Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ChudDunderson
Olorun
Level 108
God Stats
8W - 3L
1,862 SR
Queue Stats
74W - 82L
1,551 Elo+
Party 1
Shiva
Shiva
Danj68
Shiva
Level 98
God Stats
6W - 8L
1,598 SR
Queue Stats
161W - 175L
1,477 Elo+
Party 1
Fenrir
Fenrir
Ominox
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 2
Mulan
Mulan
Shadowphobia
Mulan
Level 128
God Stats
8W - 9L
1,297 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 2
Team Averages
Level 114
1,551 SR
1,506 Elo+

VS

Team Averages
Level 121
1,580 SR
1,606 Elo+
Hera
Hera
Auhstounded
Hera
Level 111
God Stats
4W - 1L
1,555 SR
Queue Stats
143W - 131L
1,692 Elo+
Solo
Izanami
Izanami
HowIsFinn
Izanami
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 183L
1,535 Elo+
Party 3
Vamana
Vamana
Wolf0fEloStreet
Vamana
Level 108
God Stats
2W - 1L
1,468 SR
Queue Stats
34W - 27L
1,686 Elo+
Solo
Camazotz
Camazotz
Xurly
Camazotz
Level 126
God Stats
4W - 2L
1,847 SR
Queue Stats
446W - 446L
1,546 Elo+
Party 3
Sylvanus
Sylvanus
Zallish
Sylvanus
Level 158
God Stats
79W - 69L
1,529 SR
Queue Stats
414W - 378L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 4 / 2
7,666
548
6,150
11,992
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 8 / 3
7,348
525
12,799
12,357
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
Danj68
Shiva
10
3 / 6 / 4
7,214
515
4,101
13,126
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Ominox
Fenrir
11
2 / 5 / 0
6,535
467
4,362
11,082
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
2 / 7 / 1
7,532
538
11,909
16,120
8,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
9,354
668
9,622
5,880
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
HowIsFinn
Izanami
14
4 / 1 / 8
8,871
634
8,275
10,068
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 2 / 1
9,069
648
15,916
17,748
21,450
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
Xurly
Camazotz
13
5 / 2 / 8
8,274
591
10,390
14,560
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Zallish
Sylvanus
13
6 / 5 / 9
8,158
583
6,869
11,658
10,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
11
Kills
29
30
Deaths
11
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
2
0.5
W
7
1
5
9.5
L
3
8
3
0.56
L
Shiva
Danj68
Shiva
3
6
4
0.83
W
Izanami
HowIsFinn
Izanami
4
1
8
8
L
Fenrir
Ominox
Fenrir
2
5
0
0.4
L
2
7
1
0.36
W
7
2
1
3.75
W
Camazotz
Xurly
Camazotz
5
2
8
4.5
W
Sylvanus
Zallish
Sylvanus
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,321
Damage
51,072
64,677
Taken
59,914
26,933
Mitigated
43,140
19,739
Healing
26,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,150
210
882
6,246
11,992
4,107
0
6,177
5,815
53,816
0
W
9,622
2,377
0
1,847
5,880
2,254
0
2,827
3,053
68,564
0
L
12,799
6,936
54
3,538
12,357
3,459
360
1,462
10,895
40,112
5,980
L
Shiva
Danj68
Shiva
4,101
933
0
1,338
13,126
8,574
10
3,465
9,661
0
15,814
W
Izanami
HowIsFinn
Izanami
8,275
4,993
0
3,777
10,068
3,442
630
4,858
5,210
0
66,593
L
Fenrir
Ominox
Fenrir
4,362
765
0
2,509
11,082
2,595
0
3,224
7,858
0
27,803
L
11,909
1,948
0
5,172
16,120
8,198
0
1,705
14,415
0
36,322
W
15,916
6,970
0
7,420
17,748
21,450
474
1,869
15,879
0
65,535
W
Camazotz
Xurly
Camazotz
10,390
3,539
0
8,974
14,560
5,023
168
2,947
11,613
0
44,269
W
Sylvanus
Zallish
Sylvanus
6,869
1,412
1,530
3,226
11,658
10,971
344
4,449
7,209
20,926
5,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
43,726
329
Minions Killed
467
0
Camps Cleared
0
1,324,516
Distance Traveled
1,433,440
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,666
548
112
8
0
256,077
4
W
Hera
9,354
668
125
9
0
316,481
5
L
Olorun
7,348
525
78
6
0
244,074
1
L
Shiva
7,214
515
29
2
0
270,193
0
W
Izanami
8,871
634
116
8
0
272,099
4
L
Fenrir
6,535
467
50
4
0
297,754
3
L
Mulan
7,532
538
60
4
0
256,418
3
W
Vamana
9,069
648
112
8
0
270,341
2
W
Camazotz
8,274
591
82
6
0
326,718
2
W
Sylvanus
8,158
583
32
2
0
247,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role