Player Matchup

Chronos
Chronos
 
Chronos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AquaticMoonn
Nu Wa
Level 84
God Stats
1W - 1L
1,773 SR
Queue Stats
49W - 39L
1,513 Elo+
Party 3
Bakasura
Bakasura
Dervishkid
Bakasura
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,287 Elo+
Party 2
The Morrigan
The Morrigan
Gwonnypoo
The Morrigan
Level 85
God Stats
2W - 2L
1,669 SR
Queue Stats
65W - 54L
1,556 Elo+
Party 3
Ra
Ra
Kaosulv
Ra
Level 19
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 17L
1,064 Elo+
Party 2
Team Averages
Level 70
1,540 SR
1,384 Elo+

VS

Team Averages
Level 71
1,371 SR
1,363 Elo+
Guan Yu
Guan Yu
BoisterousBoy
Guan Yu
Level 78
God Stats
3W - 4L
1,500 SR
Queue Stats
399W - 454L
1,350 Elo+
Solo
Zeus
Zeus
Dhoombah
Zeus
Level 104
God Stats
2W - 1L
1,279 SR
Queue Stats
51W - 51L
1,284 Elo+
Solo
Poseidon
Poseidon
HailStyrmi
Poseidon
Level 89
God Stats
13W - 4L
1,587 SR
Queue Stats
366W - 411L
1,399 Elo+
Solo
Persephone
Persephone
InebriatedJack
Persephone
Level 54
God Stats
1W - 1L
1,303 SR
Queue Stats
24W - 39L
1,354 Elo+
Party 1
Fenrir
Fenrir
NASTYSWEATY
Fenrir
Level 28
God Stats
1W - 3L
1,187 SR
Queue Stats
76W - 110L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
4 / 7 / 10
11,657
833
10,085
16,060
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 9 / 10
10,420
744
17,609
14,384
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
Dervishkid
Bakasura
15
2 / 10 / 8
10,121
723
7,896
16,301
5,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Gwonnypoo
The Morrigan
20
12 / 7 / 9
13,495
964
21,147
11,104
4,159
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 7 / 8
11,016
787
12,456
12,803
4,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
5 / 5 / 25
11,624
830
11,977
27,240
41,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
19
9 / 4 / 14
12,258
876
15,695
10,885
8,246
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
HailStyrmi
Poseidon
18
10 / 5 / 16
12,121
866
14,078
15,365
7,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
InebriatedJack
Persephone
18
3 / 5 / 20
11,437
817
10,545
12,134
4,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
13 / 6 / 13
12,679
906
9,160
18,582
8,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
128
24
Kills
40
40
Deaths
25
45
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
7
10
1.29
L
2
9
10
0.78
W
Guan Yu
5
5
25
3.5
L
Bakasura
Dervishkid
Bakasura
2
10
8
0.6
W
Zeus
9
4
14
4
L
The Morrigan
Gwonnypoo
The Morrigan
12
7
9
2.36
W
Poseidon
HailStyrmi
Poseidon
10
5
16
3.6
W
Persephone
InebriatedJack
Persephone
3
5
20
2.6
L
4
7
8
1.14
W
Fenrir
13
6
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,193
Damage
61,455
70,652
Taken
84,206
24,309
Mitigated
69,880
13,793
Healing
31,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,085
2,443
820
1,389
16,060
5,827
1,537
7,059
9,001
20,282
0
L
17,609
4,348
0
823
14,384
4,560
0
9,313
5,071
34,397
0
W
Guan Yu
11,977
1,396
6,296
8,406
27,240
41,178
337
14,635
11,058
11,879
23,205
L
Bakasura
Dervishkid
Bakasura
7,896
5,628
235
2,666
16,301
5,253
752
12,406
3,895
0
9,266
W
Zeus
15,695
3,687
1,334
955
10,885
8,246
2,033
6,836
3,255
46,865
0
L
The Morrigan
Gwonnypoo
The Morrigan
21,147
1,597
497
952
11,104
4,159
1,036
6,433
4,671
36,228
0
W
Poseidon
HailStyrmi
Poseidon
14,078
1,190
1,858
3,351
15,365
7,247
776
12,063
2,728
30,966
0
W
Persephone
InebriatedJack
Persephone
10,545
1,082
1,050
2,471
12,134
4,500
558
9,639
1,932
28,939
0
L
12,456
1,199
3,481
2,930
12,803
4,510
1,086
7,780
5,023
28,945
0
W
Fenrir
9,160
2,318
2,187
3,572
18,582
8,709
1,819
15,962
2,298
0
19,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,709
Gold Earned
60,119
137
Minions Killed
195
0
Camps Cleared
0
1,117,108
Distance Traveled
1,289,121
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,657
833
30
2
0
255,774
1
L
Nu Wa
10,420
744
28
2
0
204,490
0
W
Guan Yu
11,624
830
23
2
0
273,391
1
L
Bakasura
10,121
723
15
1
0
237,052
0
W
Zeus
12,258
876
73
5
0
239,657
2
L
The Morrigan
13,495
964
25
2
0
193,417
0
W
Poseidon
12,121
866
41
3
0
246,595
1
W
Persephone
11,437
817
38
3
0
274,355
1
L
Ra
11,016
787
39
3
0
226,375
0
W
Fenrir
12,679
906
20
1
0
255,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role