Player Matchup

Persephone
Persephone
El Dios Goku 1
Persephone
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,626 Elo+
Party 4
Izanami
Izanami
GoddessDanu3311
Izanami
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
158W - 198L
1,455 Elo+
Solo
Cerberus
Cerberus
KukanDraconia
Cerberus
Level 156
God Stats
2W - 3L
1,299 SR
Queue Stats
163W - 145L
1,605 Elo+
Party 3
Horus
Horus
ShooshiMoshi
Horus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 85L
1,596 Elo+
Party 4
Agni
Agni
Zenickz
Agni
Level 53
God Stats
1W - 3L
1,564 SR
Queue Stats
76W - 67L
1,549 Elo+
Party 3
Team Averages
Level 97
1,473 SR
1,566 Elo+

VS

Team Averages
Level 58
1,453 SR
1,382 Elo+
Poseidon
Poseidon
Disguised80
Poseidon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,275 Elo+
Party 1
Hades
Hades
FartBuddy4716
Hades
Level 23
God Stats
0W - 2L
1,267 SR
Queue Stats
35W - 29L
1,580 Elo+
Party 2
Mercury
Mercury
LastDarkUnicorn4
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,218 Elo+
Party 2
Guan Yu
Guan Yu
Liesmyth
Guan Yu
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
363W - 349L
1,561 Elo+
Solo
Sobek
Sobek
Shadowedd_
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
El Dios Goku 1
Persephone
18
9 / 2 / 20
11,390
949
18,680
8,889
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 3 / 17
10,969
914
18,282
10,810
5,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
KukanDraconia
Cerberus
17
6 / 1 / 24
10,880
907
13,236
24,069
27,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 23
9,304
775
6,881
15,197
14,829
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Agni
Zenickz
Agni
15
6 / 3 / 14
9,680
807
12,673
8,666
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Disguised80
Poseidon
14
4 / 10 / 5
9,383
782
16,133
17,010
6,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 4 / 6
9,382
782
10,756
16,671
17,841
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 7 / 3
8,365
697
3,004
10,557
4,068
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Liesmyth
Guan Yu
14
3 / 7 / 4
8,745
729
7,704
14,629
12,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
16
2 / 4 / 9
9,650
804
8,333
18,332
23,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
40
32
Kills
13
13
Deaths
32
98
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Disguised80
Poseidon
4
10
5
0.65
W
Persephone
El Dios Goku 1
Persephone
9
2
20
9.5
L
2
4
6
1.25
W
9
3
17
5.83
W
Cerberus
KukanDraconia
Cerberus
6
1
24
18
L
2
7
3
0.5
L
Guan Yu
Liesmyth
Guan Yu
3
7
4
0.71
L
Sobek
2
4
9
1.63
W
2
4
23
3.38
W
Agni
Zenickz
Agni
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,752
Damage
45,930
67,631
Taken
77,199
55,523
Mitigated
63,809
36,592
Healing
24,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Disguised80
Poseidon
16,133
2,572
951
2,539
17,010
6,283
849
10,064
6,668
26,706
0
W
Persephone
El Dios Goku 1
Persephone
18,680
2,268
648
2,119
8,889
4,279
358
4,884
4,003
36,059
0
L
10,756
938
1,943
4,977
16,671
17,841
542
8,935
7,627
35,476
0
W
18,282
11,739
1,677
2,794
10,810
5,129
3,641
6,962
3,848
0
36,232
W
Cerberus
KukanDraconia
Cerberus
13,236
1,321
1,728
12,081
24,069
27,550
835
10,789
13,280
24,009
0
L
3,004
1,882
141
552
10,557
4,068
546
6,130
4,329
0
5,185
L
Guan Yu
Liesmyth
Guan Yu
7,704
896
5,822
2,647
14,629
12,616
37
10,229
4,120
0
14,529
L
Sobek
8,333
1,055
294
4,970
18,332
23,001
203
8,224
9,866
13,046
0
W
6,881
3,798
4,227
5,139
15,197
14,829
469
7,768
7,429
0
11,566
W
Agni
Zenickz
Agni
12,673
1,542
3,441
2,738
8,666
3,736
342
4,818
3,848
24,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,223
Gold Earned
45,525
141
Minions Killed
96
0
Camps Cleared
0
1,041,504
Distance Traveled
1,089,008
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,383
782
13
1
0
184,377
0
W
Persephone
11,390
949
41
3
0
223,374
0
L
Hades
9,382
782
58
5
0
200,796
0
W
Izanami
10,969
914
34
3
0
186,783
0
W
Cerberus
10,880
907
27
2
0
222,218
0
L
Mercury
8,365
697
5
0
0
235,848
0
L
Guan Yu
8,745
729
11
1
0
235,305
1
L
Sobek
9,650
804
9
1
0
232,682
1
W
Horus
9,304
775
13
1
0
213,923
0
W
Agni
9,680
807
26
2
0
195,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role