9,120
415
9,271
21,108
7,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
O_Zay_L
Ne Zha
15
2 / 11 / 0
9,418
428
8,254
22,271
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Shamagar
Artemis
14
0 / 7 / 0
9,041
411
6,075
13,405
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
juni2
Chaac
13
1 / 10 / 2
8,964
407
7,736
26,822
17,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
14
46
Kills
9
10
Deaths
46
63
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
L
Ymir
Kirai46
Ymir
5
5
2
1.2
L
Morgan Le Fay
LetoLOCO
Morgan Le Fay
1
13
1
0.12
L
Ne Zha
O_Zay_L
Ne Zha
2
11
0
0.18
W
8
5
11
2.7
L
Artemis
Shamagar
Artemis
0
7
0
0
W
Shiva
9
2
11
7.25
W
10
0
7
13.5
L
Chaac
juni2
Chaac
1
10
2
0.2
W
15
0
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,159
Damage
39,884
89,361
Taken
112,284
62,675
Mitigated
70,587
35,266
Healing
18,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,874
800
0
2,882
19,078
22,245
806
3,173
15,560
26,544
4,085
L
Ymir
Kirai46
Ymir
8,548
1,187
456
2,836
28,678
33,157
0
9,039
19,023
15,260
0
L
Morgan Le Fay
LetoLOCO
Morgan Le Fay
9,271
1,268
167
3,091
21,108
7,742
193
5,478
15,287
56,813
0
L
Ne Zha
O_Zay_L
Ne Zha
8,254
2,185
0
5,443
22,271
8,148
0
1,056
21,057
0
60,304
W
16,373
1,935
0
2,685
11,420
4,264
1,223
4,695
6,475
49,376
0
L
Artemis
Shamagar
Artemis
6,075
2,570
0
2,460
13,405
4,435
0
1,712
11,518
0
55,476
W
Shiva
15,872
2,314
0
2,448
17,309
15,654
385
1,093
16,176
0
61,621
W
24,575
17,903
0
14,076
22,112
11,081
3,495
5,620
16,384
0
148,377
L
Chaac
juni2
Chaac
7,736
735
0
4,271
26,822
17,105
373
5,711
20,359
559
34,867
W
26,465
5,903
0
13,175
19,442
9,431
0
3,143
16,183
0
97,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,471
Gold Earned
46,284
518
Minions Killed
382
0
Camps Cleared
0
2,151,606
Distance Traveled
1,752,683
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,943
497
37
2
0
412,075
1
L
Ymir
9,741
443
14
1
0
397,053
3
L
Morgan Le Fay
9,120
415
98
4
0
313,951
2
L
Ne Zha
9,418
428
114
5
0
350,664
1
W
Zeus
11,041
502
65
3
0
404,440
1
L
Artemis
9,041
411
111
5
0
330,403
3
W
Shiva
12,003
546
96
4
0
436,119
3
W
Rama
13,150
598
193
9
0
377,332
0
L
Chaac
8,964
407
45
2
0
360,612
1
W
Bastet
13,334
606
127
6
0
521,640
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role