Player Matchup

Cupid
Cupid
CharxAR
Cupid
Level 73
God Stats
2W - 6L
1,309 SR
Queue Stats
190W - 207L
1,482 Elo+
Party 1
Bacchus
Bacchus
TTV_0megaSage
Bacchus
Level 49
God Stats
25W - 26L
1,808 SR
Queue Stats
119W - 135L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
andrewk-89
Erlang Shen
Level 154
God Stats
11W - 17L
1,382 SR
Queue Stats
500W - 588L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vietnam_sapa
Morgan Le Fay
Level 126
God Stats
20W - 19L
1,580 SR
Queue Stats
383W - 408L
1,438 Elo+
Solo
Ravana
Ravana
warriorbeast837
Ravana
Level 102
God Stats
18W - 21L
1,198 SR
Queue Stats
293W - 301L
1,197 Elo+
Solo
Team Averages
Level 101
1,455 SR
1,419 Elo+

VS

Team Averages
Level 88
1,508 SR
1,492 Elo+
Cthulhu
Cthulhu
DoomTrooper_35
Cthulhu
Level 81
God Stats
9W - 7L
1,574 SR
Queue Stats
63W - 50L
1,598 Elo+
Solo
Baron Samedi
Baron Samedi
Hazza0504
Baron Samedi
Level 108
God Stats
3W - 4L
1,569 SR
Queue Stats
36W - 39L
1,466 Elo+
Party 2
Chiron
Chiron
Mythroon14
Chiron
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 98L
1,415 Elo+
Solo
Fenrir
Fenrir
TheZeroHER0
Fenrir
Level 103
God Stats
1W - 0L
1,499 SR
Queue Stats
10W - 6L
1,528 Elo+
Party 2
Chaac
Chaac
v0N3SH0T
Chaac
Level 63
God Stats
1W - 1L
1,401 SR
Queue Stats
7W - 9L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CharxAR
Cupid
14
4 / 6 / 5
9,224
543
12,953
14,633
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
11
4 / 5 / 3
8,235
484
9,031
16,621
20,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
andrewk-89
Erlang Shen
15
0 / 3 / 0
8,785
517
10,567
12,931
11,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
vietnam_sapa
Morgan Le Fay
13
1 / 5 / 3
8,186
482
7,984
12,672
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 0
8,079
475
4,371
12,873
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
10,090
594
11,030
14,484
14,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Hazza0504
Baron Samedi
16
4 / 3 / 6
9,837
579
10,124
12,285
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Mythroon14
Chiron
14
2 / 5 / 2
8,469
498
6,521
13,746
4,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
16
12 / 2 / 6
10,555
621
13,323
13,560
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
v0N3SH0T
Chaac
15
0 / 0 / 5
9,115
536
7,354
15,572
8,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
26
26
Deaths
11
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
CharxAR
Cupid
4
6
5
1.08
W
8
1
5
10.5
W
Baron Samedi
Hazza0504
Baron Samedi
4
3
6
2.33
W
Chiron
Mythroon14
Chiron
2
5
2
0.6
L
Bacchus
4
5
3
1.1
W
Fenrir
12
2
6
7.5
L
Erlang Shen
andrewk-89
Erlang Shen
0
3
0
0
W
Chaac
v0N3SH0T
Chaac
0
0
5
2.5
L
Morgan Le Fay
vietnam_sapa
Morgan Le Fay
1
5
3
0.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,906
Damage
48,352
69,730
Taken
69,647
46,307
Mitigated
37,052
21,514
Healing
31,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CharxAR
Cupid
12,953
6,517
45
5,581
14,633
4,912
0
5,334
9,261
0
48,966
W
11,030
1,569
970
5,517
14,484
14,433
215
2,594
11,818
39,565
0
W
Baron Samedi
Hazza0504
Baron Samedi
10,124
895
954
4,516
12,285
4,865
546
5,977
5,876
61,347
0
W
Chiron
Mythroon14
Chiron
6,521
2,550
297
3,565
13,746
4,122
2,240
4,520
9,078
0
47,976
L
Bacchus
9,031
1,771
0
1,094
16,621
20,100
0
5,598
10,803
23,161
0
W
Fenrir
13,323
2,435
0
6,045
13,560
5,347
0
3,158
10,230
0
56,540
L
Erlang Shen
andrewk-89
Erlang Shen
10,567
6,211
0
5,688
12,931
11,782
0
941
11,970
0
58,755
W
Chaac
v0N3SH0T
Chaac
7,354
1,922
0
9,353
15,572
8,285
355
0
15,572
0
52,731
L
Morgan Le Fay
vietnam_sapa
Morgan Le Fay
7,984
391
0
4,930
12,672
4,513
0
5,535
6,867
50,531
0
L
4,371
1,480
271
3,905
12,873
5,000
0
3,132
9,675
0
39,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
48,066
404
Minions Killed
450
0
Camps Cleared
0
1,501,374
Distance Traveled
1,648,521
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,224
543
80
5
0
289,887
0
W
Cthulhu
10,090
594
54
3
0
330,768
2
W
Baron Samedi
9,837
579
112
7
0
312,822
1
W
Chiron
8,469
498
80
5
0
305,944
3
L
Bacchus
8,235
484
24
1
0
315,895
4
W
Fenrir
10,555
621
86
5
0
358,068
3
L
Erlang Shen
8,785
517
127
7
0
274,009
0
W
Chaac
9,115
536
118
7
0
340,919
0
L
Morgan Le Fay
8,186
482
97
6
0
302,547
3
L
Ravana
8,079
475
76
4
0
319,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role