Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AfroKaraS
Chernobog
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
AsenDelGato
Da Ji
Level 27
God Stats
0W - 1L
1,774 SR
Queue Stats
6W - 6L
1,630 Elo+
Solo
Artio
Artio
Mr_sakis
Artio
Level 128
God Stats
25W - 13L
1,737 SR
Queue Stats
1,104W - 1,147L
1,400 Elo+
Solo
Terra
Terra
vlads1
Terra
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 215L
1,490 Elo+
Solo
Team Averages
Level 113
1,602 SR
1,504 Elo+

VS

Team Averages
Level 111
1,538 SR
1,499 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DokKot
Neith
Level 106
God Stats
4W - 2L
1,823 SR
Queue Stats
125W - 136L
1,400 Elo+
Solo
King Arthur
King Arthur
Xweda11
King Arthur
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
392W - 390L
1,466 Elo+
Solo
Ganesha
Ganesha
deliveranzah
Ganesha
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
209W - 202L
1,581 Elo+
Solo
Ra
Ra
teuoelle
Ra
Level 158
God Stats
1W - 2L
1,365 SR
Queue Stats
361W - 392L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 6 / 10
9,535
795
8,245
18,986
18,756
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
AfroKaraS
Chernobog
16
3 / 7 / 7
9,835
820
13,288
14,462
6,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
10 / 7 / 3
10,504
875
14,164
13,551
6,563
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artio
Mr_sakis
Artio
15
1 / 6 / 12
8,979
748
7,102
18,200
21,540
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
vlads1
Terra
14
3 / 3 / 8
9,206
767
5,343
10,031
9,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
12 / 3 / 15
11,268
939
17,958
18,898
23,677
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
DokKot
Neith
16
7 / 4 / 15
10,010
834
13,972
8,298
3,230
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Xweda11
King Arthur
16
4 / 4 / 19
10,193
849
10,357
18,926
14,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
deliveranzah
Ganesha
18
0 / 3 / 28
10,579
882
8,354
13,222
16,260
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 6 / 11
9,583
799
10,850
12,461
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
20
Kills
28
29
Deaths
20
40
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
6
10
1.33
W
Chaac
 
Chaac
12
3
15
6.5
L
Chernobog
AfroKaraS
Chernobog
3
7
7
0.93
L
10
7
3
1.64
W
Neith
DokKot
Neith
7
4
15
3.63
L
Artio
Mr_sakis
Artio
1
6
12
1.17
W
King Arthur
Xweda11
King Arthur
4
4
19
3.38
W
Ganesha
deliveranzah
Ganesha
0
3
28
4.67
W
5
6
11
1.75
L
Terra
vlads1
Terra
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,142
Damage
61,491
75,230
Taken
71,805
62,351
Mitigated
62,327
22,618
Healing
26,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
8,245
1,760
759
3,511
18,986
18,756
131
3,874
14,876
15,135
0
W
Chaac
 
Chaac
17,958
3,077
449
5,760
18,898
23,677
656
6,901
11,997
0
32,366
L
Chernobog
AfroKaraS
Chernobog
13,288
6,551
0
2,064
14,462
6,065
1,189
4,219
10,135
0
30,079
L
14,164
2,662
414
705
13,551
6,563
1,085
2,416
10,994
0
24,174
W
Neith
DokKot
Neith
13,972
5,205
105
1,301
8,298
3,230
2,265
2,317
5,981
0
21,553
L
Artio
Mr_sakis
Artio
7,102
520
2,586
3,814
18,200
21,540
300
4,618
13,308
14,419
0
W
King Arthur
Xweda11
King Arthur
10,357
1,404
855
5,244
18,926
14,082
166
5,307
13,619
0
20,114
W
Ganesha
deliveranzah
Ganesha
8,354
566
594
1,713
13,222
16,260
765
3,818
9,404
16,792
0
W
10,850
1,406
6,359
3,836
12,461
5,078
1,320
2,347
10,114
32,396
0
L
Terra
vlads1
Terra
5,343
206
6,713
2,052
10,031
9,427
160
4,077
5,799
13,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
51,633
97
Minions Killed
130
0
Camps Cleared
0
883,856
Distance Traveled
1,028,964
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,535
795
15
1
0
168,322
0
W
Chaac
11,268
939
44
4
0
231,937
3
L
Chernobog
9,835
820
36
3
0
167,239
0
L
Da Ji
10,504
875
15
1
0
170,784
0
W
Neith
10,010
834
25
2
0
183,586
0
L
Artio
8,979
748
9
1
0
188,074
0
W
King Arthur
10,193
849
19
2
0
206,824
1
W
Ganesha
10,579
882
1
0
0
209,692
3
W
Ra
9,583
799
41
3
0
196,925
0
L
Terra
9,206
767
22
2
0
189,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role