Player Matchup

Raijin
Raijin
IDOUGHNaT
Raijin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,147 Elo+
Solo
Neith
Neith
June__Baby__
Neith
Level 100
God Stats
3W - 6L
1,500 SR
Queue Stats
215W - 229L
1,436 Elo+
Solo
Zeus
Zeus
TheMasterWei
Zeus
Level 28
God Stats
58W - 57L
1,296 SR
Queue Stats
183W - 195L
1,293 Elo+
Party 1
Poseidon
Poseidon
filthypyrat
Poseidon
Level 47
God Stats
66W - 88L
1,280 SR
Queue Stats
306W - 333L
1,215 Elo+
Party 1
Nu Wa
Nu Wa
pocket172amazing
Nu Wa
Level 65
God Stats
59W - 47L
1,385 SR
Queue Stats
755W - 793L
1,377 Elo+
Solo
Team Averages
Level 56
1,392 SR
1,294 Elo+

VS

Team Averages
Level 93
1,558 SR
1,417 Elo+
Poseidon
Poseidon
Gambit536412-21
Poseidon
Level 119
God Stats
1W - 1L
1,817 SR
Queue Stats
374W - 419L
1,437 Elo+
Solo
Neith
Neith
HaywireRegent48
Neith
Level 152
God Stats
152W - 162L
1,398 SR
Queue Stats
760W - 796L
1,327 Elo+
Solo
Atlas
Atlas
JohnnyGhost5738
Atlas
Level 46
God Stats
4W - 9L
1,264 SR
Queue Stats
48W - 69L
1,330 Elo+
Solo
Susano
Susano
Machooo1713
Susano
Level 59
God Stats
11W - 6L
1,455 SR
Queue Stats
72W - 88L
1,421 Elo+
Solo
Amaterasu
Amaterasu
TrippyHippieAce
Amaterasu
Level 87
God Stats
12W - 14L
1,856 SR
Queue Stats
22W - 30L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IDOUGHNaT
Raijin
13
0 / 13 / 3
8,842
354
6,077
20,115
6,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 9 / 2
11,159
446
10,892
18,606
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 5 / 2
12,910
516
35,661
15,310
5,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
filthypyrat
Poseidon
17
4 / 7 / 4
11,384
455
14,669
17,783
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 4
8,287
331
3,757
4,548
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
11 / 7 / 5
13,462
538
13,685
15,693
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 6 / 3
13,240
530
7,929
18,335
6,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

18
3 / 1 / 18
12,548
502
6,850
22,802
30,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Susano
20
11 / 6 / 7
13,670
547
17,630
22,007
8,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
TrippyHippieAce
Amaterasu
18
4 / 1 / 11
12,318
493
12,663
27,018
29,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
21
Kills
35
35
Deaths
21
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Poseidon
11
7
5
1.93
W
6
6
3
1.25
L
Raijin
IDOUGHNaT
Raijin
0
13
3
0.12
W
3
1
18
12
L
4
9
2
0.56
W
Susano
11
6
7
2.42
L
13
5
2
2.8
W
Amaterasu
TrippyHippieAce
Amaterasu
4
1
11
9.5
L
Poseidon
filthypyrat
Poseidon
4
7
4
0.86
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,056
Damage
58,757
76,362
Taken
105,855
26,344
Mitigated
81,425
16,325
Healing
33,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
13,685
2,088
184
2,425
15,693
6,448
2,405
10,237
5,378
79,625
0
W
7,929
2,274
1,066
6,867
18,335
6,641
5,443
11,007
7,160
133
76,295
L
Raijin
IDOUGHNaT
Raijin
6,077
1,083
0
1,508
20,115
6,534
319
6,858
13,257
43,633
0
W
6,850
2,183
798
5,008
22,802
30,013
973
11,234
11,452
34,300
0
L
10,892
4,304
0
4,394
18,606
7,609
2,272
6,054
12,552
0
55,286
W
Susano
17,630
4,217
0
5,917
22,007
8,766
503
9,983
11,920
0
104,143
L
35,661
3,797
0
5,179
15,310
5,734
0
3,160
12,150
93,790
0
W
Amaterasu
TrippyHippieAce
Amaterasu
12,663
6,629
0
11,472
27,018
29,557
4,022
17,103
9,781
0
65,286
L
Poseidon
filthypyrat
Poseidon
14,669
1,008
0
4,829
17,783
5,283
0
3,978
13,805
71,192
0
L
3,757
492
0
415
4,548
1,184
646
618
3,930
26,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,582
Gold Earned
65,238
434
Minions Killed
589
0
Camps Cleared
0
1,739,308
Distance Traveled
2,323,250
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,462
538
124
5
0
440,240
2
W
Neith
13,240
530
160
6
0
367,348
2
L
Raijin
8,842
354
69
3
0
324,979
1
W
Atlas
12,548
502
33
1
0
502,550
1
L
Neith
11,159
446
99
4
0
329,735
0
W
Susano
13,670
547
152
6
0
481,367
0
L
Zeus
12,910
516
103
4
0
436,268
0
W
Amaterasu
12,318
493
120
5
0
531,745
0
L
Poseidon
11,384
455
115
5
0
452,363
0
L
Nu Wa
8,287
331
48
2
0
195,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role