Player Matchup

Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JuantheDon
Kumbhakarna
Level 79
God Stats
16W - 12L
1,671 SR
Queue Stats
29W - 27L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Snakendabushes
Ah Muzen Cab
Level 24
God Stats
9W - 3L
1,583 SR
Queue Stats
16W - 8L
1,513 Elo+
Party 1
Team Averages
Level 69
1,585 SR
1,509 Elo+

VS

Team Averages
Level 43
1,631 SR
1,311 Elo+
Ra
Ra
BATMANS_shadow13
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Neith
Neith
fken_tumekz
Neith
Level 4
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Chaac
Chaac
prettyskull97
Chaac
Level 26
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
12 / 0 / 9
9,833
894
14,571
4,164
2,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
JuantheDon
Kumbhakarna
13
0 / 1 / 22
9,085
826
5,018
13,209
13,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Snakendabushes
Ah Muzen Cab
15
10 / 1 / 11
10,019
911
13,837
7,792
3,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
7,839
713
5,957
11,230
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 8 / 0
6,337
576
2,211
9,611
3,500
Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

11
0 / 6 / 0
6,499
591
4,566
16,200
10,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
22
Kills
2
2
Deaths
22
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
0
9
16.5
L
2
8
0
0.25
W
Kumbhakarna
JuantheDon
Kumbhakarna
0
1
22
11
W
Ah Muzen Cab
Snakendabushes
Ah Muzen Cab
10
1
11
15.5
L
0
8
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
12,734
25,165
Taken
37,041
18,440
Mitigated
17,847
7,654
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,571
795
0
2,072
4,164
2,081
594
1,517
2,522
36,216
0
L
5,957
168
386
1,904
11,230
3,531
0
5,391
5,839
27,400
0
W
Kumbhakarna
JuantheDon
Kumbhakarna
5,018
357
0
3,787
13,209
13,250
131
1,709
11,002
13,600
0
W
Ah Muzen Cab
Snakendabushes
Ah Muzen Cab
13,837
5,616
0
1,795
7,792
3,109
1,559
2,379
5,137
0
35,481
L
2,211
790
0
290
9,611
3,500
0
6,163
3,448
0
10,512
L
4,566
724
164
2,669
16,200
10,816
0
8,587
7,613
0
12,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
20,675
107
Minions Killed
100
6
Camps Cleared
3
652,726
Distance Traveled
514,356
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,833
894
48
4
0
212,483
1
L
Ra
7,839
713
67
6
2
173,237
5
W
Kumbhakarna
9,085
826
13
1
2
223,171
3
W
Ah Muzen Cab
10,019
911
46
4
4
217,072
3
L
Neith
6,337
576
14
1
0
152,956
2
L
Chaac
6,499
591
19
2
1
188,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role