Player Matchup

Olorun
Olorun
Aquagem12
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,589 Elo+
Party 2
Hercules
Hercules
Garpkaigun
Hercules
Level 105
God Stats
1W - 3L
1,384 SR
Queue Stats
42W - 38L
1,597 Elo+
Party 2
Thor
Thor
M0K0IA
Thor
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,674 Elo+
Party 3
Cerberus
Cerberus
SirJukerino
Cerberus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 242L
1,633 Elo+
Party 3
Charybdis
Charybdis
jrezmp3
Charybdis
Level 69
God Stats
0W - 1L
1,738 SR
Queue Stats
99W - 96L
1,550 Elo+
Party 2
Team Averages
Level 108
1,524 SR
1,609 Elo+

VS

Team Averages
Level 130
1,349 SR
1,716 Elo+
Sun Wukong
Sun Wukong
CactusTree
Sun Wukong
Level 155
God Stats
2W - 0L
1,254 SR
Queue Stats
43W - 26L
1,775 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Myraxes
Ah Muzen Cab
Level 100
God Stats
3W - 1L
1,533 SR
Queue Stats
52W - 30L
1,775 Elo+
Party 1
Poseidon
Poseidon
SilentCroak
Poseidon
Level 128
God Stats
1W - 0L
1,173 SR
Queue Stats
51W - 30L
1,766 Elo+
Party 1
Bellona
Bellona
SirFluffyBuns73
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,805 Elo+
Party 1
Cupid
Cupid
xGEMx Angel
Cupid
Level 160
God Stats
6W - 6L
1,285 SR
Queue Stats
652W - 657L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aquagem12
Olorun
17
3 / 8 / 11
11,126
654
12,321
18,191
6,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Garpkaigun
Hercules
20
4 / 6 / 13
13,691
805
13,476
33,267
27,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
M0K0IA
Thor
20
8 / 6 / 7
12,851
756
11,545
14,470
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
SirJukerino
Cerberus
18
3 / 7 / 11
11,548
679
11,429
32,668
29,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
jrezmp3
Charybdis
18
3 / 6 / 12
11,512
677
14,761
16,557
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CactusTree
Sun Wukong
20
9 / 4 / 20
13,758
809
19,722
17,551
15,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Myraxes
Ah Muzen Cab
19
1 / 3 / 23
11,815
695
12,818
9,212
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SilentCroak
Poseidon
20
14 / 3 / 16
14,873
875
40,889
17,722
7,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 5 / 22
12,997
765
16,797
21,765
22,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 6 / 14
12,113
713
11,605
11,544
4,899
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
128
21
Kills
33
33
Deaths
21
54
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aquagem12
Olorun
3
8
11
1.06
W
Sun Wukong
CactusTree
Sun Wukong
9
4
20
4.75
L
Hercules
Garpkaigun
Hercules
4
6
13
1.75
L
Thor
M0K0IA
Thor
8
6
7
1.92
W
Ah Muzen Cab
Myraxes
Ah Muzen Cab
1
3
23
4.17
W
Poseidon
SilentCroak
Poseidon
14
3
16
7.33
W
3
5
22
2.8
L
Cerberus
SirJukerino
Cerberus
3
7
11
1.21
L
Charybdis
jrezmp3
Charybdis
3
6
12
1.5
W
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,532
Damage
101,831
115,153
Taken
77,794
74,004
Mitigated
53,384
40,127
Healing
33,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aquagem12
Olorun
12,321
5,019
3,532
4,859
18,191
6,130
1,551
7,637
10,554
29,213
0
W
Sun Wukong
CactusTree
Sun Wukong
19,722
5,229
972
3,035
17,551
15,244
1,012
6,161
11,390
0
31,195
L
Hercules
Garpkaigun
Hercules
13,476
2,693
1,579
13,051
33,267
27,169
263
8,969
24,298
10,390
22,351
L
Thor
M0K0IA
Thor
11,545
1,431
911
887
14,470
5,906
845
6,285
8,185
0
22,571
W
Ah Muzen Cab
Myraxes
Ah Muzen Cab
12,818
4,727
0
3,435
9,212
3,465
2,084
2,231
6,981
0
37,831
W
Poseidon
SilentCroak
Poseidon
40,889
6,776
3,876
8,527
17,722
7,028
1,381
8,455
9,267
73,184
0
W
16,797
4,211
3,041
4,256
21,765
22,748
1,493
6,127
15,638
0
29,802
L
Cerberus
SirJukerino
Cerberus
11,429
412
869
9,655
32,668
29,413
411
10,049
22,619
26,098
0
L
Charybdis
jrezmp3
Charybdis
14,761
5,806
1,767
3,017
16,557
5,386
2,636
7,949
8,608
0
35,403
W
11,605
6,860
3,513
2,363
11,544
4,899
408
3,981
7,563
0
23,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,728
Gold Earned
65,556
198
Minions Killed
180
0
Camps Cleared
0
1,430,203
Distance Traveled
1,549,618
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,126
654
33
2
0
270,577
0
W
Sun Wukong
13,758
809
31
2
0
335,395
1
L
Hercules
13,691
805
47
3
0
327,046
0
L
Thor
12,851
756
19
1
0
299,607
0
W
Ah Muzen Cab
11,815
695
50
3
0
318,043
0
W
Poseidon
14,873
875
57
3
0
323,135
0
W
Bellona
12,997
765
17
1
0
313,672
0
L
Cerberus
11,548
679
39
2
0
295,083
0
L
Charybdis
11,512
677
60
4
0
237,890
0
W
Cupid
12,113
713
25
1
0
259,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role