Player Matchup

Medusa
Medusa
BrushedPython8
Medusa
Level 126
God Stats
2W - 4L
1,872 SR
Queue Stats
384W - 394L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
JotaPe483
Zhong Kui
Level 85
God Stats
1W - 1L
1,304 SR
Queue Stats
15W - 14L
1,541 Elo+
Solo
Raijin
Raijin
KrarKrow
Raijin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,254 Elo+
Party 1
Bastet
Bastet
QueenBelow
Bastet
Level 80
God Stats
2W - 5L
1,258 SR
Queue Stats
5W - 19L
1,117 Elo+
Party 1
Yemoja
Yemoja
Spiderking8
Yemoja
Level 64
God Stats
0W - 2L
1,077 SR
Queue Stats
1W - 9L
1,108 Elo+
Party 1
Team Averages
Level 73
1,402 SR
1,322 Elo+

VS

Team Averages
Level 108
1,506 SR
1,505 Elo+
Terra
Terra
BPB_0027
Terra
Level 107
God Stats
10W - 6L
1,762 SR
Queue Stats
54W - 69L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
CelestialOrigin
Nu Wa
Level 103
God Stats
5W - 10L
1,235 SR
Queue Stats
82W - 92L
1,418 Elo+
Solo
Shiva
Shiva
HEVSTAR3
Shiva
Level 148
God Stats
9W - 8L
1,652 SR
Queue Stats
145W - 141L
1,504 Elo+
Solo
Horus
Horus
TerryFolder
Horus
Level 117
God Stats
7W - 4L
1,379 SR
Queue Stats
48W - 43L
1,501 Elo+
Solo
Zeus
Zeus
TheWalmartWarden
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 52L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
10,171
727
9,626
6,802
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
JotaPe483
Zhong Kui
18
4 / 5 / 7
10,960
783
18,088
21,948
12,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
KrarKrow
Raijin
15
1 / 4 / 5
9,234
660
10,270
15,414
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
QueenBelow
Bastet
14
3 / 12 / 2
9,246
660
10,137
16,748
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
0 / 4 / 5
8,860
633
3,153
18,431
11,328
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BPB_0027
Terra
17
2 / 4 / 22
10,941
782
6,818
22,918
19,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 0 / 14
10,555
754
14,274
11,528
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
HEVSTAR3
Shiva
18
8 / 2 / 16
11,359
811
15,699
18,045
17,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 3 / 20
10,872
777
9,580
17,709
18,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
10 / 2 / 13
11,583
827
22,435
10,532
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
10
Kills
26
26
Deaths
11
21
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Terra
BPB_0027
Terra
2
4
22
3.25
L
2
1
2
3
W
2
0
14
9
W
Shiva
HEVSTAR3
Shiva
8
2
16
8
L
Zhong Kui
JotaPe483
Zhong Kui
4
5
7
1.5
L
Raijin
KrarKrow
Raijin
1
4
5
0.88
L
Bastet
QueenBelow
Bastet
3
12
2
0.33
L
Yemoja
0
4
5
0.63
W
4
3
20
4.67
W
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,274
Damage
68,806
79,343
Taken
80,732
37,398
Mitigated
65,304
16,655
Healing
37,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BPB_0027
Terra
6,818
945
9,029
6,087
22,918
19,782
1,086
7,097
15,366
17,778
0
L
9,626
2,757
0
1,353
6,802
3,411
2,992
2,789
3,961
0
56,353
W
14,274
4,567
615
3,075
11,528
5,126
2,511
4,457
6,875
45,393
0
W
Shiva
HEVSTAR3
Shiva
15,699
2,833
2,560
5,763
18,045
17,041
1,990
6,919
10,880
6,258
35,033
L
Zhong Kui
JotaPe483
Zhong Kui
18,088
2,057
0
3,643
21,948
12,856
0
12,037
9,693
50,208
0
L
Raijin
KrarKrow
Raijin
10,270
728
558
1,446
15,414
4,302
0
9,516
5,745
30,529
0
L
Bastet
QueenBelow
Bastet
10,137
1,570
0
887
16,748
5,501
0
8,755
7,596
0
23,160
L
Yemoja
3,153
515
4,871
3,897
18,431
11,328
0
11,640
6,599
7,682
0
W
9,580
4,664
3,763
5,063
17,709
18,879
1,954
6,300
11,115
0
17,712
W
22,435
1,951
0
1,778
10,532
4,476
3,065
5,308
4,985
52,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,471
Gold Earned
55,310
229
Minions Killed
227
0
Camps Cleared
0
1,261,158
Distance Traveled
1,489,452
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,941
782
29
2
0
322,311
1
L
Medusa
10,171
727
81
6
0
276,196
9
W
Nu Wa
10,555
754
66
5
0
283,744
0
W
Shiva
11,359
811
46
3
0
313,794
1
L
Zhong Kui
10,960
783
74
5
0
270,818
1
L
Raijin
9,234
660
44
3
0
238,620
0
L
Bastet
9,246
660
19
1
0
233,579
0
L
Yemoja
8,860
633
11
1
0
241,945
0
W
Horus
10,872
777
23
2
0
292,825
1
W
Zeus
11,583
827
63
5
0
276,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role