Player Matchup

Guan Yu
Guan Yu
Kae0_Kamakane
Guan Yu
Level 105
God Stats
7W - 3L
1,692 SR
Queue Stats
66W - 37L
1,666 Elo+
Party 2
Sol
Sol
PLAYINGCLEANLY
Sol
Level 61
God Stats
1W - 0L
1,268 SR
Queue Stats
77W - 58L
1,545 Elo+
Party 2
Nike
Nike
SirRandom808
Nike
Level 117
God Stats
2W - 0L
1,715 SR
Queue Stats
86W - 62L
1,626 Elo+
Party 2
Team Averages
Level 94
1,558 SR
1,613 Elo+

VS

Team Averages
Level 100
1,506 SR
1,401 Elo+
Thoth
Thoth
Frosty1V
Thoth
Level 83
God Stats
2W - 7L
1,402 SR
Queue Stats
40W - 46L
1,444 Elo+
Party 1
Chaac
Chaac
jecht193
Chaac
Level 91
God Stats
9W - 11L
1,741 SR
Queue Stats
38W - 49L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
koeyyy123
Xbalanque
Level 126
God Stats
10W - 19L
1,376 SR
Queue Stats
67W - 125L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
5 / 5 / 9
10,923
728
8,005
15,131
10,368
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

16
8 / 4 / 7
11,511
767
18,268
18,292
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 8 / 13
11,338
756
10,429
20,704
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Frosty1V
Thoth
16
8 / 7 / 7
12,051
803
17,189
14,324
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
jecht193
Chaac
15
3 / 6 / 13
10,932
729
11,365
16,385
11,365
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
koeyyy123
Xbalanque
11
6 / 5 / 4
9,642
643
6,275
12,553
2,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
17
Kills
17
17
Deaths
18
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thoth
Frosty1V
Thoth
8
7
7
1.64
W
Guan Yu
5
5
9
1.9
W
8
4
7
2.88
W
4
8
13
1.31
L
Chaac
jecht193
Chaac
3
6
13
1.58
L
Xbalanque
koeyyy123
Xbalanque
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,702
Damage
34,829
54,127
Taken
43,262
29,388
Mitigated
17,349
18,111
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Frosty1V
Thoth
17,189
847
0
610
14,324
3,224
503
4,628
9,456
40,487
0
W
Guan Yu
8,005
170
2,607
3,728
15,131
10,368
823
5,639
9,492
0
32,811
W
18,268
6,103
0
6,612
18,292
6,416
1,773
7,353
10,939
41,424
3,827
W
10,429
509
197
4,967
20,704
12,604
791
5,063
13,151
0
26,118
L
Chaac
jecht193
Chaac
11,365
1,964
32
5,385
16,385
11,365
340
6,998
9,030
0
37,991
L
Xbalanque
koeyyy123
Xbalanque
6,275
1,362
0
250
12,553
2,760
718
5,988
6,390
0
13,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,772
Gold Earned
32,625
130
Minions Killed
110
9
Camps Cleared
2
762,877
Distance Traveled
596,383
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,051
803
50
3
1
231,209
1
W
Guan Yu
10,923
728
41
3
3
274,021
1
W
Sol
11,511
767
56
4
2
246,555
0
W
Nike
11,338
756
33
2
4
242,301
1
L
Chaac
10,932
729
44
3
0
248,920
2
L
Xbalanque
9,642
643
16
1
1
116,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role