Player Matchup

Arachne
Arachne
IM THE GOAT4647
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,280 Elo+
Party 1
Chang'e
Chang'e
IrishSniperK
Chang'e
Level 159
God Stats
1W - 5L
1,486 SR
Queue Stats
405W - 468L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Trippin0Kid
Gilgamesh
Level 16
God Stats
0W - 1L
1,881 SR
Queue Stats
5W - 13L
1,383 Elo+
Party 1
Team Averages
Level 79
1,622 SR
1,366 Elo+

VS

Team Averages
Level 109
1,457 SR
1,329 Elo+
Ganesha
Ganesha
Frost2728
Ganesha
Level 126
God Stats
11W - 10L
1,479 SR
Queue Stats
157W - 276L
1,289 Elo+
Party 2
Thoth
Thoth
OnetimeAtom5569
Thoth
Level 99
God Stats
3W - 8L
1,199 SR
Queue Stats
102W - 167L
1,307 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tearful-sin302
Tsukuyomi
Level 102
God Stats
4W - 0L
1,692 SR
Queue Stats
83W - 80L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 2
10,965
609
7,978
24,308
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
IrishSniperK
Chang'e
16
1 / 4 / 5
10,800
600
8,226
17,424
8,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Trippin0Kid
Gilgamesh
15
2 / 8 / 3
10,932
607
9,619
19,319
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Frost2728
Ganesha
17
0 / 1 / 20
12,178
677
8,720
18,196
20,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 3 / 11
12,083
671
12,335
9,147
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
tearful-sin302
Tsukuyomi
19
17 / 2 / 4
14,476
804
30,334
13,638
6,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
21
21
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Frost2728
Ganesha
0
1
20
10
L
3
9
2
0.44
L
Chang'e
IrishSniperK
Chang'e
1
4
5
0.88
W
4
3
11
3.17
L
Gilgamesh
Trippin0Kid
Gilgamesh
2
8
3
0.44
W
Tsukuyomi
tearful-sin302
Tsukuyomi
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,823
Damage
51,389
61,051
Taken
40,981
23,042
Mitigated
30,624
14,359
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Frost2728
Ganesha
8,720
375
405
3,372
18,196
20,892
424
3,317
14,452
45,551
0
L
7,978
5,556
365
2,711
24,308
4,557
0
9,763
14,224
0
25,924
L
Chang'e
IrishSniperK
Chang'e
8,226
932
1,941
7,903
17,424
8,585
96
6,406
10,710
39,193
0
W
12,335
669
0
1,472
9,147
3,488
658
1,662
7,207
44,385
0
L
Gilgamesh
Trippin0Kid
Gilgamesh
9,619
1,604
0
1,439
19,319
9,900
0
4,331
14,556
0
24,456
W
Tsukuyomi
tearful-sin302
Tsukuyomi
30,334
6,944
0
1,472
13,638
6,244
950
3,856
9,622
0
70,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,697
Gold Earned
38,737
137
Minions Killed
219
4
Camps Cleared
11
916,042
Distance Traveled
948,895
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,178
677
12
1
0
328,446
4
L
Arachne
10,965
609
51
3
4
297,447
4
L
Chang'e
10,800
600
63
4
0
315,816
1
W
Thoth
12,083
671
89
5
5
278,855
4
L
Gilgamesh
10,932
607
23
1
0
302,779
0
W
Tsukuyomi
14,476
804
118
7
6
341,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role