Player Matchup

Poseidon
Poseidon
Diamond V
ChinaIsComing
Poseidon
Diamond V
Level 155
God Stats
6W - 7L
1,500 SR
Queue Stats
246W - 230L
2,027 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
Claw
Gilgamesh
Diamond III
Level 160
God Stats
4W - 2L
1,762 SR
Queue Stats
350W - 348L
2,200 MMR
Party 1
Rama
Rama
Platinum I
Furballer
Rama
Platinum I
Level 160
God Stats
22W - 10L
1,652 SR
Queue Stats
92W - 69L
2,027 MMR
Solo
Horus
Horus
Diamond V
erobotrex08
Horus
Diamond V
Level 159
God Stats
10W - 4L
1,964 SR
Queue Stats
489W - 481L
2,063 MMR
Solo
Artio
Artio
Diamond II
xFastballx
Artio
Diamond II
Level 140
God Stats
4W - 8L
1,698 SR
Queue Stats
258W - 217L
2,336 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,715 SR
2,131 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,539 SR
2,136 MMR
Medusa
Medusa
Diamond V
AidosShalom
Medusa
Diamond V
Level 128
God Stats
31W - 25L
1,581 SR
Queue Stats
346W - 362L
2,008 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
GlizzyMcGuire
Tsukuyomi
Diamond IV
Level 160
God Stats
6W - 11L
1,513 SR
Queue Stats
131W - 112L
2,250 MMR
Solo
Janus
Janus
Diamond V
Huntware
Janus
Diamond V
Level 160
God Stats
8W - 10L
1,602 SR
Queue Stats
82W - 85L
2,115 MMR
Solo
Nemesis
Nemesis
Diamond III
Juzzp
Nemesis
Diamond III
Level 87
God Stats
10W - 7L
1,500 SR
Queue Stats
345W - 272L
2,180 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
f6itsrajeesh
Sylvanus
Diamond IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
2,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChinaIsComing
Poseidon
19
10 / 2 / 8
13,666
651
15,991
10,763
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Claw
Gilgamesh
20
6 / 2 / 7
13,879
661
16,736
20,062
14,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
19
8 / 2 / 10
13,471
641
13,665
13,699
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 17
12,278
585
8,534
24,032
33,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
20
4 / 0 / 9
13,717
653
10,689
20,048
31,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AmaterasuCamazotzThothZeusOdin

VS

Bans
IzanamiAtlasKaliBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 9 / 0
7,793
371
3,923
16,922
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
GlizzyMcGuire
Tsukuyomi
17
3 / 4 / 1
10,611
505
11,976
13,707
9,491
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Huntware
Janus
17
1 / 4 / 1
9,986
476
7,752
10,398
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Juzzp
Nemesis
17
3 / 7 / 2
10,820
515
12,937
19,993
11,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
f6itsrajeesh
Sylvanus
13
0 / 7 / 3
8,312
396
5,824
20,374
15,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
31
Kills
7
8
Deaths
31
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
9
0
0
W
Poseidon
ChinaIsComing
Poseidon
10
2
8
7
W
Gilgamesh
Claw
Gilgamesh
6
2
7
4.75
W
Rama
8
2
10
6.5
L
Tsukuyomi
GlizzyMcGuire
Tsukuyomi
3
4
1
0.88
L
Janus
Huntware
Janus
1
4
1
0.38
L
Nemesis
Juzzp
Nemesis
3
7
2
0.57
W
3
2
17
5.75
L
Sylvanus
f6itsrajeesh
Sylvanus
0
7
3
0.21
W
Artio
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,615
Damage
42,412
88,604
Taken
81,394
89,294
Mitigated
43,274
42,967
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,923
1,750
0
4,170
16,922
4,014
512
4,610
12,312
0
46,845
W
Poseidon
ChinaIsComing
Poseidon
15,991
2,761
0
3,042
10,763
3,997
3,685
3,846
6,917
105,268
0
W
Gilgamesh
Claw
Gilgamesh
16,736
6,817
0
8,485
20,062
14,099
4,461
3,191
16,871
0
99,666
W
Rama
13,665
11,568
0
6,789
13,699
6,065
9,983
2,448
11,251
0
107,615
L
Tsukuyomi
GlizzyMcGuire
Tsukuyomi
11,976
1,709
0
3,282
13,707
9,491
0
7,143
6,564
0
77,350
L
Janus
Huntware
Janus
7,752
266
0
647
10,398
3,052
0
1,661
8,737
83,938
0
L
Nemesis
Juzzp
Nemesis
12,937
6,468
0
3,585
19,993
11,471
0
5,349
14,644
0
80,915
W
8,534
3,242
1,810
6,414
24,032
33,958
353
4,752
19,280
0
41,782
L
Sylvanus
f6itsrajeesh
Sylvanus
5,824
870
2,250
3,382
20,374
15,246
0
7,917
12,457
24,530
0
W
Artio
10,689
763
2,288
14,139
20,048
31,175
468
3,011
17,037
86,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,011
Gold Earned
47,522
671
Minions Killed
591
0
Camps Cleared
0
2,161,109
Distance Traveled
2,016,831
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,793
371
81
4
0
387,737
10
W
Poseidon
13,666
651
168
8
0
453,569
12
W
Gilgamesh
13,879
661
141
7
0
468,972
2
W
Rama
13,471
641
154
7
0
366,327
5
L
Tsukuyomi
10,611
505
163
8
0
379,307
8
L
Janus
9,986
476
191
9
0
431,238
7
L
Nemesis
10,820
515
126
6
0
441,178
1
W
Horus
12,278
585
39
2
0
413,776
4
L
Sylvanus
8,312
396
30
1
0
377,371
4
W
Artio
13,717
653
169
8
0
458,465
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role