Player Matchup

Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver IV
Driplin
Ares
Silver IV
Level 59
God Stats
0W - 1L
1,307 SR
Queue Stats
7W - 15L
1,424 MMR
Solo
Bellona
Bellona
Gold IV
Hifonic
Bellona
Gold IV
Level 79
God Stats
13W - 5L
1,655 SR
Queue Stats
44W - 48L
1,476 MMR
Solo
Fenrir
Fenrir
Gold I
alphaquegently
Fenrir
Gold I
Level 129
God Stats
0W - 4L
1,321 SR
Queue Stats
119W - 122L
1,554 MMR
Solo
Poseidon
Poseidon
Bronze III
bliving
Poseidon
Bronze III
Level 42
God Stats
1W - 2L
1,715 SR
Queue Stats
16W - 32L
1,489 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,500 SR
1,489 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,627 SR
1,471 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Silver I
GrabMeDaddy
Atlas
Silver I
Level 115
God Stats
4W - 2L
1,498 SR
Queue Stats
130W - 133L
1,219 MMR
Party 2
He Bo
He Bo
Gold IV
ILLIDANSTORM96
He Bo
Gold IV
Level 160
God Stats
15W - 7L
1,570 SR
Queue Stats
218W - 224L
1,455 MMR
Party 1
Scylla
Scylla
Silver I
Luneanos
Scylla
Silver I
Level 156
God Stats
7W - 4L
1,684 SR
Queue Stats
30W - 18L
1,566 MMR
Solo
Izanami
Izanami
Gold III
MangySeaCow
Izanami
Gold III
Level 159
God Stats
14W - 7L
1,881 SR
Queue Stats
103W - 114L
1,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 4 / 2
7,434
465
4,388
10,116
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Driplin
Ares
12
1 / 5 / 2
7,230
452
2,953
14,181
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Hifonic
Bellona
13
2 / 6 / 1
8,185
512
6,115
15,246
14,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 3
9,062
566
6,240
10,770
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
bliving
Poseidon
14
2 / 6 / 3
8,471
529
5,454
7,880
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebAchillesCliodhnaCamazotzThoth

VS

Bans
SylvanusBastetAgniGilgameshArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 4 / 4
9,655
603
6,291
10,763
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
3 / 1 / 9
9,133
571
5,138
10,898
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 8
9,171
573
7,871
11,655
4,045
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Luneanos
Scylla
19
9 / 0 / 3
11,572
723
12,416
4,749
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
MangySeaCow
Izanami
16
5 / 2 / 3
9,809
613
10,865
8,694
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
23
23
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
2
0.25
W
Loki
 
Loki
5
4
4
1.75
L
Ares
Driplin
Ares
1
5
2
0.4
W
3
1
9
7.5
L
Bellona
Hifonic
Bellona
2
6
1
0.42
W
1
3
8
1.67
W
Scylla
Luneanos
Scylla
9
0
3
10.5
W
Izanami
MangySeaCow
Izanami
5
2
3
3.25
L
5
2
3
3.25
L
Poseidon
bliving
Poseidon
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
42,581
58,193
Taken
46,759
34,412
Mitigated
22,031
14,512
Healing
16,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,388
1,599
0
4,080
10,116
2,681
185
1,253
8,863
0
56,323
W
Loki
 
Loki
6,291
1,136
0
3,482
10,763
3,330
0
1,871
8,892
0
59,219
L
Ares
Driplin
Ares
2,953
626
230
2,432
14,181
12,644
189
5,719
8,462
20,707
0
W
5,138
1,775
0
2,002
10,898
10,290
259
3,884
7,014
15,932
0
L
Bellona
Hifonic
Bellona
6,115
1,056
0
3,249
15,246
14,438
180
9,456
5,790
0
44,110
W
7,871
604
85
5,686
11,655
4,045
1,183
548
11,107
46,348
0
W
Scylla
Luneanos
Scylla
12,416
1,123
0
1,266
4,749
1,785
637
225
4,524
94,777
0
W
Izanami
MangySeaCow
Izanami
10,865
7,251
0
3,563
8,694
2,581
2,014
1,879
6,815
0
81,113
L
6,240
851
0
4,521
10,770
3,441
0
4,676
6,094
0
62,325
L
Poseidon
bliving
Poseidon
5,454
297
0
0
7,880
1,208
718
4,321
3,559
57,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
49,340
437
Minions Killed
539
0
Camps Cleared
0
1,565,590
Distance Traveled
1,601,689
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,434
465
102
6
0
294,303
3
W
Loki
9,655
603
103
6
0
346,445
5
L
Ares
7,230
452
31
2
0
306,499
6
W
Atlas
9,133
571
15
1
0
332,730
6
L
Bellona
8,185
512
85
5
0
293,977
0
W
He Bo
9,171
573
96
6
0
292,321
1
W
Scylla
11,572
723
182
11
0
328,504
8
W
Izanami
9,809
613
143
9
0
301,689
8
L
Fenrir
9,062
566
101
6
0
366,432
4
L
Poseidon
8,471
529
118
7
0
304,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role