Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Rulasotnf
Ares
Level 159
God Stats
13W - 15L
1,471 SR
Queue Stats
61W - 71L
1,581 Elo+
Solo
Chronos
Chronos
l-Neko-ll
Chronos
Level 57
God Stats
22W - 11L
1,881 SR
Queue Stats
251W - 260L
1,479 Elo+
Solo
Anubis
Anubis
magusta21
Anubis
Level 124
God Stats
116W - 116L
1,472 SR
Queue Stats
117W - 116L
1,500 Elo+
Solo
Apollo
Apollo
parchun
Apollo
Level 102
God Stats
20W - 17L
1,500 SR
Queue Stats
254W - 266L
1,443 Elo+
Solo
Team Averages
Level 102
1,565 SR
1,500 Elo+

VS

Team Averages
Level 104
1,480 SR
1,520 Elo+
Danzaburou
Danzaburou
Eneslord58
Danzaburou
Level 107
God Stats
28W - 26L
1,630 SR
Queue Stats
144W - 181L
1,536 Elo+
Solo
Anubis
Anubis
The__FrostStorm
Anubis
Level 55
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 8L
1,268 Elo+
Party 1
Ymir
Ymir
Tito 2629
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,705 Elo+
Solo
Loki
Loki
aless2119
Loki
Level 87
God Stats
0W - 2L
1,304 SR
Queue Stats
18W - 20L
1,506 Elo+
Party 1
Bellona
Bellona
dr_evilvsminnimi
Bellona
Level 144
God Stats
29W - 24L
1,678 SR
Queue Stats
75W - 67L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 2 / 4
9,754
610
7,546
11,896
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
14
2 / 2 / 4
8,837
552
3,722
8,427
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos
l-Neko-ll
Chronos
17
9 / 1 / 2
10,478
655
13,710
10,647
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
magusta21
Anubis
15
2 / 6 / 1
8,531
533
3,583
9,513
3,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
parchun
Apollo
13
1 / 8 / 1
8,008
501
4,058
10,643
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eneslord58
Danzaburou
14
9 / 2 / 1
9,150
572
9,729
11,043
3,078
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 4
7,066
442
5,059
7,757
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
13
2 / 1 / 7
8,754
547
4,013
9,067
8,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
10
1 / 6 / 3
7,018
439
4,549
10,165
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
6 / 3 / 1
10,037
627
9,305
9,545
8,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
17
Kills
18
19
Deaths
17
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
4
2.5
L
Danzaburou
Eneslord58
Danzaburou
9
2
1
4.75
W
Ares
2
2
4
2
L
0
5
4
0.4
L
Ymir
2
1
7
5.5
L
Loki
1
6
3
0.42
L
6
3
1
2.17
W
Chronos
l-Neko-ll
Chronos
9
1
2
10
W
Anubis
magusta21
Anubis
2
6
1
0.42
W
Apollo
parchun
Apollo
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,619
Damage
32,655
51,126
Taken
47,577
21,138
Mitigated
25,838
12,332
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,546
4,831
0
3,934
11,896
6,203
2,068
1,785
10,051
0
55,661
L
Danzaburou
Eneslord58
Danzaburou
9,729
3,536
0
2,991
11,043
3,078
0
3,657
7,346
0
61,956
W
Ares
3,722
98
0
1,736
8,427
6,082
0
2,012
6,379
35,408
0
L
5,059
126
0
1,453
7,757
2,715
0
6,395
1,362
31,186
0
L
Ymir
4,013
805
0
1,614
9,067
8,344
0
4,792
4,149
23,843
0
L
Loki
4,549
658
0
1,986
10,165
2,806
0
4,051
6,044
0
29,830
L
9,305
3,449
0
1,264
9,545
8,895
0
2,120
6,855
0
66,708
W
Chronos
l-Neko-ll
Chronos
13,710
3,408
0
1,180
10,647
2,610
1,478
3,412
7,021
79,452
0
W
Anubis
magusta21
Anubis
3,583
177
0
3,260
9,513
3,939
0
219
9,294
54,712
0
W
Apollo
parchun
Apollo
4,058
2,326
174
2,048
10,643
2,304
272
1,334
9,309
0
45,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
42,025
499
Minions Killed
434
0
Camps Cleared
0
1,512,296
Distance Traveled
1,466,023
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,754
610
106
7
0
358,014
3
L
Danzaburou
9,150
572
110
7
0
321,392
4
W
Ares
8,837
552
55
3
0
299,038
4
L
Anubis
7,066
442
75
5
0
231,290
2
L
Ymir
8,754
547
35
2
0
323,040
0
L
Loki
7,018
439
63
4
0
278,298
2
L
Bellona
10,037
627
151
9
0
312,003
3
W
Chronos
10,478
655
151
9
0
318,304
8
W
Anubis
8,531
533
106
7
0
275,526
4
W
Apollo
8,008
501
81
5
0
261,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role