Player Matchup

Artemis
Artemis
 
Artemis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JeanBazarov
Chang'e
Level 105
God Stats
27W - 17L
1,512 SR
Queue Stats
101W - 81L
1,529 Elo+
Solo
Nu Wa
Nu Wa
TeenIdol
Nu Wa
Level 113
God Stats
12W - 11L
1,537 SR
Queue Stats
83W - 85L
1,506 Elo+
Solo
Geb
Geb
ameenrida1y
Geb
Level 93
God Stats
3W - 0L
1,930 SR
Queue Stats
18W - 15L
1,488 Elo+
Solo
Team Averages
Level 116
1,596 SR
1,504 Elo+

VS

Team Averages
Level 65
1,525 SR
1,365 Elo+
Hun Batz
Hun Batz
Andamaen
Hun Batz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Inday12
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,066 Elo+
Party 1
Agni
Agni
Jaсkson
Agni
Level 77
God Stats
2W - 2L
1,525 SR
Queue Stats
68W - 58L
1,555 Elo+
Solo
Cerberus
Cerberus
Maharliko
Cerberus
Level 66
God Stats
4W - 7L
1,395 SR
Queue Stats
143W - 164L
1,400 Elo+
Party 1
Skadi
Skadi
Sti__3
Skadi
Level 28
God Stats
2W - 3L
1,704 SR
Queue Stats
46W - 79L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
15 / 0 / 3
11,778
982
16,042
7,330
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
 
Bastet
16
4 / 1 / 23
10,070
839
19,799
15,305
5,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
JeanBazarov
Chang'e
15
4 / 0 / 17
9,372
781
7,785
6,334
2,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
TeenIdol
Nu Wa
17
8 / 1 / 22
10,666
889
19,445
7,545
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 2 / 17
10,240
853
9,355
14,978
14,205
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Andamaen
Hun Batz
15
1 / 8 / 1
8,651
721
9,262
18,809
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Inday12
Nu Wa
13
0 / 10 / 0
7,068
589
5,225
10,981
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
15
1 / 7 / 2
8,566
714
7,391
9,889
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Maharliko
Cerberus
12
1 / 8 / 1
7,468
622
5,224
24,155
8,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Sti__3
Skadi
13
0 / 7 / 2
7,718
643
5,039
15,372
4,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
9
40
Kills
3
4
Deaths
40
82
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
15
0
3
16.5
W
Bastet
 
Bastet
4
1
23
15.5
L
Hun Batz
Andamaen
Hun Batz
1
8
1
0.19
L
Nu Wa
Inday12
Nu Wa
0
10
0
0
L
Agni
1
7
2
0.29
W
Chang'e
JeanBazarov
Chang'e
4
0
17
12.5
L
Cerberus
Maharliko
Cerberus
1
8
1
0.19
L
Skadi
Sti__3
Skadi
0
7
2
0.14
W
Nu Wa
TeenIdol
Nu Wa
8
1
22
19
W
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,426
Damage
32,141
51,492
Taken
79,206
28,202
Mitigated
27,502
22,667
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,042
8,917
0
4,164
7,330
2,922
4,390
2,656
4,674
0
62,475
W
Bastet
 
Bastet
19,799
3,695
590
5,655
15,305
5,668
44
4,684
10,621
0
44,510
L
Hun Batz
Andamaen
Hun Batz
9,262
1,046
0
1,990
18,809
7,411
0
10,018
8,791
0
34,555
L
Nu Wa
Inday12
Nu Wa
5,225
1,079
0
0
10,981
3,290
0
6,758
4,223
12,904
0
L
Agni
7,391
70
0
140
9,889
3,349
0
3,426
6,463
32,559
0
W
Chang'e
JeanBazarov
Chang'e
7,785
0
6,368
3,348
6,334
2,672
980
2,551
3,783
25,684
0
L
Cerberus
Maharliko
Cerberus
5,224
198
204
5,995
24,155
8,522
0
11,917
12,238
9,761
0
L
Skadi
Sti__3
Skadi
5,039
1,003
0
1,300
15,372
4,930
140
4,466
10,906
0
27,473
W
Nu Wa
TeenIdol
Nu Wa
19,445
3,027
0
1,164
7,545
2,735
3,386
3,423
4,122
42,959
0
W
9,355
846
374
1,004
14,978
14,205
1,110
4,526
10,452
23,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,126
Gold Earned
39,471
255
Minions Killed
171
0
Camps Cleared
0
1,302,183
Distance Traveled
1,021,750
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,778
982
107
9
0
235,910
1
W
Bastet
10,070
839
37
3
0
295,310
2
L
Hun Batz
8,651
721
52
4
0
228,372
0
L
Nu Wa
7,068
589
14
1
0
165,185
0
L
Agni
8,566
714
53
4
0
218,844
1
W
Chang'e
9,372
781
36
3
0
284,646
4
L
Cerberus
7,468
622
14
1
0
192,946
1
L
Skadi
7,718
643
38
3
0
216,403
0
W
Nu Wa
10,666
889
66
6
0
239,919
1
W
Geb
10,240
853
9
1
0
246,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role