Player Matchup

Thor
Thor
Doxxitey
Thor
Level 160
God Stats
23W - 6L
1,930 SR
Queue Stats
261W - 160L
1,824 Elo+
Party 2
Atlas
Atlas
Doykia
Atlas
Level 157
God Stats
25W - 3L
1,917 SR
Queue Stats
345W - 102L
1,773 Elo+
Party 2
Ullr
Ullr
Retroxil
Ullr
Level 160
God Stats
61W - 22L
1,720 SR
Queue Stats
308W - 136L
1,775 Elo+
Party 2
Zhong Kui
Zhong Kui
iidarbz
Zhong Kui
Level 158
God Stats
14W - 3L
1,777 SR
Queue Stats
495W - 259L
1,755 Elo+
Party 2
Bellona
Bellona
theregoesthatman
Bellona
Level 39
God Stats
4W - 0L
1,890 SR
Queue Stats
137W - 60L
1,716 Elo+
Party 2
Team Averages
Level 135
1,847 SR
1,768 Elo+

VS

Team Averages
Level 99
1,510 SR
1,508 Elo+
Anubis
Anubis
Geb-Jungle
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,470 Elo+
Party 1
Cernunnos
Cernunnos
Nyhlek
Cernunnos
Level 159
God Stats
8W - 4L
1,190 SR
Queue Stats
644W - 643L
1,533 Elo+
Solo
Bacchus
Bacchus
Quaint_MF_bird
Bacchus
Level 155
God Stats
5W - 7L
1,638 SR
Queue Stats
408W - 375L
1,601 Elo+
Party 1
Izanami
Izanami
ReyEnElNorte643
Izanami
Level 44
God Stats
24W - 19L
1,682 SR
Queue Stats
134W - 164L
1,420 Elo+
Solo
Chaac
Chaac
candycorn11
Chaac
Level 88
God Stats
9W - 4L
1,542 SR
Queue Stats
342W - 303L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
5 / 0 / 5
5,988
599
5,301
5,543
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Doykia
Atlas
10
4 / 1 / 9
6,466
647
6,242
6,858
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ullr
12
10 / 1 / 3
7,500
750
7,157
5,714
1,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
iidarbz
Zhong Kui
10
4 / 0 / 4
6,132
613
9,518
7,039
4,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 2
6,462
646
4,072
6,482
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Geb-Jungle
Anubis
7
0 / 6 / 2
4,610
461
3,801
8,326
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Nyhlek
Cernunnos
7
1 / 4 / 1
5,094
509
1,943
5,940
1,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 5 / 2
4,096
410
1,513
9,394
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 9 / 1
5,126
513
2,353
9,290
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 2
4,911
491
1,002
5,853
2,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
24
Kills
2
2
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
5
0
5
7.5
W
Atlas
Doykia
Atlas
4
1
9
8.5
L
Anubis
Geb-Jungle
Anubis
0
6
2
0.17
L
Cernunnos
Nyhlek
Cernunnos
1
4
1
0.38
L
0
5
2
0.2
W
Ullr
10
1
3
11.5
L
1
9
1
0.17
L
0
0
2
1
W
Zhong Kui
iidarbz
Zhong Kui
4
0
4
6
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,290
Damage
10,612
31,636
Taken
38,803
16,435
Mitigated
12,092
10,192
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,301
1,867
0
447
5,543
1,561
0
1,744
3,799
0
32,284
W
Atlas
Doykia
Atlas
6,242
1,429
461
2,327
6,858
3,974
0
1,103
5,075
18,739
2,192
L
Anubis
Geb-Jungle
Anubis
3,801
143
0
1,117
8,326
2,351
0
4,758
3,568
18,401
0
L
Cernunnos
Nyhlek
Cernunnos
1,943
824
0
1,260
5,940
1,784
0
1,579
4,361
0
10,518
L
1,513
643
0
960
9,394
3,823
0
3,680
5,714
4,601
0
W
Ullr
7,157
3,106
0
692
5,714
1,669
0
264
4,844
0
45,108
L
2,353
1,886
184
500
9,290
1,508
0
3,587
5,703
0
18,731
L
1,002
277
0
2,129
5,853
2,626
0
1,747
4,106
0
18,235
W
Zhong Kui
iidarbz
Zhong Kui
9,518
890
0
3,023
7,039
4,731
702
1,734
5,305
34,074
0
W
4,072
986
0
3,242
6,482
4,500
0
469
6,013
0
41,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
23,837
346
Minions Killed
157
0
Camps Cleared
0
1,030,822
Distance Traveled
811,518
11
Wards Purchased
63
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,988
599
54
5
0
224,410
3
W
Atlas
6,466
647
32
3
0
208,173
1
L
Anubis
4,610
461
44
4
0
152,462
1
L
Cernunnos
5,094
509
20
2
0
144,296
1
L
Bacchus
4,096
410
6
1
0
191,305
61
W
Ullr
7,500
750
88
9
0
193,786
3
L
Izanami
5,126
513
43
4
0
175,912
0
L
Chaac
4,911
491
44
4
0
147,543
0
W
Zhong Kui
6,132
613
67
7
0
203,767
3
W
Bellona
6,462
646
105
11
0
200,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role