Player Matchup

Chaac
Chaac
ACExKillerx90
Chaac
Level 129
God Stats
1W - 3L
1,054 SR
Queue Stats
37W - 52L
1,471 Elo+
Solo
Chiron
Chiron
LLux98
Chiron
Level 156
God Stats
7W - 8L
1,725 SR
Queue Stats
168W - 173L
1,554 Elo+
Solo
Fenrir
Fenrir
REGuLaToR1001
Fenrir
Level 159
God Stats
2W - 5L
1,305 SR
Queue Stats
208W - 214L
1,490 Elo+
Party 2
Sol
Sol
SoulSAO_Hunter
Sol
Level 147
God Stats
2W - 0L
1,745 SR
Queue Stats
120W - 111L
1,586 Elo+
Solo
Cabrakan
Cabrakan
xxNinjaMan3600x
Cabrakan
Level 140
God Stats
5W - 3L
1,481 SR
Queue Stats
186W - 180L
1,494 Elo+
Party 2
Team Averages
Level 146
1,462 SR
1,519 Elo+

VS

Team Averages
Level 107
1,449 SR
1,503 Elo+
Chernobog
Chernobog
AxelGhost
Chernobog
Level 143
God Stats
14W - 30L
1,427 SR
Queue Stats
69W - 74L
1,539 Elo+
Solo
Jormungandr
Jormungandr
NinjaJackalope
Jormungandr
Level 126
God Stats
4W - 5L
1,203 SR
Queue Stats
161W - 150L
1,544 Elo+
Party 1
Shiva
Shiva
Saωyer
Shiva
Level 96
God Stats
3W - 4L
1,614 SR
Queue Stats
134W - 120L
1,588 Elo+
Solo
Nu Wa
Nu Wa
TheFrigidFox
Nu Wa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 113L
1,555 Elo+
Party 1
Da Ji
Da Ji
whistlenote
Da Ji
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 44L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 13
9,713
809
7,903
17,946
14,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
LLux98
Chiron
17
4 / 4 / 9
10,075
840
10,702
9,647
3,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 1 / 9
10,541
878
7,600
9,685
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 4 / 11
9,820
818
9,380
9,741
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
18
7 / 4 / 9
11,031
919
9,404
10,793
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AxelGhost
Chernobog
15
1 / 5 / 8
8,839
737
7,402
11,700
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
NinjaJackalope
Jormungandr
17
2 / 5 / 8
9,637
803
6,258
13,240
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shiva
Saωyer
Shiva
17
9 / 5 / 3
10,334
861
14,379
16,501
18,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 4 / 7
10,137
845
10,470
9,242
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 1 / 0
7,024
585
241
1,634
477
Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
20
Kills
18
19
Deaths
20
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
6
13
1.58
L
Chernobog
AxelGhost
Chernobog
1
5
8
1
W
Chiron
LLux98
Chiron
4
4
9
2.13
L
Jormungandr
NinjaJackalope
Jormungandr
2
5
8
1.2
W
4
1
9
8.5
L
Shiva
Saωyer
Shiva
9
5
3
2.1
W
2
4
11
1.88
L
6
4
7
2.38
L
0
1
0
0
W
Cabrakan
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,989
Damage
38,750
57,812
Taken
52,317
34,503
Mitigated
40,432
13,094
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,903
1,233
297
3,500
17,946
14,712
196
7,129
10,817
125
22,231
L
Chernobog
AxelGhost
Chernobog
7,402
3,425
0
1,459
11,700
3,919
141
3,382
8,089
0
33,852
W
Chiron
LLux98
Chiron
10,702
5,745
1,140
1,958
9,647
3,566
3,208
4,097
5,550
0
37,702
L
Jormungandr
NinjaJackalope
Jormungandr
6,258
2,303
0
1,925
13,240
13,203
707
5,540
7,459
30,291
0
W
7,600
1,448
0
2,330
9,685
5,318
3,748
1,212
8,473
0
39,521
L
Shiva
Saωyer
Shiva
14,379
1,760
743
3,402
16,501
18,945
0
6,110
10,168
597
34,160
W
9,380
3,805
0
2,997
9,741
3,575
4,120
1,279
8,462
45,549
0
L
10,470
2,569
0
625
9,242
3,888
93
2,991
6,123
33,803
0
L
241
46
0
28
1,634
477
0
352
1,183
0
1,234
W
Cabrakan
9,404
1,323
0
872
10,793
7,332
0
3,256
7,537
21,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,180
Gold Earned
45,971
258
Minions Killed
213
0
Camps Cleared
0
1,245,278
Distance Traveled
961,462
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,713
809
31
3
0
231,918
0
L
Chernobog
8,839
737
53
4
0
194,363
3
W
Chiron
10,075
840
64
5
0
237,556
0
L
Jormungandr
9,637
803
58
5
0
233,988
0
W
Fenrir
10,541
878
57
5
0
289,105
0
L
Shiva
10,334
861
43
4
0
248,362
2
W
Sol
9,820
818
78
7
0
231,599
2
L
Nu Wa
10,137
845
59
5
0
222,005
0
L
Da Ji
7,024
585
0
0
0
62,744
0
W
Cabrakan
11,031
919
28
2
0
255,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role