Player Matchup

Bacchus
Bacchus
Bear4546
Bacchus
Level 29
God Stats
8W - 8L
1,886 SR
Queue Stats
94W - 99L
1,555 Elo+
Party 3
Bakasura
Bakasura
BigButtBigNut
Bakasura
Level 155
God Stats
3W - 7L
1,103 SR
Queue Stats
424W - 421L
1,510 Elo+
Party 2
Shiva
Shiva
ItsReallyIcy
Shiva
Level 99
God Stats
76W - 42L
1,555 SR
Queue Stats
142W - 111L
1,541 Elo+
Party 3
Heimdallr
Heimdallr
Sikuzio
Heimdallr
Level 109
God Stats
4W - 7L
1,199 SR
Queue Stats
194W - 205L
1,496 Elo+
Party 2
Sol
Sol
WorkOGxKILLER
Sol
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
57W - 51L
1,546 Elo+
Party 3
Team Averages
Level 100
1,449 SR
1,529 Elo+

VS

Team Averages
Level 109
1,538 SR
1,523 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CptSaveDaHoz3
Sun Wukong
Level 124
God Stats
10W - 7L
1,424 SR
Queue Stats
192W - 198L
1,488 Elo+
Party 1
Yemoja
Yemoja
TBU MalignoM
Yemoja
Level 8
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 5L
1,603 Elo+
Party 4
Shiva
Shiva
crazyluke2014
Shiva
Level 124
God Stats
16W - 22L
1,492 SR
Queue Stats
656W - 670L
1,454 Elo+
Party 1
Izanami
Izanami
itzauko
Izanami
Level 159
God Stats
4W - 11L
1,500 SR
Queue Stats
882W - 849L
1,571 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bear4546
Bacchus
15
1 / 1 / 10
10,433
497
7,713
14,648
19,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
BigButtBigNut
Bakasura
20
6 / 2 / 5
12,105
576
8,597
18,372
6,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 1 / 4
12,369
589
14,252
13,629
17,486
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Sikuzio
Heimdallr
17
2 / 4 / 6
10,878
518
8,971
18,306
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 4 / 4
13,424
639
32,260
25,108
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 8 / 4
9,976
475
17,510
24,969
17,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
CptSaveDaHoz3
Sun Wukong
18
3 / 2 / 1
10,570
503
7,978
17,626
17,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
12
0 / 4 / 5
7,295
347
4,327
12,107
16,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 9 / 3
9,508
453
17,166
19,552
10,095
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
itzauko
Izanami
16
3 / 6 / 1
9,605
457
11,681
14,632
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
29
Kills
12
12
Deaths
29
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
8
4
0.38
W
Bacchus
Bear4546
Bacchus
1
1
10
6
W
Bakasura
BigButtBigNut
Bakasura
6
2
5
4.25
L
Sun Wukong
CptSaveDaHoz3
Sun Wukong
3
2
1
1.75
W
8
1
4
10
W
Heimdallr
Sikuzio
Heimdallr
2
4
6
1.25
L
Yemoja
0
4
5
0.63
W
12
4
4
3.5
L
5
9
3
0.72
L
Izanami
itzauko
Izanami
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,793
Damage
58,662
90,063
Taken
88,886
58,778
Mitigated
68,379
43,436
Healing
27,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,510
1,048
0
10,404
24,969
17,656
954
12,730
11,897
85,259
0
W
Bacchus
Bear4546
Bacchus
7,713
550
705
5,113
14,648
19,761
180
2,577
11,969
24,869
0
W
Bakasura
BigButtBigNut
Bakasura
8,597
6,136
0
8,063
18,372
6,592
0
3,904
14,439
0
104,774
L
Sun Wukong
CptSaveDaHoz3
Sun Wukong
7,978
816
145
9,912
17,626
17,915
0
7,820
9,806
0
63,993
W
14,252
2,643
1,165
3,321
13,629
17,486
363
3,359
9,866
0
71,173
W
Heimdallr
Sikuzio
Heimdallr
8,971
3,475
0
8,487
18,306
6,428
2,050
1,744
16,562
0
85,661
L
Yemoja
4,327
609
710
222
12,107
16,535
0
7,598
4,509
14,647
0
W
32,260
14,189
0
16,582
25,108
8,511
3,613
10,253
14,691
111,106
0
L
17,166
2,304
214
2,729
19,552
10,095
430
7,648
11,406
0
60,748
L
Izanami
itzauko
Izanami
11,681
7,766
407
2,766
14,632
6,178
2,296
4,177
10,243
0
73,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,209
Gold Earned
46,954
642
Minions Killed
501
0
Camps Cleared
0
1,961,154
Distance Traveled
1,872,580
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,976
475
145
7
0
350,552
7
W
Bacchus
10,433
497
39
2
0
401,355
7
W
Bakasura
12,105
576
153
7
0
470,754
2
L
Sun Wukong
10,570
503
124
6
0
415,973
7
W
Shiva
12,369
589
130
6
0
351,939
3
W
Heimdallr
10,878
518
151
7
0
355,116
1
L
Yemoja
7,295
347
18
1
0
345,949
5
W
Sol
13,424
639
169
8
0
381,990
1
L
Shiva
9,508
453
85
4
0
397,389
0
L
Izanami
9,605
457
129
6
0
362,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role