Player Matchup

Tiamat
Tiamat
Clinical_Joker
Tiamat
Level 134
God Stats
1W - 0L
1,716 SR
Queue Stats
33W - 28L
1,611 Elo+
Solo
Discordia
Discordia
ImBaharr
Discordia
Level 128
God Stats
4W - 3L
1,602 SR
Queue Stats
16W - 16L
1,477 Elo+
Party 1
Atlas
Atlas
SmoKeY x BEzzA
Atlas
Level 142
God Stats
8W - 3L
1,813 SR
Queue Stats
101W - 95L
1,572 Elo+
Party 1
Medusa
Medusa
Tera RamboZz
Medusa
Level 35
God Stats
9W - 9L
1,690 SR
Queue Stats
13W - 13L
1,527 Elo+
Party 1
Chaac
Chaac
TheSixthBoar5
Chaac
Level 159
God Stats
1W - 0L
1,071 SR
Queue Stats
9W - 10L
1,675 Elo+
Party 1
Team Averages
Level 120
1,578 SR
1,573 Elo+

VS

Team Averages
Level 71
1,723 SR
1,544 Elo+
Sun Wukong
Sun Wukong
FakerPawn
Sun Wukong
Level 25
God Stats
6W - 3L
1,867 SR
Queue Stats
121W - 128L
1,480 Elo+
Solo
Olorun
Olorun
M_EZIOAUDITORE_M
Olorun
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,471 Elo+
Solo
Ravana
Ravana
N3fariox
Ravana
Level 122
God Stats
4W - 2L
1,701 SR
Queue Stats
91W - 66L
1,685 Elo+
Party 2
Cabrakan
Cabrakan
XxFredixX
Cabrakan
Level 158
God Stats
2W - 3L
1,734 SR
Queue Stats
128W - 134L
1,643 Elo+
Solo
Skadi
Skadi
xPoLuSx
Skadi
Level 27
God Stats
0W - 1L
1,815 SR
Queue Stats
7W - 11L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
8,865
887
15,519
8,489
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
ImBaharr
Discordia
16
8 / 3 / 11
9,023
902
8,597
5,856
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 0 / 19
9,412
941
6,970
11,625
13,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
15
8 / 1 / 9
8,653
865
6,663
5,447
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 5 / 11
8,827
883
9,914
14,290
9,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FakerPawn
Sun Wukong
14
4 / 5 / 1
7,943
794
3,671
12,566
5,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 8 / 2
6,764
676
5,555
11,217
4,092
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
N3fariox
Ravana
14
5 / 6 / 3
8,031
803
10,742
9,940
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
XxFredixX
Cabrakan
12
0 / 6 / 1
6,513
651
2,622
12,062
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
xPoLuSx
Skadi
13
2 / 7 / 3
7,347
735
4,755
11,018
3,779
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
32
Kills
12
12
Deaths
32
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Sun Wukong
FakerPawn
Sun Wukong
4
5
1
0.9
W
Discordia
ImBaharr
Discordia
8
3
11
4.5
L
1
8
2
0.25
L
Ravana
N3fariox
Ravana
5
6
3
1.08
W
5
0
19
14.5
W
Medusa
8
1
9
12.5
W
6
5
11
2.3
L
Cabrakan
XxFredixX
Cabrakan
0
6
1
0.08
L
Skadi
xPoLuSx
Skadi
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,663
Damage
27,345
45,707
Taken
56,803
32,593
Mitigated
31,138
10,069
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,519
2,318
0
752
8,489
5,282
584
697
7,629
38,471
0
L
Sun Wukong
FakerPawn
Sun Wukong
3,671
534
34
1,818
12,566
5,493
0
5,685
6,564
0
23,758
W
Discordia
ImBaharr
Discordia
8,597
602
0
492
5,856
2,145
2,031
542
5,201
30,767
0
L
5,555
2,825
385
1,750
11,217
4,092
0
5,859
5,067
17,851
0
L
Ravana
N3fariox
Ravana
10,742
3,401
0
1,258
9,940
5,009
0
5,596
4,074
0
21,550
W
6,970
2,656
762
1,296
11,625
13,517
696
2,204
9,318
18,164
0
W
Medusa
6,663
2,992
0
1,132
5,447
2,027
2,256
596
4,719
0
14,244
W
9,914
2,060
231
5,404
14,290
9,622
1,239
4,138
10,078
0
25,188
L
Cabrakan
XxFredixX
Cabrakan
2,622
564
168
1,145
12,062
12,765
0
6,362
5,399
7,416
0
L
Skadi
xPoLuSx
Skadi
4,755
1,189
0
537
11,018
3,779
0
6,814
4,003
0
16,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,780
Gold Earned
36,598
192
Minions Killed
151
0
Camps Cleared
0
1,060,085
Distance Traveled
859,526
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,865
887
46
5
0
215,863
0
L
Sun Wukong
7,943
794
39
4
0
183,484
1
W
Discordia
9,023
902
52
5
0
213,757
0
L
Olorun
6,764
676
23
2
0
158,142
0
L
Ravana
8,031
803
39
4
0
193,118
1
W
Atlas
9,412
941
27
3
0
231,552
1
W
Medusa
8,653
865
25
3
0
210,828
0
W
Chaac
8,827
883
42
4
0
188,085
0
L
Cabrakan
6,513
651
14
1
0
171,861
0
L
Skadi
7,347
735
36
4
0
152,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role