Player Matchup

Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DragonLord_100
Shiva
Level 121
God Stats
54W - 37L
1,577 SR
Queue Stats
446W - 502L
1,475 Elo+
Solo
Chronos
Chronos
MaXyON69
Chronos
Level 145
God Stats
10W - 10L
1,416 SR
Queue Stats
348W - 321L
1,533 Elo+
Solo
Fenrir
Fenrir
YouGotEmbarrased
Fenrir
Level 120
God Stats
1W - 0L
1,223 SR
Queue Stats
56W - 52L
1,399 Elo+
Party 2
King Arthur
King Arthur
yf_shin_fy
King Arthur
Level 104
God Stats
5W - 10L
1,554 SR
Queue Stats
16W - 28L
1,536 Elo+
Solo
Team Averages
Level 123
1,454 SR
1,488 Elo+

VS

Team Averages
Level 98
1,435 SR
1,510 Elo+
King Arthur
King Arthur
Dragyr
King Arthur
Level 109
God Stats
0W - 2L
1,102 SR
Queue Stats
82W - 86L
1,521 Elo+
Party 1
Apollo
Apollo
NowSaviorSelf
Apollo
Level 146
God Stats
9W - 10L
1,395 SR
Queue Stats
61W - 59L
1,566 Elo+
Solo
He Bo
He Bo
Oli TN
He Bo
Level 120
God Stats
1W - 1L
1,761 SR
Queue Stats
62W - 56L
1,554 Elo+
Party 1
Hercules
Hercules
xXrabidbutcherXx
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,385 Elo+
Solo
Khepri
Khepri
Şąłť
Khepri
Level 80
God Stats
3W - 8L
1,416 SR
Queue Stats
71W - 65L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 2 / 2
10,046
628
10,994
12,866
5,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 0 / 10
7,853
491
9,386
14,134
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
MaXyON69
Chronos
15
3 / 0 / 7
8,457
529
6,875
10,135
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
4 / 3 / 4
7,830
489
9,224
14,267
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
yf_shin_fy
King Arthur
15
2 / 0 / 2
8,994
562
9,987
15,137
15,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragyr
King Arthur
13
0 / 2 / 0
7,956
497
10,183
15,422
17,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 1
8,221
514
7,921
13,886
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Oli TN
He Bo
13
3 / 2 / 0
7,517
470
12,784
8,447
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 1
6,041
378
6,394
12,435
7,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Şąłť
Khepri
10
1 / 2 / 4
7,402
463
4,424
11,607
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
5
5
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
2
2
3.5
W
2
0
10
7
L
King Arthur
Dragyr
King Arthur
0
2
0
0
W
Chronos
MaXyON69
Chronos
3
0
7
6.5
L
1
5
1
0.3
L
He Bo
Oli TN
He Bo
3
2
0
1.5
W
4
3
4
2
L
0
6
1
0.08
W
King Arthur
yf_shin_fy
King Arthur
2
0
2
3
L
Khepri
Şąłť
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,466
Damage
41,706
66,539
Taken
61,797
45,194
Mitigated
43,423
28,183
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,994
7,846
0
8,023
12,866
5,040
1,543
1,380
11,486
0
70,925
W
9,386
1,376
1,569
5,841
14,134
13,909
43
4,525
9,400
0
24,318
L
King Arthur
Dragyr
King Arthur
10,183
350
0
3,781
15,422
17,434
0
777
14,645
0
55,829
W
Chronos
MaXyON69
Chronos
6,875
1,439
0
5,193
10,135
4,259
407
5,309
4,544
57,853
0
L
7,921
4,812
0
5,889
13,886
4,568
0
741
13,145
0
66,468
L
He Bo
Oli TN
He Bo
12,784
284
0
1,040
8,447
3,226
0
882
7,565
60,785
0
W
9,224
2,704
0
4,777
14,267
6,230
0
4,141
9,956
0
45,198
L
6,394
2,159
474
2,701
12,435
7,689
0
2,094
10,341
0
23,977
W
King Arthur
yf_shin_fy
King Arthur
9,987
633
0
2,780
15,137
15,756
46
1,168
13,945
0
70,725
L
Khepri
Şąłť
Khepri
4,424
233
477
2,743
11,607
10,506
0
2,549
9,058
13,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,180
Gold Earned
37,137
487
Minions Killed
391
0
Camps Cleared
0
1,654,395
Distance Traveled
1,505,787
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,046
628
135
8
0
326,298
1
W
Shiva
7,853
491
26
2
0
348,295
5
L
King Arthur
7,956
497
111
7
0
281,020
1
W
Chronos
8,457
529
116
7
0
327,416
1
L
Apollo
8,221
514
121
8
0
288,692
0
L
He Bo
7,517
470
100
6
0
310,500
5
W
Fenrir
7,830
489
70
4
0
334,867
2
L
Hercules
6,041
378
44
3
0
308,389
0
W
King Arthur
8,994
562
140
9
0
317,519
3
L
Khepri
7,402
463
15
1
0
317,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role