Player Matchup

Scylla
Scylla
Matt1056
Scylla
Level 125
God Stats
5W - 1L
1,967 SR
Queue Stats
111W - 50L
1,725 Elo+
Party 1
Shiva
Shiva
i-SamAdamN
Shiva
Level 128
God Stats
32W - 6L
1,845 SR
Queue Stats
142W - 66L
1,730 Elo+
Party 1
Xing Tian
Xing Tian
i-eXtreMesT
Xing Tian
Level 152
God Stats
93W - 62L
1,633 SR
Queue Stats
184W - 101L
1,673 Elo+
Party 1
Team Averages
Level 135
1,815 SR
1,710 Elo+

VS

Team Averages
Level 86
1,494 SR
1,473 Elo+
Bastet
Bastet
Fergfry
Bastet
Level 85
God Stats
52W - 52L
1,557 SR
Queue Stats
141W - 149L
1,568 Elo+
Solo
Thoth
Thoth
Frosty1V
Thoth
Level 83
God Stats
2W - 7L
1,293 SR
Queue Stats
40W - 46L
1,414 Elo+
Party 2
Chaac
Chaac
jecht193
Chaac
Level 91
God Stats
9W - 11L
1,631 SR
Queue Stats
38W - 49L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Matt1056
Scylla
16
10 / 6 / 7
12,102
756
23,944
10,805
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
17
10 / 4 / 11
12,789
799
17,428
21,248
25,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
i-eXtreMesT
Xing Tian
14
3 / 4 / 15
11,070
692
7,529
16,551
22,436
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fergfry
Bastet
17
10 / 7 / 2
13,265
829
19,381
19,650
5,220
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Frosty1V
Thoth
14
3 / 10 / 5
10,893
681
9,160
14,555
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
jecht193
Chaac
15
1 / 6 / 8
10,768
673
9,251
20,460
13,351
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
23
Kills
14
14
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
Fergfry
Bastet
10
7
2
1.57
L
Thoth
Frosty1V
Thoth
3
10
5
0.55
W
Scylla
Matt1056
Scylla
10
6
7
2.25
W
Shiva
10
4
11
3.88
W
Xing Tian
i-eXtreMesT
Xing Tian
3
4
15
2.63
L
Chaac
jecht193
Chaac
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,901
Damage
37,792
48,604
Taken
54,665
50,606
Mitigated
21,880
6,255
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Fergfry
Bastet
19,381
5,190
0
3,024
19,650
5,220
0
11,016
8,372
0
44,704
L
Thoth
Frosty1V
Thoth
9,160
172
0
704
14,555
3,309
316
9,568
4,683
28,178
0
W
Scylla
Matt1056
Scylla
23,944
1,242
285
1,726
10,805
3,027
1,031
2,693
8,112
47,319
0
W
Shiva
17,428
3,947
457
3,787
21,248
25,143
1,271
3,673
17,575
0
41,467
W
Xing Tian
i-eXtreMesT
Xing Tian
7,529
391
0
0
16,551
22,436
168
3,128
13,423
19,195
0
L
Chaac
jecht193
Chaac
9,251
989
200
7,077
20,460
13,351
629
10,748
9,321
0
26,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,961
Gold Earned
34,926
135
Minions Killed
140
6
Camps Cleared
7
833,150
Distance Traveled
866,118
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,265
829
51
3
6
301,026
0
L
Thoth
10,893
681
41
3
0
243,143
0
W
Scylla
12,102
756
66
4
1
256,057
2
W
Shiva
12,789
799
51
3
2
289,318
0
W
Xing Tian
11,070
692
18
1
3
287,775
0
L
Chaac
10,768
673
48
3
1
321,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role