Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Quazer02
Merlin
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 113L
1,553 Elo+
Solo
Khepri
Khepri
X-Mem2016
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,452 Elo+
Party 2
Rama
Rama
ZeChurro
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 23L
1,452 Elo+
Party 3
Odin
Odin
saintsfan707
Odin
Level 132
God Stats
30W - 12L
1,730 SR
Queue Stats
113W - 106L
1,529 Elo+
Party 2
Team Averages
Level 114
1,546 SR
1,497 Elo+

VS

Team Averages
Level 74
1,803 SR
1,825 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
LayLay202
Sylvanus
Level 29
God Stats
11W - 5L
1,901 SR
Queue Stats
81W - 19L
1,891 Elo+
Party 1
Thor
Thor
Lªzy
Thor
Level 56
God Stats
10W - 0L
2,173 SR
Queue Stats
120W - 16L
2,154 Elo+
Party 1
Sun Wukong
Sun Wukong
Ronald Fragan
Sun Wukong
Level 129
God Stats
4W - 4L
1,490 SR
Queue Stats
23W - 37L
1,429 Elo+
Solo
Hou Yi
Hou Yi
Sensatiοnal
Hou Yi
Level 29
God Stats
3W - 1L
1,950 SR
Queue Stats
134W - 18L
2,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 7 / 2
9,218
709
13,300
14,856
8,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Quazer02
Merlin
15
1 / 4 / 5
8,726
671
12,513
9,041
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
X-Mem2016
Khepri
15
2 / 3 / 3
9,094
700
4,599
15,729
16,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
17
4 / 7 / 2
9,966
767
11,706
19,047
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 5 / 5
8,506
654
5,912
17,342
9,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 6 / 9
8,836
680
8,178
12,665
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LayLay202
Sylvanus
16
1 / 2 / 11
9,600
738
9,673
14,842
12,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
Lªzy
Thor
19
10 / 1 / 10
11,558
889
18,712
14,198
8,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Ronald Fragan
Sun Wukong
17
2 / 1 / 6
9,965
767
6,045
10,073
8,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
20
13 / 1 / 7
12,074
929
24,184
15,526
7,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
11
Kills
26
26
Deaths
11
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
7
2
0.71
W
Hel
 
Hel
0
6
9
0.75
W
Sylvanus
LayLay202
Sylvanus
1
2
11
3.25
W
Thor
Lªzy
Thor
10
1
10
15
L
Merlin
Quazer02
Merlin
1
4
5
0.88
W
Sun Wukong
Ronald Fragan
Sun Wukong
2
1
6
5
W
Hou Yi
13
1
7
16.5
L
Khepri
X-Mem2016
Khepri
2
3
3
1.17
L
Rama
4
7
2
0.71
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,030
Damage
66,792
76,015
Taken
67,304
44,005
Mitigated
42,444
12,740
Healing
24,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
13,300
2,657
0
1,296
14,856
8,253
0
4,009
10,787
0
24,525
W
Hel
 
Hel
8,178
242
4,323
4,395
12,665
5,137
0
2,581
9,990
16,698
0
W
Sylvanus
LayLay202
Sylvanus
9,673
3,120
2,825
4,576
14,842
12,612
1,063
2,713
11,789
22,193
3,658
W
Thor
Lªzy
Thor
18,712
5,211
0
2,767
14,198
8,030
279
2,288
11,738
0
50,123
L
Merlin
Quazer02
Merlin
12,513
89
0
36
9,041
2,556
0
1,915
6,979
34,086
0
W
Sun Wukong
Ronald Fragan
Sun Wukong
6,045
591
0
2,735
10,073
8,769
826
4,114
5,777
0
32,423
W
Hou Yi
24,184
15,197
0
2,388
15,526
7,896
4,123
4,252
10,898
0
63,576
L
Khepri
X-Mem2016
Khepri
4,599
434
2,142
2,086
15,729
16,898
0
3,637
11,842
15,027
0
L
Rama
11,706
8,374
0
5,053
19,047
6,484
0
5,730
12,975
0
36,039
L
5,912
645
228
1,899
17,342
9,814
0
1,535
15,522
0
18,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,510
Gold Earned
52,033
195
Minions Killed
264
0
Camps Cleared
0
1,188,258
Distance Traveled
1,307,065
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,218
709
25
2
0
218,364
1
W
Hel
8,836
680
18
1
0
230,793
2
W
Sylvanus
9,600
738
40
3
0
243,493
3
W
Thor
11,558
889
68
5
0
279,265
2
L
Merlin
8,726
671
53
4
0
247,927
2
W
Sun Wukong
9,965
767
59
5
0
286,552
0
W
Hou Yi
12,074
929
79
6
0
266,962
1
L
Khepri
9,094
700
18
1
0
244,728
2
L
Rama
9,966
767
68
5
0
199,955
0
L
Odin
8,506
654
31
2
0
277,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role