Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
Andromeda
Tsukuyomi
Gold V
Level 149
God Stats
3W - 7L
1,517 SR
Queue Stats
127W - 108L
1,650 MMR
Solo
Xbalanque
Xbalanque
Platinum II
BurstGolem
Xbalanque
Platinum II
Level 157
God Stats
26W - 18L
1,500 SR
Queue Stats
1,135W - 1,155L
1,814 MMR
Solo
Janus
Janus
Diamond V
Huntware
Janus
Diamond V
Level 160
God Stats
8W - 10L
1,588 SR
Queue Stats
82W - 85L
1,983 MMR
Solo
Cerberus
Cerberus
Silver III
LoneCSG
Cerberus
Silver III
Level 89
God Stats
3W - 4L
1,712 SR
Queue Stats
81W - 78L
1,456 MMR
Party 2
Bellona
Bellona
Gold IV
mmmmmhnfdds
Bellona
Gold IV
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
121W - 108L
1,687 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,563 SR
1,718 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,560 SR
1,679 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum V
EddieOnJungle
Susano
Platinum V
Level 121
God Stats
3W - 1L
1,835 SR
Queue Stats
36W - 24L
1,750 MMR
Party 1
Hercules
Hercules
Gold I
KhepriHugsYou
Hercules
Gold I
Level 146
God Stats
4W - 3L
1,663 SR
Queue Stats
158W - 140L
1,619 MMR
Party 1
Anubis
Anubis
Diamond IV
TheKidStorm
Anubis
Diamond IV
Level 156
God Stats
2W - 1L
1,303 SR
Queue Stats
451W - 433L
1,971 MMR
Solo
Odin
Odin
Silver II
coppywolf
Odin
Silver II
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 48L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andromeda
Tsukuyomi
18
5 / 9 / 2
11,309
492
15,478
18,980
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
BurstGolem
Xbalanque
19
5 / 5 / 3
12,203
531
15,908
19,255
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Huntware
Janus
19
3 / 5 / 3
11,878
516
8,880
12,506
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
LoneCSG
Cerberus
17
0 / 3 / 3
10,673
464
7,429
19,632
22,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
mmmmmhnfdds
Bellona
16
2 / 4 / 8
10,258
446
12,509
21,257
22,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
CliodhnaThothKaliSobek

VS

Bans
CamazotzBastetSolGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
3 / 5 / 5
13,150
572
13,442
19,050
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 5 / 6
14,098
613
15,319
18,402
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
KhepriHugsYou
Hercules
17
3 / 2 / 9
11,669
507
13,928
23,827
18,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
20
7 / 2 / 11
14,365
625
15,732
15,648
7,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
20
2 / 1 / 6
12,685
552
10,164
18,865
18,490
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
15
Kills
26
26
Deaths
15
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
5
5
1.1
L
Tsukuyomi
Andromeda
Tsukuyomi
5
9
2
0.67
L
Xbalanque
BurstGolem
Xbalanque
5
5
3
1.3
W
11
5
6
2.8
L
Janus
Huntware
Janus
3
5
3
0.9
W
Hercules
KhepriHugsYou
Hercules
3
2
9
3.75
L
Cerberus
LoneCSG
Cerberus
0
3
3
0.5
W
Anubis
7
2
11
6.25
W
Odin
2
1
6
5
L
Bellona
mmmmmhnfdds
Bellona
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,204
Damage
68,585
91,630
Taken
95,792
60,343
Mitigated
55,493
21,935
Healing
34,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,442
10,770
0
9,465
19,050
4,765
3,790
1,327
17,723
0
107,580
L
Tsukuyomi
Andromeda
Tsukuyomi
15,478
3,690
0
3,962
18,980
5,698
0
2,744
16,236
0
83,081
L
Xbalanque
BurstGolem
Xbalanque
15,908
8,487
0
7,199
19,255
6,577
0
575
18,452
0
97,534
W
15,319
4,215
0
1,295
18,402
6,029
1,658
4,314
13,311
0
103,743
L
Janus
Huntware
Janus
8,880
73
0
1,614
12,506
2,767
0
3,685
8,821
100,277
0
W
Hercules
KhepriHugsYou
Hercules
13,928
4,776
0
7,973
23,827
18,443
139
3,000
20,827
0
45,963
L
Cerberus
LoneCSG
Cerberus
7,429
776
0
6,315
19,632
22,343
0
3,691
15,941
68,163
0
W
Anubis
15,732
972
0
10,685
15,648
7,766
510
3,297
11,829
129,307
0
W
Odin
10,164
2,970
0
5,455
18,865
18,490
1,359
5,917
12,948
0
71,427
L
Bellona
mmmmmhnfdds
Bellona
12,509
5,571
424
2,421
21,257
22,958
10
5,037
15,644
0
64,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,321
Gold Earned
65,967
694
Minions Killed
684
0
Camps Cleared
0
2,201,354
Distance Traveled
2,287,087
25
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,150
572
177
8
0
405,387
9
L
Tsukuyomi
11,309
492
110
5
0
453,161
4
L
Xbalanque
12,203
531
166
7
0
379,816
3
W
Susano
14,098
613
137
6
0
487,318
13
L
Janus
11,878
516
198
9
0
474,822
10
W
Hercules
11,669
507
55
2
0
487,765
17
L
Cerberus
10,673
464
149
6
0
430,619
4
W
Anubis
14,365
625
190
8
0
443,524
6
W
Odin
12,685
552
125
5
0
463,093
3
L
Bellona
10,258
446
71
3
0
462,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role