Player Matchup

Scylla
Scylla
Dbdfengfav
Scylla
Level 7
God Stats
2W - 8L
1,150 SR
Queue Stats
2W - 9L
1,075 Elo+
Party 2
Ymir
Ymir
FlavoredRaptor1
Ymir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,075 Elo+
Party 2
Bastet
Bastet
Sonia Nvmind
Bastet
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,075 Elo+
Party 2
Team Averages
Level 31
1,383 SR
1,075 Elo+

VS

Team Averages
Level 73
1,561 SR
1,503 Elo+
Bacchus
Bacchus
DudeManGuy709
Bacchus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,372 Elo+
Party 1
Shiva
Shiva
HAMSTERZAM
Shiva
Level 43
God Stats
9W - 5L
1,420 SR
Queue Stats
34W - 36L
1,461 Elo+
Party 1
Izanami
Izanami
M0RTElVl
Izanami
Level 28
God Stats
271W - 133L
1,763 SR
Queue Stats
310W - 160L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dbdfengfav
Scylla
10
0 / 7 / 3
6,736
612
3,342
9,166
2,202
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 1
7,992
727
4,480
14,818
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
10
2 / 11 / 2
7,552
687
4,532
13,167
3,569
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
6 / 3 / 14
9,190
835
4,735
11,171
10,053
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
13
8 / 0 / 11
9,632
876
9,815
8,415
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
M0RTElVl
Izanami
15
8 / 1 / 13
9,934
903
16,678
9,299
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
22
22
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dbdfengfav
Scylla
0
7
3
0.21
W
Bacchus
6
3
14
4.33
L
2
4
1
0.63
W
Shiva
8
0
11
13.5
W
Izanami
M0RTElVl
Izanami
8
1
13
14.5
L
Bastet
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,354
Damage
31,228
37,151
Taken
28,885
21,133
Mitigated
23,559
3,336
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dbdfengfav
Scylla
3,342
605
0
0
9,166
2,202
81
992
8,056
9,668
0
W
Bacchus
4,735
548
406
1,775
11,171
10,053
214
1,930
9,241
12,888
0
L
4,480
762
90
1,812
14,818
15,362
72
2,710
11,802
19,772
0
W
Shiva
9,815
2,923
700
1,135
8,415
9,253
236
2,334
6,081
0
18,845
W
Izanami
M0RTElVl
Izanami
16,678
9,502
0
2,160
9,299
4,253
2,010
3,635
5,664
0
54,962
L
Bastet
4,532
1,792
0
1,434
13,167
3,569
0
1,625
11,185
0
10,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,280
Gold Earned
28,756
48
Minions Killed
115
3
Camps Cleared
5
571,737
Distance Traveled
599,843
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,736
612
13
1
1
184,856
1
W
Bacchus
9,190
835
7
1
0
184,594
1
L
Ymir
7,992
727
27
2
2
189,259
1
W
Shiva
9,632
876
21
2
0
207,498
0
W
Izanami
9,934
903
87
8
5
207,751
0
L
Bastet
7,552
687
8
1
0
197,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role