Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Blazin RedEyes
Fenrir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 38L
1,318 Elo+
Solo
Arachne
Arachne
Rocjr150
Arachne
Level 103
God Stats
7W - 4L
1,707 SR
Queue Stats
158W - 175L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
emal_edwards
Zhong Kui
Level 61
God Stats
4W - 9L
1,188 SR
Queue Stats
112W - 124L
1,415 Elo+
Solo
Ullr
Ullr
yasserbaubooa
Ullr
Level 108
God Stats
12W - 25L
1,306 SR
Queue Stats
400W - 418L
1,329 Elo+
Solo
Team Averages
Level 112
1,440 SR
1,391 Elo+

VS

Team Averages
Level 75
1,463 SR
1,339 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigSnake505
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,330 Elo+
Party 1
Geb
Geb
Fr0styC0ve
Geb
Level 26
God Stats
2W - 2L
1,172 SR
Queue Stats
2W - 5L
1,120 Elo+
Party 1
Baron Samedi
Baron Samedi
KillToSurvive44
Baron Samedi
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
208W - 240L
1,387 Elo+
Solo
Mercury
Mercury
StaysBlazed420
Mercury
Level 133
God Stats
5W - 8L
1,607 SR
Queue Stats
180W - 193L
1,454 Elo+
Solo
Artio
Artio
two_krispy4U
Artio
Level 87
God Stats
26W - 22L
1,537 SR
Queue Stats
197W - 216L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
2 / 2 / 0
4,256
709
2,169
4,423
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
1,264
211
0
0
0
Arachne
Rocjr150
Arachne
6
2 / 0 / 0
4,104
684
2,283
3,069
1,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
emal_edwards
Zhong Kui
5
0 / 4 / 0
3,695
616
1,447
4,739
2,306
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 1 / 1
4,179
697
1,164
3,051
708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigSnake505
Ah Muzen Cab
5
0 / 1 / 1
3,485
581
1,047
2,495
535
Short Bow

Short Bow

+15%
Attack Speed

5
0 / 0 / 1
3,752
625
649
2,804
1,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
KillToSurvive44
Baron Samedi
7
2 / 1 / 1
4,249
708
1,261
2,805
963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
4 / 3 / 0
4,572
762
3,087
4,703
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 0 / 0
4,390
732
1,658
3,970
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
5
Kills
7
7
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
2
0
1
W
Ah Muzen Cab
BigSnake505
Ah Muzen Cab
0
1
1
0.5
L
0
0
0
0
W
0
0
1
0.5
W
Baron Samedi
KillToSurvive44
Baron Samedi
2
1
1
2.5
L
Arachne
Rocjr150
Arachne
2
0
0
2
W
4
3
0
1.33
L
Zhong Kui
emal_edwards
Zhong Kui
0
4
0
0
W
1
0
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,063
Damage
7,702
15,282
Taken
16,777
6,750
Mitigated
7,074
4,169
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,169
551
0
1,797
4,423
2,683
0
1,883
2,540
0
14,437
W
Ah Muzen Cab
BigSnake505
Ah Muzen Cab
1,047
356
123
389
2,495
535
0
0
2,495
0
15,366
L
0
0
0
0
0
0
0
0
0
0
0
W
649
52
243
912
2,804
1,168
96
0
2,804
5,820
0
W
Baron Samedi
KillToSurvive44
Baron Samedi
1,261
472
126
1,045
2,805
963
135
1,204
1,601
15,584
0
L
Arachne
Rocjr150
Arachne
2,283
2,204
0
761
3,069
1,053
0
513
2,556
0
9,251
W
3,087
1,763
0
446
4,703
1,654
0
243
4,460
0
17,278
L
Zhong Kui
emal_edwards
Zhong Kui
1,447
242
0
1,234
4,739
2,306
0
977
3,762
14,314
0
W
1,658
290
0
2,448
3,970
2,754
0
0
3,970
14,567
0
L
1,164
351
132
245
3,051
708
0
195
2,856
0
15,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,498
Gold Earned
20,448
108
Minions Killed
145
0
Camps Cleared
0
488,014
Distance Traveled
652,681
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,256
709
33
6
0
130,290
0
W
Ah Muzen Cab
3,485
581
33
6
0
116,991
2
L
Fenrir
1,264
211
0
0
0
0
0
W
Geb
3,752
625
9
2
0
125,364
0
W
Baron Samedi
4,249
708
25
4
0
114,512
1
L
Arachne
4,104
684
11
2
0
131,636
2
W
Mercury
4,572
762
36
6
0
152,265
1
L
Zhong Kui
3,695
616
29
5
0
114,139
0
W
Artio
4,390
732
42
7
0
143,549
3
L
Ullr
4,179
697
35
6
0
111,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role