Player Matchup

Ares
Ares
ANTHONYSEMPAI
Ares
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 157L
1,669 Elo+
Party 2
Poseidon
Poseidon
BlameOthers
Poseidon
Level 158
God Stats
1W - 0L
1,675 SR
Queue Stats
227W - 180L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
CDx_Aquua
Gilgamesh
Level 43
God Stats
8W - 10L
1,685 SR
Queue Stats
208W - 190L
1,557 Elo+
Party 2
Artemis
Artemis
ImmortalPhoenix7
Artemis
Level 87
God Stats
18W - 14L
1,682 SR
Queue Stats
144W - 140L
1,592 Elo+
Party 2
Tyr
Tyr
StormzyD
Tyr
Level 85
God Stats
2W - 3L
1,275 SR
Queue Stats
39W - 23L
1,445 Elo+
Party 2
Team Averages
Level 96
1,563 SR
1,561 Elo+

VS

Team Averages
Level 59
1,483 SR
1,475 Elo+
Kumbhakarna
Kumbhakarna
Biffcakes
Kumbhakarna
Level 123
God Stats
1W - 2L
1,804 SR
Queue Stats
36W - 54L
1,475 Elo+
Party 1
Nemesis
Nemesis
Kamikazaye
Nemesis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 121L
1,485 Elo+
Party 3
Tyr
Tyr
Noteworthyº
Tyr
Level 12
God Stats
0W - 3L
1,230 SR
Queue Stats
1W - 3L
1,495 Elo+
Party 1
Neith
Neith
TUVWXYZ
Neith
Level 16
God Stats
3W - 9L
1,383 SR
Queue Stats
39W - 47L
1,422 Elo+
Party 3
Discordia
Discordia
cbeardie
Discordia
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 177L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 12
8,621
663
8,208
10,784
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
BlameOthers
Poseidon
14
8 / 2 / 5
8,503
654
11,453
7,147
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
CDx_Aquua
Gilgamesh
12
3 / 3 / 7
7,315
563
4,307
8,489
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
6 / 2 / 7
8,229
633
8,782
7,951
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 3
7,813
601
8,383
8,905
6,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Biffcakes
Kumbhakarna
8
1 / 6 / 3
5,828
448
2,024
14,200
8,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Kamikazaye
Nemesis
10
2 / 7 / 2
6,535
503
4,034
12,316
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 3 / 2
7,228
556
5,618
12,131
8,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TUVWXYZ
Neith
10
1 / 6 / 3
6,111
470
5,693
9,965
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
cbeardie
Discordia
10
2 / 5 / 0
6,348
488
6,544
8,093
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
27
Kills
9
9
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Kumbhakarna
Biffcakes
Kumbhakarna
1
6
3
0.42
W
Poseidon
BlameOthers
Poseidon
8
2
5
5.25
W
Gilgamesh
CDx_Aquua
Gilgamesh
3
3
7
2.17
W
6
2
7
4.75
L
Nemesis
Kamikazaye
Nemesis
2
7
2
0.43
L
3
3
2
1.33
W
5
1
3
6.5
L
Neith
TUVWXYZ
Neith
1
6
3
0.42
L
Discordia
cbeardie
Discordia
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,133
Damage
23,913
43,276
Taken
56,705
24,133
Mitigated
25,536
10,246
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,208
1,153
0
1,990
10,784
9,979
231
1,245
9,437
23,891
10,909
L
Kumbhakarna
Biffcakes
Kumbhakarna
2,024
365
162
2,079
14,200
8,193
0
7,745
6,455
12,784
0
W
Poseidon
BlameOthers
Poseidon
11,453
2,202
0
1,692
7,147
2,460
1,204
2,078
4,795
54,379
0
W
Gilgamesh
CDx_Aquua
Gilgamesh
4,307
879
0
275
8,489
3,265
165
2,270
6,129
0
34,041
W
8,782
4,264
0
2,873
7,951
2,429
2,778
1,332
6,577
0
40,540
L
Nemesis
Kamikazaye
Nemesis
4,034
1,849
0
2,543
12,316
4,570
0
2,388
9,928
0
32,511
L
5,618
843
0
3,441
12,131
8,062
0
3,238
8,893
0
30,533
W
8,383
1,396
0
3,416
8,905
6,000
0
1,091
7,770
0
36,614
L
Neith
TUVWXYZ
Neith
5,693
2,955
0
3,376
9,965
2,084
0
1,781
8,184
0
25,849
L
Discordia
cbeardie
Discordia
6,544
820
0
926
8,093
2,627
0
3,638
4,455
35,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,481
Gold Earned
32,050
339
Minions Killed
257
0
Camps Cleared
0
1,342,686
Distance Traveled
1,249,418
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,621
663
50
4
0
254,316
3
L
Kumbhakarna
5,828
448
19
1
0
265,060
5
W
Poseidon
8,503
654
93
7
0
274,359
1
W
Gilgamesh
7,315
563
58
4
0
305,471
1
W
Artemis
8,229
633
62
5
0
225,440
4
L
Nemesis
6,535
503
52
4
0
261,370
2
L
Tyr
7,228
556
70
5
0
253,653
4
W
Tyr
7,813
601
76
6
0
283,100
3
L
Neith
6,111
470
42
3
0
226,526
3
L
Discordia
6,348
488
74
6
0
242,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role