Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
kamelenrijder
Tsukuyomi
Level 156
God Stats
1W - 4L
1,549 SR
Queue Stats
150W - 165L
1,212 Elo+
Solo
Ymir
Ymir
quillord
Ymir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,554 Elo+
Solo
Team Averages
Level 143
1,510 SR
1,453 Elo+

VS

Team Averages
Level 131
1,576 SR
1,622 Elo+
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
EvilKoo
Poseidon
Level 108
God Stats
22W - 13L
1,700 SR
Queue Stats
296W - 218L
1,671 Elo+
Party 1
Skadi
Skadi
SirHamcalot
Skadi
Level 141
God Stats
3W - 1L
1,533 SR
Queue Stats
104W - 107L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
oЯRo
Kuzenbo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
1,692 Elo+
Solo
Osiris
Osiris
poesni
Osiris
Level 126
God Stats
19W - 13L
1,647 SR
Queue Stats
197W - 160L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 0
5,534
615
3,128
5,011
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
 
Apollo
10
0 / 1 / 0
5,251
583
1,887
6,102
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
 
Agni
7
0 / 2 / 0
4,335
482
1,457
3,758
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
kamelenrijder
Tsukuyomi
8
0 / 3 / 0
4,404
489
2,030
4,182
744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
0 / 2 / 0
4,639
515
2,388
7,915
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
3 / 0 / 3
5,862
651
5,197
4,666
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
EvilKoo
Poseidon
10
1 / 1 / 1
5,248
583
2,267
3,381
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 4
5,236
582
5,326
4,225
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
oЯRo
Kuzenbo
8
2 / 0 / 3
4,764
529
2,071
3,614
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
poesni
Osiris
11
1 / 0 / 0
5,906
656
3,169
3,418
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
9
9
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
L
Apollo
 
Apollo
0
1
0
0
L
Agni
 
Agni
0
2
0
0
W
Shiva
 
Shiva
3
0
3
4.5
W
Poseidon
EvilKoo
Poseidon
1
1
1
1.5
W
2
0
4
4
L
Tsukuyomi
kamelenrijder
Tsukuyomi
0
3
0
0
W
Kuzenbo
oЯRo
Kuzenbo
2
0
3
3.5
W
Osiris
poesni
Osiris
1
0
0
1
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,890
Damage
18,030
26,968
Taken
19,304
8,374
Mitigated
9,105
7,676
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,128
746
0
2,287
5,011
1,229
0
328
4,683
0
33,910
L
Apollo
 
Apollo
1,887
871
0
2,422
6,102
1,733
0
583
5,519
0
27,931
L
Agni
 
Agni
1,457
41
0
372
3,758
1,045
0
1,599
2,159
18,819
0
W
Shiva
 
Shiva
5,197
1,548
169
2,469
4,666
1,787
0
942
3,724
0
31,718
W
Poseidon
EvilKoo
Poseidon
2,267
392
0
686
3,381
886
0
973
2,408
31,928
0
W
5,326
1,740
0
1,194
4,225
1,197
0
860
3,365
0
30,652
L
Tsukuyomi
kamelenrijder
Tsukuyomi
2,030
295
0
584
4,182
744
0
288
3,862
0
25,329
W
Kuzenbo
oЯRo
Kuzenbo
2,071
853
21
717
3,614
2,722
0
1,070
2,544
11,469
0
W
Osiris
poesni
Osiris
3,169
33
0
2,731
3,418
2,513
0
0
3,418
0
38,497
L
Ymir
2,388
392
176
1,835
7,915
3,623
0
1,360
6,407
14,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,163
Gold Earned
27,016
287
Minions Killed
295
0
Camps Cleared
0
868,231
Distance Traveled
944,788
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,534
615
85
9
0
212,035
2
L
Apollo
5,251
583
80
9
0
183,248
5
L
Agni
4,335
482
35
4
0
131,225
1
W
Shiva
5,862
651
65
7
0
219,706
2
W
Poseidon
5,248
583
68
8
0
184,667
5
W
Skadi
5,236
582
63
7
0
171,043
2
L
Tsukuyomi
4,404
489
55
6
0
182,748
2
W
Kuzenbo
4,764
529
23
3
0
177,065
6
W
Osiris
5,906
656
76
8
0
192,307
2
L
Ymir
4,639
515
32
4
0
158,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role