Player Matchup

Neith
Neith
Agon155
Neith
Level 127
God Stats
52W - 86L
1,473 SR
Queue Stats
533W - 928L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
Gamerstevie3
Baron Samedi
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Party 1
Yemoja
Yemoja
TheONIW0lf
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,719 Elo+
Party 1
Team Averages
Level 66
1,491 SR
1,533 Elo+

VS

Team Averages
Level 71
1,582 SR
1,371 Elo+
Guan Yu
Guan Yu
ExiledDabz
Guan Yu
Level 7
God Stats
1W - 1L
1,320 SR
Queue Stats
5W - 8L
1,117 Elo+
Party 2
Nu Wa
Nu Wa
NemesisIRL
Nu Wa
Level 105
God Stats
146W - 133L
1,540 SR
Queue Stats
243W - 265L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
SoulLord15
Baron Samedi
Level 100
God Stats
5W - 4L
1,886 SR
Queue Stats
96W - 134L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agon155
Neith
11
2 / 4 / 1
8,310
639
8,818
8,263
3,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Gamerstevie3
Baron Samedi
12
0 / 3 / 2
7,606
585
7,299
11,937
9,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
TheONIW0lf
Yemoja
12
1 / 2 / 1
8,320
640
5,023
12,522
11,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ExiledDabz
Guan Yu
13
5 / 3 / 2
9,254
712
8,405
15,102
9,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
15
1 / 0 / 8
9,025
694
7,922
11,415
5,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
SoulLord15
Baron Samedi
15
3 / 0 / 5
9,273
713
11,478
8,515
4,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
9
9
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Agon155
Neith
2
4
1
0.63
W
Guan Yu
ExiledDabz
Guan Yu
5
3
2
2
L
Baron Samedi
Gamerstevie3
Baron Samedi
0
3
2
0.33
W
Nu Wa
1
0
8
5
W
Baron Samedi
SoulLord15
Baron Samedi
3
0
5
5.5
L
Yemoja
TheONIW0lf
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
27,805
32,722
Taken
35,032
24,540
Mitigated
20,595
8,351
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Agon155
Neith
8,818
3,817
66
970
8,263
3,024
0
5,177
2,877
0
33,613
W
Guan Yu
ExiledDabz
Guan Yu
8,405
1,898
387
1,413
15,102
9,908
347
3,496
11,261
0
18,484
L
Baron Samedi
Gamerstevie3
Baron Samedi
7,299
476
914
3,329
11,937
9,644
0
6,278
5,318
31,626
0
W
Nu Wa
7,922
4,535
0
4,931
11,415
5,856
1,146
4,293
6,901
33,322
0
W
Baron Samedi
SoulLord15
Baron Samedi
11,478
1,262
2,576
4,925
8,515
4,831
502
4,754
3,597
46,213
0
L
Yemoja
TheONIW0lf
Yemoja
5,023
922
1,459
1,613
12,522
11,872
0
7,214
4,973
20,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,236
Gold Earned
27,552
124
Minions Killed
130
2
Camps Cleared
9
559,698
Distance Traveled
649,618
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,310
639
66
5
0
168,392
0
W
Guan Yu
9,254
712
17
1
0
226,282
1
L
Baron Samedi
7,606
585
38
3
1
203,236
2
W
Nu Wa
9,025
694
44
3
2
196,691
4
W
Baron Samedi
9,273
713
69
5
7
226,645
1
L
Yemoja
8,320
640
20
2
1
188,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role