Player Matchup

Khepri
Khepri
Doinkies
Khepri
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,305 Elo+
Party 1
Bellona
Bellona
KoopaKoopa
Bellona
Level 11
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 15L
1,153 Elo+
Party 1
Scylla
Scylla
Meaganator
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
VeryErect
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,237 Elo+
Party 1
Chaac
Chaac
oOProxyGodOo
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,305 Elo+
Party 1
Team Averages
Level 40
1,459 SR
1,261 Elo+

VS

Team Averages
Level 102
1,482 SR
1,552 Elo+
Shiva
Shiva
LucasGamer89
Shiva
Level 158
God Stats
3W - 3L
1,285 SR
Queue Stats
84W - 97L
1,450 Elo+
Solo
Neith
Neith
VerduraÉruim
Neith
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,624 Elo+
Solo
Kukulkan
Kukulkan
joincasino
Kukulkan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,714 Elo+
Party 2
Bastet
Bastet
porkyyy
Bastet
Level 153
God Stats
62W - 44L
1,626 SR
Queue Stats
599W - 639L
1,522 Elo+
Solo
Anubis
Anubis
Альпака
Anubis
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 36L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Doinkies
Khepri
19
1 / 6 / 7
13,196
1,015
8,213
27,933
37,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
KoopaKoopa
Bellona
19
2 / 12 / 6
13,504
1,039
8,229
31,902
23,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Meaganator
Scylla
18
0 / 11 / 4
12,241
942
8,293
21,270
7,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
VeryErect
Danzaburou
18
4 / 7 / 4
13,616
1,047
20,613
19,837
7,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 6 / 7
15,568
1,198
23,582
29,630
29,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 27
15,673
1,206
23,989
24,151
28,561
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 15
14,111
1,085
22,994
14,580
5,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
joincasino
Kukulkan
20
7 / 3 / 14
14,683
1,129
19,256
9,429
3,472
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
porkyyy
Bastet
20
17 / 1 / 16
16,608
1,278
41,571
15,396
6,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 16
13,854
1,066
17,506
11,211
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
14
Kills
42
42
Deaths
14
28
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Khepri
Doinkies
Khepri
1
6
7
0.75
L
Bellona
KoopaKoopa
Bellona
2
12
6
0.42
W
7
3
27
6.83
L
Scylla
Meaganator
Scylla
0
11
4
0.18
W
5
3
15
4.17
L
Danzaburou
VeryErect
Danzaburou
4
7
4
0.86
W
Kukulkan
joincasino
Kukulkan
7
3
14
4.67
L
7
6
7
1.75
W
Bastet
porkyyy
Bastet
17
1
16
25
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,930
Damage
125,316
130,572
Taken
74,767
106,088
Mitigated
47,689
15,370
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Doinkies
Khepri
8,213
561
1,480
2,165
27,933
37,920
0
10,463
16,708
20,846
0
L
Bellona
KoopaKoopa
Bellona
8,229
3,363
0
105
31,902
23,227
0
7,291
24,220
0
16,101
W
23,989
5,219
502
2,152
24,151
28,561
0
5,974
17,215
7,032
33,424
L
Scylla
Meaganator
Scylla
8,293
857
0
42
21,270
7,747
0
5,841
15,119
31,657
0
W
22,994
9,797
0
3,061
14,580
5,122
0
1,793
12,444
0
55,067
L
Danzaburou
VeryErect
Danzaburou
20,613
10,599
0
2,960
19,837
7,459
0
1,578
18,000
0
45,571
W
Kukulkan
joincasino
Kukulkan
19,256
1,783
0
760
9,429
3,472
0
2,627
6,454
37,443
0
L
23,582
3,980
0
8,618
29,630
29,735
0
13,189
15,688
33
51,195
W
Bastet
porkyyy
Bastet
41,571
8,516
0
6,291
15,396
6,014
0
3,063
11,797
0
62,178
W
17,506
619
12
696
11,211
4,520
0
1,988
8,902
30,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,125
Gold Earned
74,929
241
Minions Killed
241
3
Camps Cleared
12
1,177,890
Distance Traveled
1,196,050
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,196
1,015
24
2
0
242,632
0
L
Bellona
13,504
1,039
15
1
0
234,727
0
W
Shiva
15,673
1,206
23
2
1
255,506
0
L
Scylla
12,241
942
66
5
1
195,982
0
W
Neith
14,111
1,085
78
6
2
271,207
1
L
Danzaburou
13,616
1,047
62
5
0
236,012
2
W
Kukulkan
14,683
1,129
53
4
2
203,304
0
L
Chaac
15,568
1,198
74
6
2
268,537
0
W
Bastet
16,608
1,278
46
4
6
283,377
2
W
Anubis
13,854
1,066
41
3
1
182,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role