Player Matchup

Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Mikasauras
Anhur
Level 120
God Stats
2W - 4L
1,453 SR
Queue Stats
136W - 145L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Wetnoodle5567
Cthulhu
Level 15
God Stats
3W - 1L
1,843 SR
Queue Stats
4W - 2L
1,807 Elo+
Party 1
Jing Wei
Jing Wei
WolfWoman10151
Jing Wei
Level 126
God Stats
19W - 17L
1,289 SR
Queue Stats
135W - 126L
1,344 Elo+
Solo
Bacchus
Bacchus
milkXgore
Bacchus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,807 Elo+
Party 1
Team Averages
Level 107
1,517 SR
1,601 Elo+

VS

Team Averages
Level 67
1,535 SR
1,422 Elo+
Shiva
Shiva
FranKensteinZzx
Shiva
Level 153
God Stats
30W - 18L
1,804 SR
Queue Stats
183W - 179L
1,600 Elo+
Solo
Chernobog
Chernobog
XboxBadboi420
Chernobog
Level 19
God Stats
16W - 16L
1,543 SR
Queue Stats
26W - 34L
1,434 Elo+
Solo
Merlin
Merlin
funky_dancer
Merlin
Level 103
God Stats
1W - 6L
1,307 SR
Queue Stats
314W - 352L
1,423 Elo+
Solo
He Bo
He Bo
iRyuNoblesse
He Bo
Level 27
God Stats
4W - 6L
1,446 SR
Queue Stats
44W - 66L
1,353 Elo+
Solo
Camazotz
Camazotz
zaspan213
Camazotz
Level 33
God Stats
1W - 2L
1,573 SR
Queue Stats
15W - 33L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
7 / 1 / 11
8,734
873
10,218
10,916
7,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
16
8 / 1 / 10
8,637
864
12,561
9,256
3,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
14
2 / 3 / 9
7,949
795
5,178
8,739
8,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
14
0 / 0 / 1
7,287
729
1,673
4,625
1,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
milkXgore
Bacchus
15
8 / 0 / 13
8,601
860
7,795
7,283
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,175
718
5,864
10,244
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
XboxBadboi420
Chernobog
13
1 / 3 / 3
6,869
687
5,825
8,356
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
13
0 / 5 / 3
7,226
723
5,519
7,003
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 1
8,012
801
6,301
7,030
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
zaspan213
Camazotz
12
0 / 7 / 1
6,606
661
2,866
12,008
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
25
Kills
5
5
Deaths
25
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
1
11
12.5
L
1
6
1
0.25
W
Anhur
8
1
10
13
W
Cthulhu
2
3
9
2.17
W
Jing Wei
0
0
1
0.5
L
Chernobog
XboxBadboi420
Chernobog
1
3
3
0.83
L
Merlin
0
5
3
0.3
L
3
4
1
0.88
W
Bacchus
milkXgore
Bacchus
8
0
13
14.5
L
Camazotz
zaspan213
Camazotz
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,425
Damage
26,375
40,819
Taken
44,641
30,320
Mitigated
21,611
10,495
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,218
2,050
1,069
4,005
10,916
7,316
0
3,344
7,572
0
28,846
L
5,864
799
0
1,372
10,244
8,819
0
3,078
7,017
0
21,948
W
Anhur
12,561
5,431
0
1,746
9,256
3,592
472
932
8,164
0
26,130
W
Cthulhu
5,178
874
0
597
8,739
8,305
0
3,755
4,836
18,430
0
W
Jing Wei
1,673
1,129
0
1,066
4,625
1,635
995
1,320
3,273
0
26,117
L
Chernobog
XboxBadboi420
Chernobog
5,825
3,746
0
801
8,356
2,691
0
2,031
6,247
15
20,636
L
Merlin
5,519
207
0
383
7,003
2,175
0
2,531
4,439
18,557
0
L
6,301
55
0
838
7,030
2,344
0
1,989
4,930
20,000
0
W
Bacchus
milkXgore
Bacchus
7,795
351
0
2,012
7,283
9,472
39
2,484
4,717
13,666
0
L
Camazotz
zaspan213
Camazotz
2,866
149
95
2,938
12,008
5,582
0
2,843
9,035
0
14,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
35,888
181
Minions Killed
155
0
Camps Cleared
0
1,045,701
Distance Traveled
924,184
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,734
873
46
5
0
239,370
1
L
Shiva
7,175
718
35
4
0
193,054
2
W
Anhur
8,637
864
33
3
0
220,447
1
W
Cthulhu
7,949
795
35
4
0
184,276
0
W
Jing Wei
7,287
729
50
5
0
188,749
1
L
Chernobog
6,869
687
30
3
0
182,387
2
L
Merlin
7,226
723
34
3
0
175,541
0
L
He Bo
8,012
801
39
4
0
164,483
0
W
Bacchus
8,601
860
17
2
0
212,859
2
L
Camazotz
6,606
661
17
2
0
208,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role