Player Matchup

Awilix
Awilix
Platinum III
 
Awilix
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold II
K1dsley
Cabrakan
Gold II
Level 160
God Stats
12W - 8L
1,500 SR
Queue Stats
366W - 354L
1,739 MMR
Party 1
Hercules
Hercules
Platinum III
NotoriousG1993
Hercules
Platinum III
Level 140
God Stats
4W - 9L
1,179 SR
Queue Stats
330W - 332L
1,884 MMR
Solo
Apollo
Apollo
Diamond II
Rowdy LC
Apollo
Diamond II
Level 160
God Stats
2W - 2L
1,773 SR
Queue Stats
194W - 168L
2,473 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Steeve76r
Nu Wa
Platinum IV
Level 160
God Stats
20W - 16L
1,821 SR
Queue Stats
162W - 168L
1,807 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,555 SR
1,880 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,719 SR
1,953 MMR
Erlang Shen
Erlang Shen
Diamond V
BL9 Lewis
Erlang Shen
Diamond V
Level 144
God Stats
10W - 9L
1,713 SR
Queue Stats
161W - 151L
2,024 MMR
Solo
Scylla
Scylla
Diamond V
C13_ByAndre
Scylla
Diamond V
Level 148
God Stats
20W - 16L
1,747 SR
Queue Stats
231W - 225L
2,033 MMR
Solo
King Arthur
King Arthur
Platinum III
DestroyerViZs
King Arthur
Platinum III
Level 124
God Stats
13W - 19L
1,670 SR
Queue Stats
895W - 901L
1,876 MMR
Solo
Anhur
Anhur
Gold III
Panjonka
Anhur
Gold III
Level 107
God Stats
8W - 3L
1,500 SR
Queue Stats
167W - 105L
1,760 MMR
Solo
Artio
Artio
Platinum I
UnIeashed v2
Artio
Platinum I
Level 155
God Stats
6W - 2L
1,965 SR
Queue Stats
247W - 258L
2,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 3 / 1
7,991
571
4,640
8,721
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
K1dsley
Cabrakan
9
0 / 4 / 4
6,104
436
4,823
12,887
8,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
13
0 / 1 / 1
7,359
526
2,723
13,023
6,206
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Rowdy LC
Apollo
12
2 / 6 / 1
7,235
517
10,533
13,054
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Steeve76r
Nu Wa
11
0 / 7 / 1
6,629
474
5,613
11,044
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
LokiBastetGeb

VS

Bans
MedusaCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BL9 Lewis
Erlang Shen
15
4 / 0 / 8
8,796
628
6,622
10,828
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
17
9 / 0 / 3
9,819
701
10,524
5,223
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
DestroyerViZs
King Arthur
15
1 / 0 / 0
8,804
629
8,458
9,238
8,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Panjonka
Anhur
16
6 / 3 / 2
9,289
664
14,216
13,058
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 3
6,937
496
4,108
13,940
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
21
21
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
1
1.17
W
Erlang Shen
BL9 Lewis
Erlang Shen
4
0
8
8
W
Scylla
9
0
3
10.5
W
King Arthur
DestroyerViZs
King Arthur
1
0
0
1
L
Cabrakan
K1dsley
Cabrakan
0
4
4
0.5
L
Hercules
0
1
1
0.5
W
Anhur
Panjonka
Anhur
6
3
2
2.33
L
Apollo
Rowdy LC
Apollo
2
6
1
0.42
L
Nu Wa
Steeve76r
Nu Wa
0
7
1
0.07
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
43,928
58,729
Taken
52,287
21,573
Mitigated
29,241
12,566
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,640
1,834
0
216
8,721
1,856
0
1,341
7,380
0
54,213
W
Erlang Shen
BL9 Lewis
Erlang Shen
6,622
2,791
0
2,102
10,828
4,431
0
3,248
7,580
0
63,754
W
Scylla
10,524
2,622
0
760
5,223
1,805
0
1,729
3,494
78,507
0
W
King Arthur
DestroyerViZs
King Arthur
8,458
1,449
0
1,000
9,238
8,186
268
533
8,705
0
62,729
L
Cabrakan
K1dsley
Cabrakan
4,823
1,335
1,346
2,555
12,887
8,997
0
5,147
7,740
10,338
0
L
Hercules
2,723
896
0
4,093
13,023
6,206
0
0
13,023
1,393
48,116
W
Anhur
Panjonka
Anhur
14,216
7,526
0
5,219
13,058
4,087
0
1,389
11,669
0
65,541
L
Apollo
Rowdy LC
Apollo
10,533
6,026
0
2,372
13,054
1,734
0
1,754
11,300
0
56,245
L
Nu Wa
Steeve76r
Nu Wa
5,613
1,398
0
1,984
11,044
2,780
0
6,148
4,896
46,909
0
W
4,108
293
240
3,948
13,940
10,732
104
3,640
10,300
15,295
6,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
43,645
419
Minions Killed
517
0
Camps Cleared
0
1,374,565
Distance Traveled
1,469,601
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,991
571
107
8
0
335,619
0
W
Erlang Shen
8,796
628
98
7
0
333,232
1
W
Scylla
9,819
701
148
11
0
289,523
8
W
King Arthur
8,804
629
127
9
0
305,347
6
L
Cabrakan
6,104
436
16
1
0
271,116
6
L
Hercules
7,359
526
106
8
0
276,479
4
W
Anhur
9,289
664
109
8
0
256,728
8
L
Apollo
7,235
517
103
7
0
250,777
3
L
Nu Wa
6,629
474
87
6
0
240,574
3
W
Artio
6,937
496
35
3
0
284,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role