Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
RunYo_Pockets5
Erlang Shen
Level 69
God Stats
2W - 3L
1,824 SR
Queue Stats
147W - 174L
1,489 Elo+
Party 2
Shiva
Shiva
SKRILLA_KING_317
Shiva
Level 72
God Stats
19W - 10L
1,531 SR
Queue Stats
161W - 202L
1,427 Elo+
Party 2
Nu Wa
Nu Wa
Shinobi_jose
Nu Wa
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
388W - 399L
1,399 Elo+
Solo
Izanami
Izanami
SkillPointsSRR
Izanami
Level 68
God Stats
1W - 2L
1,370 SR
Queue Stats
77W - 95L
1,448 Elo+
Party 2
Team Averages
Level 64
1,545 SR
1,452 Elo+

VS

Team Averages
Level 87
1,774 SR
1,661 Elo+
Shiva
Shiva
CoolaCarey
Shiva
Level 123
God Stats
5W - 3L
1,900 SR
Queue Stats
26W - 20L
1,668 Elo+
Party 1
Nemesis
Nemesis
GameSucks69420
Nemesis
Level 29
God Stats
1W - 0L
1,822 SR
Queue Stats
24W - 8L
1,832 Elo+
Party 1
Scylla
Scylla
I bleeded
Scylla
Level 85
God Stats
8W - 6L
1,612 SR
Queue Stats
187W - 206L
1,396 Elo+
Solo
Hera
Hera
YaBoi50Nic
Hera
Level 74
God Stats
5W - 0L
1,753 SR
Queue Stats
22W - 13L
1,696 Elo+
Party 1
Horus
Horus
Zacheson10
Horus
Level 126
God Stats
4W - 0L
1,783 SR
Queue Stats
31W - 18L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 4 / 1
5,967
597
5,953
8,750
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
RunYo_Pockets5
Erlang Shen
6
0 / 4 / 0
4,348
435
1,781
10,327
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 4 / 1
4,525
453
1,498
4,919
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 0
4,949
495
1,341
4,165
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
4,810
481
2,645
6,074
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
1 / 1 / 3
6,672
667
2,528
4,349
3,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
9 / 0 / 1
7,408
741
6,715
7,798
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
I bleeded
Scylla
9
0 / 3 / 0
5,225
523
1,480
4,292
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 5
6,135
614
7,948
3,930
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
10
4 / 0 / 3
6,430
643
4,347
5,969
2,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
18
18
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
1
0.88
W
Shiva
1
1
3
2.5
W
9
0
1
9.5
W
Scylla
I bleeded
Scylla
0
3
0
0
L
Erlang Shen
RunYo_Pockets5
Erlang Shen
0
4
0
0
L
0
4
1
0.13
L
1
1
0
1
L
0
5
0
0
W
4
0
5
6.5
W
Horus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,218
Damage
23,018
34,235
Taken
26,338
10,530
Mitigated
10,789
7,816
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,953
2,027
0
1,853
8,750
3,628
0
160
8,590
0
38,282
W
Shiva
2,528
853
0
749
4,349
3,686
99
151
4,158
0
33,570
W
6,715
2,775
0
3,692
7,798
2,557
13
192
7,566
0
39,418
W
Scylla
I bleeded
Scylla
1,480
160
0
500
4,292
942
794
876
3,374
24,362
0
L
Erlang Shen
RunYo_Pockets5
Erlang Shen
1,781
317
159
3,101
10,327
3,098
0
4,649
5,678
0
9,124
L
1,498
470
0
642
4,919
2,017
0
0
4,919
0
13,240
L
1,341
254
0
1,135
4,165
893
0
1,098
2,845
16,526
0
L
2,645
1,886
294
632
6,074
894
0
3,299
2,775
0
31,258
W
7,948
2,406
0
653
3,930
918
33
0
3,930
40,149
0
W
Horus
4,347
2,476
2,246
3,102
5,969
2,686
0
0
5,969
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
31,870
212
Minions Killed
306
0
Camps Cleared
0
826,490
Distance Traveled
1,012,453
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,967
597
68
7
0
201,341
2
W
Shiva
6,672
667
79
8
0
208,981
1
W
Nemesis
7,408
741
87
9
0
246,940
1
W
Scylla
5,225
523
40
4
0
177,731
3
L
Erlang Shen
4,348
435
18
2
0
198,692
0
L
Shiva
4,525
453
28
3
0
102,543
0
L
Nu Wa
4,949
495
41
4
0
170,971
2
L
Izanami
4,810
481
57
6
0
152,943
0
W
Hera
6,135
614
75
8
0
183,476
0
W
Horus
6,430
643
25
3
0
195,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role