Player Matchup

Charybdis
Charybdis
AKIO-BLAC
Charybdis
Level 134
God Stats
22W - 17L
1,577 SR
Queue Stats
394W - 367L
1,452 Elo+
Party 2
Osiris
Osiris
B1glYet1
Osiris
Level 149
God Stats
9W - 5L
1,412 SR
Queue Stats
539W - 563L
1,441 Elo+
Party 1
Nox
Nox
Desertion_
Nox
Level 119
God Stats
2W - 8L
1,192 SR
Queue Stats
398W - 397L
1,507 Elo+
Party 1
Loki
Loki
Meatwagon-_-80
Loki
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 149L
1,464 Elo+
Party 2
Atlas
Atlas
fireeflower
Atlas
Level 126
God Stats
15W - 9L
1,489 SR
Queue Stats
211W - 201L
1,300 Elo+
Party 2
Team Averages
Level 133
1,434 SR
1,433 Elo+

VS

Team Averages
Level 95
1,462 SR
1,482 Elo+
Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AAD_GANGSTER
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,403 Elo+
Solo
Ullr
Ullr
AlphaChory
Ullr
Level 106
God Stats
40W - 20L
1,598 SR
Queue Stats
456W - 325L
1,554 Elo+
Party 3
Nu Wa
Nu Wa
DeanoStubb
Nu Wa
Level 40
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
DeltaBlue8244
Shiva
Level 118
God Stats
13W - 7L
1,425 SR
Queue Stats
602W - 500L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AKIO-BLAC
Charybdis
17
8 / 2 / 1
10,170
598
13,361
13,679
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
B1glYet1
Osiris
13
3 / 4 / 3
7,852
462
6,673
15,298
14,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 2
9,742
573
6,721
6,765
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 6
8,435
496
7,883
11,906
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 9
7,997
470
7,426
13,747
8,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 3 / 2
7,295
429
3,536
11,462
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 3 / 4
7,648
450
4,774
14,234
13,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 0 / 2
9,334
549
12,074
9,304
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
6
0 / 10 / 1
5,595
329
1,350
8,987
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 3 / 0
10,758
633
16,568
16,808
14,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
19
Kills
14
14
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
2
0.33
L
0
3
4
0.67
W
Charybdis
AKIO-BLAC
Charybdis
8
2
1
4.25
L
3
0
2
4
W
Osiris
B1glYet1
Osiris
3
4
3
1.13
L
Nu Wa
0
10
1
0.05
L
11
3
0
3.67
W
6
1
2
7
W
1
5
6
0.8
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,064
Damage
38,302
61,395
Taken
60,795
33,963
Mitigated
36,400
23,259
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,536
603
0
4,160
11,462
3,649
0
2,161
9,301
0
32,672
L
4,774
237
1,087
2,820
14,234
13,312
0
2,788
11,446
27,785
0
W
Charybdis
AKIO-BLAC
Charybdis
13,361
6,479
0
6,715
13,679
4,855
412
2,400
11,239
0
90,142
L
12,074
3,314
0
340
9,304
3,293
0
2,502
6,802
0
84,642
W
Osiris
B1glYet1
Osiris
6,673
2,604
0
5,753
15,298
14,039
886
1,359
13,875
0
40,088
L
Nu Wa
1,350
733
0
20
8,987
1,504
0
2,639
6,348
8,182
0
L
16,568
3,104
236
5,718
16,808
14,642
81
4,057
12,751
0
68,555
W
6,721
524
0
0
6,765
2,783
0
242
6,483
54,457
0
W
7,883
2,374
0
3,818
11,906
3,614
0
562
11,344
0
58,232
W
7,426
2,423
2,256
4,717
13,747
8,672
0
1,377
12,330
31,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
40,630
495
Minions Killed
400
0
Camps Cleared
0
1,591,990
Distance Traveled
1,621,521
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,295
429
58
3
0
341,093
4
L
Artio
7,648
450
39
2
0
334,269
0
W
Charybdis
10,170
598
160
9
0
290,780
8
L
Ullr
9,334
549
150
9
0
333,910
3
W
Osiris
7,852
462
75
4
0
295,737
2
L
Nu Wa
5,595
329
22
1
0
268,947
0
L
Shiva
10,758
633
131
8
0
343,302
1
W
Nox
9,742
573
111
7
0
333,561
5
W
Loki
8,435
496
103
6
0
357,456
2
W
Atlas
7,997
470
46
3
0
314,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role