Player Matchup

King Arthur
King Arthur
ChaoticDeaths_
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,602 Elo+
Party 1
The Morrigan
The Morrigan
fxvcd
The Morrigan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,602 Elo+
Party 1
Thanatos
Thanatos
urqod
Thanatos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,602 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,602 Elo+

VS

Team Averages
Level 32
1,597 SR
1,159 Elo+
Tsukuyomi
Tsukuyomi
DaddyTYLENOL871
Tsukuyomi
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,137 Elo+
Party 2
Ra
Ra
SOGGY DIAPER483
Ra
Level 44
God Stats
0W - 1L
1,738 SR
Queue Stats
6W - 15L
1,137 Elo+
Party 2
Fenrir
Fenrir
Stubby Sub
Fenrir
Level 19
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaoticDeaths_
King Arthur
18
5 / 7 / 5
14,159
787
20,100
35,391
34,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
fxvcd
The Morrigan
19
5 / 9 / 4
13,676
760
17,037
12,394
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
urqod
Thanatos
14
1 / 14 / 5
11,193
622
8,119
18,963
6,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaddyTYLENOL871
Tsukuyomi
17
11 / 6 / 15
13,309
739
21,396
17,697
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
15 / 5 / 10
14,314
795
20,928
15,422
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Stubby Sub
Fenrir
17
3 / 1 / 22
12,648
703
8,299
21,232
13,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
11
Kills
29
30
Deaths
12
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChaoticDeaths_
King Arthur
5
7
5
1.07
L
Tsukuyomi
DaddyTYLENOL871
Tsukuyomi
11
6
15
3.08
L
15
5
10
4
L
Fenrir
Stubby Sub
Fenrir
3
1
22
14
W
The Morrigan
fxvcd
The Morrigan
5
9
4
0.78
W
Thanatos
urqod
Thanatos
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,256
Damage
50,623
66,748
Taken
54,351
45,932
Mitigated
27,642
11,505
Healing
20,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChaoticDeaths_
King Arthur
20,100
2,742
186
5,295
35,391
34,978
175
8,136
26,830
0
51,569
L
Tsukuyomi
DaddyTYLENOL871
Tsukuyomi
21,396
5,313
67
2,974
17,697
7,803
685
2,668
15,029
0
61,101
L
20,928
1,875
4,614
5,584
15,422
6,333
1,097
2,899
12,523
78,839
0
L
Fenrir
Stubby Sub
Fenrir
8,299
2,497
0
7,353
21,232
13,506
439
5,715
15,517
0
14,885
W
The Morrigan
fxvcd
The Morrigan
17,037
2,770
112
2,282
12,394
4,544
1,081
4,739
7,493
54,724
11,371
W
Thanatos
urqod
Thanatos
8,119
3,626
0
3,630
18,963
6,410
1,185
7,709
10,958
0
21,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
40,271
147
Minions Killed
178
3
Camps Cleared
10
806,565
Distance Traveled
931,538
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,159
787
48
3
1
307,702
2
L
Tsukuyomi
13,309
739
44
2
6
302,511
2
L
Ra
14,314
795
127
7
4
291,680
1
L
Fenrir
12,648
703
7
0
0
337,347
0
W
The Morrigan
13,676
760
75
4
1
237,276
0
W
Thanatos
11,193
622
24
1
1
261,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role