Player Matchup

Hades
Hades
Darck7666
Hades
Level 63
God Stats
13W - 6L
1,652 SR
Queue Stats
16W - 16L
1,563 Elo+
Party 1
Jormungandr
Jormungandr
MaxMobail
Jormungandr
Level 107
God Stats
7W - 2L
1,824 SR
Queue Stats
74W - 89L
1,435 Elo+
Party 1
Neith
Neith
admMama
Neith
Level 129
God Stats
10W - 12L
1,493 SR
Queue Stats
15W - 24L
1,377 Elo+
Solo
Team Averages
Level 100
1,656 SR
1,458 Elo+

VS

Team Averages
Level 87
1,786 SR
1,686 Elo+
Skadi
Skadi
DonGubon
Skadi
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,570 Elo+
Solo
Cthulhu
Cthulhu
Geroldon
Cthulhu
Level 56
God Stats
4W - 4L
1,870 SR
Queue Stats
5W - 10L
1,601 Elo+
Solo
Shiva
Shiva
LunarSlushie
Shiva
Level 160
God Stats
22W - 9L
1,989 SR
Queue Stats
638W - 278L
1,886 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Darck7666
Hades
17
6 / 2 / 10
12,010
751
12,506
14,386
8,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
MaxMobail
Jormungandr
18
7 / 0 / 10
12,255
766
16,349
17,516
22,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
admMama
Neith
13
4 / 7 / 6
10,403
650
10,595
13,195
5,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DonGubon
Skadi
14
1 / 8 / 2
9,510
594
8,424
13,183
4,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Geroldon
Cthulhu
12
0 / 6 / 6
9,348
584
7,422
17,594
17,094
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
8 / 3 / 1
11,543
721
19,737
17,195
16,390
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
9
9
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
Darck7666
Hades
6
2
10
5.5
L
Skadi
DonGubon
Skadi
1
8
2
0.25
L
Cthulhu
Geroldon
Cthulhu
0
6
6
0.5
L
8
3
1
2.83
W
Jormungandr
MaxMobail
Jormungandr
7
0
10
12
W
Neith
admMama
Neith
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,450
Damage
35,583
45,097
Taken
47,972
37,038
Mitigated
37,890
10,086
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Darck7666
Hades
12,506
405
643
3,764
14,386
8,946
0
2,323
12,063
40,019
0
L
Skadi
DonGubon
Skadi
8,424
3,341
0
1,716
13,183
4,406
92
10,707
2,476
0
25,395
L
Cthulhu
Geroldon
Cthulhu
7,422
757
248
162
17,594
17,094
150
8,866
8,728
15,530
0
L
19,737
5,136
86
1,664
17,195
16,390
0
9,576
7,619
0
61,405
W
Jormungandr
MaxMobail
Jormungandr
16,349
4,004
492
2,659
17,516
22,601
214
4,089
13,427
48,864
0
W
Neith
admMama
Neith
10,595
4,287
0
2,528
13,195
5,491
392
1,566
11,629
0
23,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
30,401
167
Minions Killed
128
8
Camps Cleared
6
849,187
Distance Traveled
883,855
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,010
751
68
4
5
279,726
7
L
Skadi
9,510
594
36
2
0
263,689
4
L
Cthulhu
9,348
584
21
1
0
279,081
2
L
Shiva
11,543
721
71
4
6
341,085
1
W
Jormungandr
12,255
766
67
4
2
310,274
1
W
Neith
10,403
650
32
2
1
259,187
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role