Player Matchup

Anubis
Anubis
Crhush
Anubis
Level 158
God Stats
2W - 0L
1,886 SR
Queue Stats
36W - 25L
1,640 Elo+
Party 2
Atlas
Atlas
Misterbuttcheeks
Atlas
Level 31
God Stats
7W - 2L
1,901 SR
Queue Stats
57W - 56L
1,546 Elo+
Party 2
Set
Set
StRaiGHtUpxDoWn
Set
Level 107
God Stats
14W - 18L
1,484 SR
Queue Stats
354W - 322L
1,537 Elo+
Party 3
Osiris
Osiris
mrsmg15
Osiris
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
436W - 391L
1,532 Elo+
Party 3
Sol
Sol
rjw541
Sol
Level 117
God Stats
2W - 2L
1,750 SR
Queue Stats
34W - 40L
1,470 Elo+
Party 2
Team Averages
Level 99
1,704 SR
1,545 Elo+

VS

Team Averages
Level 70
1,492 SR
1,247 Elo+
Da Ji
Da Ji
Crazoomar
Da Ji
Level 8
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 6L
1,199 Elo+
Party 1
Chiron
Chiron
Crimsonignition
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,163 Elo+
Party 1
Nu Wa
Nu Wa
NiceTry9
Nu Wa
Level 108
God Stats
32W - 42L
1,615 SR
Queue Stats
372W - 497L
1,548 Elo+
Solo
Jormungandr
Jormungandr
SolanumStars
Jormungandr
Level 104
God Stats
0W - 3L
1,530 SR
Queue Stats
1W - 6L
1,163 Elo+
Party 1
Aphrodite
Aphrodite
reaperzarask
Aphrodite
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crhush
Anubis
20
11 / 7 / 6
13,917
870
24,813
17,599
10,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 4 / 14
12,636
790
16,588
27,569
34,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 3 / 6
12,197
762
11,682
19,793
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
mrsmg15
Osiris
18
5 / 1 / 8
11,832
740
13,440
21,595
21,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
rjw541
Sol
20
4 / 4 / 14
12,563
785
17,596
18,955
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crazoomar
Da Ji
17
4 / 5 / 4
11,320
708
10,236
14,546
5,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 6 / 5
12,746
797
21,616
24,299
8,112
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
NiceTry9
Nu Wa
18
4 / 5 / 10
11,008
688
24,494
15,235
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
SolanumStars
Jormungandr
17
2 / 7 / 6
10,454
653
20,555
25,253
23,643
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
reaperzarask
Aphrodite
17
0 / 5 / 12
10,399
650
6,786
17,547
7,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
56
28
Kills
19
19
Deaths
28
48
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Crazoomar
Da Ji
4
5
4
1.2
W
Anubis
Crhush
Anubis
11
7
6
2
L
9
6
5
1.92
W
2
4
14
2.25
L
Nu Wa
NiceTry9
Nu Wa
4
5
10
1.8
L
Jormungandr
SolanumStars
Jormungandr
2
7
6
0.71
W
6
3
6
3
W
Osiris
mrsmg15
Osiris
5
1
8
9
L
Aphrodite
reaperzarask
Aphrodite
0
5
12
1.2
W
Sol
rjw541
Sol
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,119
Damage
83,687
105,511
Taken
96,880
78,419
Mitigated
49,993
27,140
Healing
21,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Crazoomar
Da Ji
10,236
1,119
0
0
14,546
5,326
255
8,805
5,509
0
18,526
W
Anubis
Crhush
Anubis
24,813
374
0
4,578
17,599
10,246
173
7,916
9,683
62,407
0
L
21,616
5,512
929
4,652
24,299
8,112
2,040
14,613
9,355
0
67,949
W
16,588
5,875
625
4,916
27,569
34,122
527
13,972
13,597
43,865
0
L
Nu Wa
NiceTry9
Nu Wa
24,494
6,926
218
2,947
15,235
5,843
94
8,976
6,121
45,316
0
L
Jormungandr
SolanumStars
Jormungandr
20,555
3,201
0
0
25,253
23,643
204
14,198
10,769
46,342
0
W
11,682
4,456
0
2,683
19,793
7,137
1,702
8,293
11,500
0
51,160
W
Osiris
mrsmg15
Osiris
13,440
2,839
0
5,975
21,595
21,112
939
12,473
9,122
0
32,285
L
Aphrodite
reaperzarask
Aphrodite
6,786
737
6,204
6,490
17,547
7,069
0
11,117
4,904
14,073
0
W
Sol
rjw541
Sol
17,596
3,992
0
8,363
18,955
5,802
4,739
9,181
9,774
68,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,145
Gold Earned
55,927
328
Minions Killed
214
0
Camps Cleared
0
1,667,574
Distance Traveled
1,421,311
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,320
708
23
1
0
304,643
2
W
Anubis
13,917
870
94
6
0
321,574
0
L
Chiron
12,746
797
92
6
0
267,451
0
W
Atlas
12,636
790
29
2
0
307,305
0
L
Nu Wa
11,008
688
40
3
0
283,027
1
L
Jormungandr
10,454
653
40
3
0
266,662
0
W
Set
12,197
762
54
3
0
348,875
0
W
Osiris
11,832
740
37
2
0
366,689
1
L
Aphrodite
10,399
650
19
1
0
299,528
0
W
Sol
12,563
785
114
7
0
323,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role