Player Matchup

Shiva
Shiva
KIDDCLUTCHLOL
Shiva
Level 160
God Stats
0W - 2L
1,429 SR
Queue Stats
2W - 5L
1,489 Elo+
Party 2
Ullr
Ullr
SDCGyro
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,547 Elo+
Party 2
Serqet
Serqet
Shinigamifire13
Serqet
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 28L
1,770 Elo+
Solo
Sobek
Sobek
Stormkoopa69
Sobek
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,215 Elo+
Solo
Aphrodite
Aphrodite
UNUNUNUN
Aphrodite
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,532 Elo+
Party 2
Team Averages
Level 123
1,486 SR
1,511 Elo+

VS

Team Averages
Level 104
1,563 SR
1,541 Elo+
Shiva
Shiva
CallMeEquinox
Shiva
Level 118
God Stats
5W - 1L
1,502 SR
Queue Stats
109W - 106L
1,505 Elo+
Party 1
Artemis
Artemis
EVOCarl
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,539 Elo+
Solo
Terra
Terra
Erigonxdra
Terra
Level 149
God Stats
7W - 2L
1,716 SR
Queue Stats
105W - 111L
1,476 Elo+
Solo
Awilix
Awilix
ExplosiveChino1
Awilix
Level 86
God Stats
1W - 1L
1,389 SR
Queue Stats
6W - 6L
1,405 Elo+
Party 1
Eset
Eset
oFREEKYo
Eset
Level 103
God Stats
13W - 6L
1,705 SR
Queue Stats
68W - 60L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
8,899
809
9,883
14,007
13,207
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ullr
SDCGyro
Ullr
14
0 / 4 / 3
7,352
668
4,989
10,749
3,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 2
7,389
672
2,405
10,650
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 6 / 2
7,568
688
4,961
18,713
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
UNUNUNUN
Aphrodite
13
1 / 6 / 5
7,618
693
4,836
12,395
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 14
9,295
845
14,270
10,787
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
EVOCarl
Artemis
16
4 / 1 / 13
8,925
811
10,549
3,684
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
16
6 / 1 / 17
9,081
826
9,555
7,652
3,817
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 2 / 6
8,766
797
6,146
6,178
2,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
16
3 / 0 / 14
8,848
804
15,375
6,709
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
7
Kills
26
26
Deaths
7
14
Assists
64
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
W
Artemis
EVOCarl
Artemis
4
1
13
10.5
W
Terra
6
1
17
14.5
W
6
2
6
4.5
L
4
6
2
0.83
L
Ullr
SDCGyro
Ullr
0
4
3
0.38
L
1
4
2
0.5
L
1
6
2
0.33
L
Aphrodite
UNUNUNUN
Aphrodite
1
6
5
0.58
W
Eset
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,074
Damage
55,895
66,514
Taken
35,010
36,752
Mitigated
17,676
12,773
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,270
2,530
27
1,890
10,787
7,378
892
3,656
7,089
0
33,407
W
Artemis
EVOCarl
Artemis
10,549
4,500
0
279
3,684
1,552
2,002
1,479
2,047
0
30,072
W
Terra
9,555
757
1,356
1,332
7,652
3,817
414
2,016
5,636
24,575
0
W
6,146
2,639
144
266
6,178
2,255
1,147
1,296
4,774
0
18,820
L
9,883
1,270
357
973
14,007
13,207
80
4,256
9,517
0
24,966
L
Ullr
SDCGyro
Ullr
4,989
1,873
0
236
10,749
3,488
100
5,215
5,441
0
17,322
L
2,405
363
0
511
10,650
3,573
197
4,012
6,497
0
12,642
L
4,961
110
251
3,999
18,713
11,103
116
8,061
10,472
14,068
0
L
Aphrodite
UNUNUNUN
Aphrodite
4,836
676
2,126
4,320
12,395
5,381
47
3,386
8,938
22,563
0
W
Eset
15,375
922
701
2,413
6,709
2,674
336
1,350
5,201
38,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
44,915
141
Minions Killed
206
0
Camps Cleared
0
1,101,949
Distance Traveled
1,212,662
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,295
845
32
3
0
237,966
2
W
Artemis
8,925
811
46
4
0
216,532
0
W
Terra
9,081
826
33
3
0
243,241
0
W
Awilix
8,766
797
30
3
0
252,316
1
L
Shiva
8,899
809
28
3
0
222,306
1
L
Ullr
7,352
668
27
2
0
222,050
0
L
Serqet
7,389
672
33
3
0
249,911
3
L
Sobek
7,568
688
14
1
0
210,213
0
L
Aphrodite
7,618
693
39
4
0
197,469
0
W
Eset
8,848
804
65
6
0
262,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role