Player Matchup

Rama
Rama
Frosty1V
Rama
Level 83
God Stats
16W - 17L
1,490 SR
Queue Stats
40W - 46L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
WaffelsofAnubis
Baron Samedi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,343 Elo+
Solo
Chaac
Chaac
jecht193
Chaac
Level 91
God Stats
9W - 11L
1,712 SR
Queue Stats
38W - 49L
1,454 Elo+
Party 1
Team Averages
Level 81
1,567 SR
1,408 Elo+

VS

Team Averages
Level 112
1,630 SR
1,526 Elo+
Da Ji
Da Ji
Alihooked
Da Ji
Level 117
God Stats
19W - 16L
1,471 SR
Queue Stats
233W - 222L
1,545 Elo+
Solo
Poseidon
Poseidon
Brayum6
Poseidon
Level 126
God Stats
4W - 1L
1,634 SR
Queue Stats
85W - 122L
1,477 Elo+
Solo
Amaterasu
Amaterasu
crazy_legs2233
Amaterasu
Level 94
God Stats
2W - 2L
1,784 SR
Queue Stats
72W - 56L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
7 / 6 / 9
15,177
690
17,103
22,570
7,722
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
WaffelsofAnubis
Baron Samedi
14
2 / 2 / 10
12,762
580
6,117
6,601
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
jecht193
Chaac
20
8 / 4 / 7
16,507
750
21,087
29,557
34,581
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alihooked
Da Ji
19
7 / 7 / 4
16,405
746
14,599
15,626
10,194
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Brayum6
Poseidon
20
3 / 9 / 6
15,629
710
19,813
22,177
7,984
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
crazy_legs2233
Amaterasu
20
2 / 1 / 9
14,688
668
12,052
17,047
23,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
17
Kills
12
12
Deaths
17
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Alihooked
Da Ji
7
7
4
1.29
L
Poseidon
Brayum6
Poseidon
3
9
6
0.67
W
Rama
7
6
9
1.92
W
Baron Samedi
WaffelsofAnubis
Baron Samedi
2
2
10
3.5
L
Amaterasu
crazy_legs2233
Amaterasu
2
1
9
6.5
W
Chaac
jecht193
Chaac
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,307
Damage
46,464
58,728
Taken
54,850
46,592
Mitigated
41,721
24,945
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Alihooked
Da Ji
14,599
1,892
0
889
15,626
10,194
0
2,521
13,105
0
28,098
L
Poseidon
Brayum6
Poseidon
19,813
4,584
0
7,566
22,177
7,984
1,215
2,388
19,789
105,266
0
W
Rama
17,103
12,004
0
6,351
22,570
7,722
2,095
6,545
15,620
0
65,374
W
Baron Samedi
WaffelsofAnubis
Baron Samedi
6,117
608
1,228
1,801
6,601
4,289
402
2,863
3,624
23,947
0
L
Amaterasu
crazy_legs2233
Amaterasu
12,052
3,798
0
2,249
17,047
23,543
1,540
1,703
15,344
0
44,917
W
Chaac
jecht193
Chaac
21,087
2,671
665
14,900
29,557
34,581
1,126
11,141
18,048
0
80,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,446
Gold Earned
46,722
227
Minions Killed
233
6
Camps Cleared
11
998,795
Distance Traveled
1,023,001
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
16,405
746
26
1
2
298,810
1
L
Poseidon
15,629
710
146
7
4
342,021
5
W
Rama
15,177
690
78
4
1
356,906
0
W
Baron Samedi
12,762
580
27
1
1
217,877
3
L
Amaterasu
14,688
668
61
3
5
382,170
1
W
Chaac
16,507
750
122
6
4
424,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role