Player Matchup

Artio
Artio
LayLay202
Artio
Level 29
God Stats
12W - 0L
2,170 SR
Queue Stats
67W - 0L
2,295 Elo+
Party 1
Tiamat
Tiamat
Lªzy
Tiamat
Level 56
God Stats
2W - 1L
1,861 SR
Queue Stats
835W - 75L
2,399 Elo+
Party 1
Bastet
Bastet
Sensatiοnal
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
651W - 25L
2,422 Elo+
Party 1
Team Averages
Level 38
1,844 SR
2,372 Elo+

VS

Team Averages
Level 82
1,493 SR
1,659 Elo+
Baron Samedi
Baron Samedi
EagleEyeUncleRy
Baron Samedi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,636 Elo+
Party 2
Cabrakan
Cabrakan
EccentricWargod
Cabrakan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 9L
1,687 Elo+
Party 2
Anhur
Anhur
Incursion31
Anhur
Level 122
God Stats
1W - 4L
1,478 SR
Queue Stats
28W - 31L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LayLay202
Artio
12
3 / 1 / 18
7,388
924
5,140
10,554
9,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
Lªzy
Tiamat
12
9 / 3 / 8
7,998
1,000
7,396
5,098
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
13 / 1 / 11
8,624
1,078
15,544
10,809
5,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EagleEyeUncleRy
Baron Samedi
9
1 / 9 / 4
6,154
769
3,000
11,759
4,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
8
2 / 10 / 2
5,802
725
7,108
12,108
9,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 6 / 2
5,683
710
2,069
8,547
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
25
Kills
5
5
Deaths
25
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EagleEyeUncleRy
Baron Samedi
1
9
4
0.33
L
Cabrakan
2
10
2
0.3
L
2
6
2
0.5
W
Artio
LayLay202
Artio
3
1
18
12
W
Tiamat
Lªzy
Tiamat
9
3
8
4.33
W
Bastet
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,080
Damage
12,177
26,461
Taken
32,414
17,703
Mitigated
17,001
9,632
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EagleEyeUncleRy
Baron Samedi
3,000
250
261
1,383
11,759
4,327
0
3,211
8,370
8,595
0
L
Cabrakan
7,108
1,171
0
1,174
12,108
9,978
0
5,953
5,877
12,537
0
L
2,069
1,147
0
406
8,547
2,696
0
2,789
5,631
0
11,043
W
Artio
LayLay202
Artio
5,140
720
478
3,875
10,554
9,081
286
4,116
6,144
13,400
0
W
Tiamat
Lªzy
Tiamat
7,396
1,214
0
1,116
5,098
3,471
888
2,055
2,914
24,933
0
W
Bastet
15,544
4,656
0
4,163
10,809
5,151
768
3,637
6,953
0
32,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,010
Gold Earned
17,639
89
Minions Killed
55
7
Camps Cleared
0
472,469
Distance Traveled
311,569
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,154
769
13
2
0
106,712
0
L
Cabrakan
5,802
725
13
2
0
100,809
3
L
Anhur
5,683
710
29
4
0
104,048
1
W
Artio
7,388
924
11
1
0
144,843
2
W
Tiamat
7,998
1,000
37
5
4
144,067
1
W
Bastet
8,624
1,078
41
5
3
183,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role