Player Matchup

Anhur
Anhur
Keaun
Anhur
Level 28
God Stats
3W - 4L
1,464 SR
Queue Stats
113W - 102L
1,535 Elo+
Party 2
Chaac
Chaac
Mizuki6197
Chaac
Level 82
God Stats
3W - 2L
1,868 SR
Queue Stats
127W - 113L
1,625 Elo+
Party 1
He Bo
He Bo
TMGood
He Bo
Level 53
God Stats
5W - 6L
1,542 SR
Queue Stats
93W - 85L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
Voidcerberu5
Sylvanus
Level 50
God Stats
4W - 4L
1,674 SR
Queue Stats
72W - 62L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
sunmir657
Sun Wukong
Level 45
God Stats
0W - 2L
1,660 SR
Queue Stats
47W - 47L
1,609 Elo+
Party 1
Team Averages
Level 52
1,642 SR
1,564 Elo+

VS

Team Averages
Level 71
1,543 SR
1,629 Elo+
Persephone
Persephone
Angell68
Persephone
Level 123
God Stats
2W - 1L
1,527 SR
Queue Stats
50W - 24L
1,810 Elo+
Party 4
Anhur
Anhur
Backstabzz
Anhur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,735 Elo+
Party 4
Serqet
Serqet
QuantumFolding
Serqet
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,598 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kcub x
Tsukuyomi
Level 68
God Stats
2W - 1L
1,538 SR
Queue Stats
55W - 42L
1,430 Elo+
Solo
Poseidon
Poseidon
monkeywolves
Poseidon
Level 146
God Stats
12W - 5L
1,652 SR
Queue Stats
257W - 260L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Keaun
Anhur
8
1 / 6 / 2
6,428
378
2,387
7,144
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
5 / 3 / 4
9,991
588
7,600
12,834
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
TMGood
He Bo
14
6 / 6 / 2
9,307
547
7,580
11,556
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Voidcerberu5
Sylvanus
12
1 / 8 / 2
7,770
457
6,278
16,643
9,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
sunmir657
Sun Wukong
14
3 / 2 / 1
8,925
525
5,948
13,179
6,647
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Angell68
Persephone
13
2 / 4 / 13
9,013
530
7,547
9,434
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
16
13 / 2 / 4
10,286
605
16,770
15,875
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 4
9,318
548
3,146
9,847
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
kcub x
Tsukuyomi
14
1 / 2 / 2
7,956
468
4,005
7,468
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
monkeywolves
Poseidon
16
5 / 5 / 6
9,809
577
10,911
8,723
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
16
Kills
25
25
Deaths
16
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Persephone
Angell68
Persephone
2
4
13
2.13
W
Anhur
13
2
4
7.5
L
Anhur
Keaun
Anhur
1
6
2
0.33
L
Chaac
5
3
4
2.33
W
4
3
4
2
L
He Bo
TMGood
He Bo
6
6
2
1.17
L
Sylvanus
Voidcerberu5
Sylvanus
1
8
2
0.25
W
Tsukuyomi
kcub x
Tsukuyomi
1
2
2
1
W
Poseidon
monkeywolves
Poseidon
5
5
6
1.6
L
Sun Wukong
sunmir657
Sun Wukong
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
42,379
61,356
Taken
51,347
23,458
Mitigated
15,765
10,681
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Angell68
Persephone
7,547
789
527
3,265
9,434
1,774
156
1,352
7,095
41,321
3,810
W
Anhur
16,770
9,159
0
5,245
15,875
4,415
234
6,141
9,654
0
64,135
L
Anhur
Keaun
Anhur
2,387
404
0
1,028
7,144
1,125
0
2,923
3,995
0
11,927
L
Chaac
7,600
1,593
0
2,362
12,834
4,626
0
3,912
8,665
0
71,514
W
3,146
624
0
4,443
9,847
3,454
41
1,793
7,934
0
54,531
L
He Bo
TMGood
He Bo
7,580
188
0
1,336
11,556
1,955
264
5,840
5,164
51,603
0
L
Sylvanus
Voidcerberu5
Sylvanus
6,278
1,724
278
2,808
16,643
9,105
0
4,532
11,756
26,727
8,994
W
Tsukuyomi
kcub x
Tsukuyomi
4,005
955
0
2,928
7,468
3,700
0
0
7,468
0
36,233
W
Poseidon
monkeywolves
Poseidon
10,911
1,154
0
311
8,723
2,422
0
3,445
5,054
66,282
0
L
Sun Wukong
sunmir657
Sun Wukong
5,948
1,287
0
2,869
13,179
6,647
0
446
12,028
0
51,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,421
Gold Earned
46,382
403
Minions Killed
446
0
Camps Cleared
0
1,391,737
Distance Traveled
1,700,484
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,013
530
71
4
0
328,396
6
W
Anhur
10,286
605
82
5
0
303,258
3
L
Anhur
6,428
378
26
2
0
174,630
1
L
Chaac
9,991
588
115
7
0
349,564
12
W
Serqet
9,318
548
109
6
0
391,887
4
L
He Bo
9,307
547
95
6
0
293,962
3
L
Sylvanus
7,770
457
65
4
0
257,606
2
W
Tsukuyomi
7,956
468
78
5
0
334,615
3
W
Poseidon
9,809
577
106
6
0
342,328
0
L
Sun Wukong
8,925
525
102
6
0
315,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role