Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Jolt6
Olorun
Level 16
God Stats
1W - 0L
1,675 SR
Queue Stats
92W - 45L
1,563 Elo+
Party 1
Izanami
Izanami
Kneegrow96
Izanami
Level 99
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 2L
1,242 Elo+
Party 1
Ratatoskr
Ratatoskr
LilTom956
Ratatoskr
Level 123
God Stats
4W - 1L
1,263 SR
Queue Stats
219W - 147L
1,650 Elo+
Party 1
Cerberus
Cerberus
PapiB
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 70L
1,660 Elo+
Party 1
Team Averages
Level 85
1,434 SR
1,523 Elo+

VS

Team Averages
Level 69
1,504 SR
1,487 Elo+
Vamana
Vamana
BABYJEFFY
Vamana
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,575 Elo+
Party 2
Zeus
Zeus
EatThyMeat
Zeus
Level 43
God Stats
5W - 6L
1,356 SR
Queue Stats
9W - 10L
1,405 Elo+
Party 2
Shiva
Shiva
EnDaNickofTime
Shiva
Level 129
God Stats
0W - 2L
1,416 SR
Queue Stats
9W - 7L
1,576 Elo+
Solo
Cliodhna
Cliodhna
Tiindah
Cliodhna
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 78L
1,435 Elo+
Solo
Freya
Freya
UncleLeslie
Freya
Level 64
God Stats
1W - 1L
1,746 SR
Queue Stats
31W - 29L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
5 / 1 / 11
9,531
596
10,717
10,545
9,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Jolt6
Olorun
12
1 / 0 / 14
8,009
501
5,575
8,248
4,151
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Kneegrow96
Izanami
11
3 / 2 / 12
7,687
480
9,864
8,672
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
LilTom956
Ratatoskr
18
21 / 6 / 4
11,359
710
19,634
13,185
5,122
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PapiB
Cerberus
13
6 / 0 / 16
9,121
570
6,353
16,641
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BABYJEFFY
Vamana
10
0 / 5 / 2
6,443
403
4,475
12,069
10,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 7 / 2
8,547
534
12,787
11,438
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 5
7,812
488
8,082
16,195
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Tiindah
Cliodhna
12
3 / 8 / 3
7,643
478
9,506
16,017
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 8 / 1
6,516
407
4,173
13,470
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
36
Kills
8
9
Deaths
36
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
1
11
10.5
L
Vamana
BABYJEFFY
Vamana
0
5
2
0.2
L
2
7
2
0.43
L
2
8
5
0.56
W
Olorun
Jolt6
Olorun
1
0
14
8
W
Izanami
Kneegrow96
Izanami
3
2
12
4.5
W
Ratatoskr
LilTom956
Ratatoskr
21
6
4
3.83
W
Cerberus
PapiB
Cerberus
6
0
16
14
L
Cliodhna
Tiindah
Cliodhna
3
8
3
0.56
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,143
Damage
39,023
57,291
Taken
69,189
35,697
Mitigated
29,450
18,609
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,717
5,099
753
3,288
10,545
9,519
1,109
3,535
6,845
0
55,937
L
Vamana
BABYJEFFY
Vamana
4,475
1,999
0
2,520
12,069
10,114
102
1,613
10,456
0
23,469
L
12,787
1,263
0
874
11,438
3,366
517
1,522
9,916
48,493
0
L
8,082
483
853
2,495
16,195
7,592
0
3,724
12,471
0
18,393
W
Olorun
Jolt6
Olorun
5,575
2,503
776
3,754
8,248
4,151
2,014
4,376
3,405
29,937
0
W
Izanami
Kneegrow96
Izanami
9,864
6,027
0
2,408
8,672
2,878
526
2,081
6,537
0
35,096
W
Ratatoskr
LilTom956
Ratatoskr
19,634
8,736
0
2,018
13,185
5,122
703
2,419
10,608
0
79,731
W
Cerberus
PapiB
Cerberus
6,353
761
592
5,020
16,641
14,027
409
3,529
12,936
22,037
0
L
Cliodhna
Tiindah
Cliodhna
9,506
987
0
3,903
16,017
5,133
0
2,918
13,099
0
42,775
L
4,173
1,690
0
3,489
13,470
3,245
0
2,151
11,319
29,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,707
Gold Earned
36,961
351
Minions Killed
276
0
Camps Cleared
0
1,621,987
Distance Traveled
1,487,059
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,531
596
81
5
0
330,482
1
L
Vamana
6,443
403
48
3
0
320,052
1
L
Zeus
8,547
534
97
6
0
252,291
0
L
Shiva
7,812
488
14
1
0
306,816
3
W
Olorun
8,009
501
60
4
0
299,898
1
W
Izanami
7,687
480
67
4
0
311,984
0
W
Ratatoskr
11,359
710
114
7
0
346,973
1
W
Cerberus
9,121
570
29
2
0
332,650
6
L
Cliodhna
7,643
478
59
4
0
327,964
2
L
Freya
6,516
407
58
4
0
279,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role