Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
CrisD0ntMiss
Tyr
Level 158
God Stats
3W - 3L
1,316 SR
Queue Stats
19W - 23L
1,546 Elo+
Party 4
Cerberus
Cerberus
Jin7oh
Cerberus
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 81L
1,553 Elo+
Party 4
Da Ji
Da Ji
kizunaAIDesu
Da Ji
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 23L
1,500 Elo+
Solo
Team Averages
Level 127
1,463 SR
1,520 Elo+

VS

Team Averages
Level 129
1,470 SR
1,568 Elo+
Shiva
Shiva
CallMeEquinox
Shiva
Level 117
God Stats
5W - 1L
1,723 SR
Queue Stats
109W - 106L
1,535 Elo+
Party 3
Awilix
Awilix
ExplosiveChino1
Awilix
Level 86
God Stats
1W - 1L
1,451 SR
Queue Stats
6W - 6L
1,504 Elo+
Party 3
Cabrakan
Cabrakan
Outcast JLT
Cabrakan
Level 127
God Stats
0W - 2L
1,302 SR
Queue Stats
207W - 190L
1,657 Elo+
Party 2
Cupid
Cupid
RussianMeowMeow
Cupid
Level 158
God Stats
0W - 2L
1,314 SR
Queue Stats
273W - 260L
1,601 Elo+
Party 2
Merlin
Merlin
YeyoXD
Merlin
Level 158
God Stats
8W - 9L
1,561 SR
Queue Stats
67W - 67L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 2 / 14
9,715
810
15,069
7,676
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
 
Skadi
15
3 / 4 / 5
9,000
750
7,857
9,499
3,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 1 / 10
9,492
791
7,976
11,270
12,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Jin7oh
Cerberus
16
3 / 1 / 11
8,825
735
10,264
8,449
9,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 0 / 6
9,964
830
8,748
4,886
2,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,553
713
8,331
14,914
9,628
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 3 / 5
7,740
645
4,803
8,816
2,445
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Outcast JLT
Cabrakan
14
1 / 6 / 5
8,518
710
4,770
17,026
16,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 3
8,760
730
8,590
12,095
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
YeyoXD
Merlin
15
1 / 2 / 2
8,488
707
4,478
6,320
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
19
Kills
8
8
Deaths
19
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
14
5
W
Skadi
 
Skadi
3
4
5
1.38
L
1
5
3
0.5
W
2
1
10
7
L
0
3
5
0.83
W
Cerberus
Jin7oh
Cerberus
3
1
11
8.5
L
Cabrakan
Outcast JLT
Cabrakan
1
6
5
0.58
L
5
3
3
2.17
L
Merlin
YeyoXD
Merlin
1
2
2
1
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,914
Damage
30,972
41,780
Taken
59,171
30,070
Mitigated
35,228
5,845
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,069
219
0
1,430
7,676
2,540
0
1,382
6,294
55,968
0
W
Skadi
 
Skadi
7,857
2,275
0
141
9,499
3,155
598
1,416
8,083
0
26,257
L
8,331
1,328
307
768
14,914
9,628
0
6,632
8,282
0
26,487
W
7,976
571
0
1,939
11,270
12,872
51
2,632
8,638
0
36,884
L
4,803
1,581
82
367
8,816
2,445
0
4,070
4,746
0
19,460
W
Cerberus
Jin7oh
Cerberus
10,264
169
0
2,335
8,449
9,498
50
2,925
5,524
25,968
0
L
Cabrakan
Outcast JLT
Cabrakan
4,770
551
1,387
1,947
17,026
16,900
0
7,426
9,600
13,564
0
L
8,590
4,228
1,029
2,582
12,095
3,814
0
5,405
6,690
0
24,043
L
Merlin
YeyoXD
Merlin
4,478
40
0
418
6,320
2,441
0
1,800
4,520
39,167
0
W
8,748
2,948
0
0
4,886
2,005
329
893
3,993
0
20,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,996
Gold Earned
42,059
271
Minions Killed
216
0
Camps Cleared
0
1,337,110
Distance Traveled
1,209,327
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,715
810
99
8
0
309,026
0
W
Skadi
9,000
750
36
3
0
231,898
1
L
Shiva
8,553
713
52
4
0
244,602
3
W
Tyr
9,492
791
68
6
0
275,124
2
L
Awilix
7,740
645
27
2
0
286,509
0
W
Cerberus
8,825
735
38
3
0
255,560
3
L
Cabrakan
8,518
710
22
2
0
218,934
3
L
Cupid
8,760
730
49
4
0
226,997
1
L
Merlin
8,488
707
66
6
0
232,285
0
W
Da Ji
9,964
830
30
3
0
265,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role