Player Matchup

Arachne
Arachne
Inf1nityRecon
Arachne
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 21L
1,954 Elo+
Party 1
Medusa
Medusa
TTechJr
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,930 Elo+
Party 1
Thoth
Thoth
TrinityPride
Thoth
Level 160
God Stats
3W - 2L
1,680 SR
Queue Stats
70W - 32L
1,930 Elo+
Party 1
Team Averages
Level 105
1,560 SR
1,938 Elo+

VS

Team Averages
Level 82
1,542 SR
1,405 Elo+
Rama
Rama
 
Rama
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
GameFreak1_1
Tiamat
Level 88
God Stats
10W - 19L
1,347 SR
Queue Stats
264W - 428L
1,265 Elo+
Party 2
Baron Samedi
Baron Samedi
xOG BtNt1vEz
Baron Samedi
Level 40
God Stats
2W - 3L
1,780 SR
Queue Stats
93W - 98L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
6 / 1 / 14
8,910
891
5,591
8,546
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
TTechJr
Medusa
13
7 / 3 / 9
8,860
886
5,890
7,946
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
15 / 0 / 11
10,273
1,027
23,179
4,992
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 11 / 3
6,216
622
2,646
12,199
1,394
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
3 / 6 / 1
8,185
819
4,819
12,399
6,041
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
xOG BtNt1vEz
Baron Samedi
10
1 / 11 / 2
6,748
675
3,273
12,436
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
28
Kills
4
4
Deaths
28
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
11
3
0.14
L
Tiamat
3
6
1
0.58
W
Arachne
6
1
14
13
W
Medusa
TTechJr
Medusa
7
3
9
3.83
W
15
0
11
20.5
L
Baron Samedi
xOG BtNt1vEz
Baron Samedi
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,660
Damage
10,738
21,484
Taken
37,034
6,933
Mitigated
10,555
6,385
Healing
3,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,646
2,000
0
201
12,199
1,394
0
8,304
3,895
0
8,927
L
Tiamat
4,819
296
0
2,468
12,399
6,041
0
7,936
4,463
18,991
0
W
Arachne
5,591
3,061
0
3,182
8,546
2,691
1,030
3,903
4,643
0
16,157
W
Medusa
TTechJr
Medusa
5,890
2,349
0
1,418
7,946
2,682
576
3,282
4,664
0
40,246
W
23,179
45
0
1,785
4,992
1,560
57
1,238
3,754
42,460
0
L
Baron Samedi
xOG BtNt1vEz
Baron Samedi
3,273
165
106
228
12,436
3,120
0
7,361
5,075
14,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
21,149
129
Minions Killed
68
8
Camps Cleared
2
581,471
Distance Traveled
431,367
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,216
622
17
2
0
136,058
1
L
Tiamat
8,185
819
30
3
1
161,010
4
W
Arachne
8,910
891
31
3
4
202,597
2
W
Medusa
8,860
886
58
6
4
183,973
0
W
Thoth
10,273
1,027
40
4
0
194,901
1
L
Baron Samedi
6,748
675
21
2
1
134,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role