Player Matchup

Freya
Freya
Alohalou
Freya
Level 68
God Stats
1W - 2L
1,715 SR
Queue Stats
73W - 74L
1,431 Elo+
Solo
Serqet
Serqet
ArmyBugg
Serqet
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,660 Elo+
Solo
Kukulkan
Kukulkan
TestigoDeCthulhu
Kukulkan
Level 83
God Stats
1W - 1L
1,434 SR
Queue Stats
30W - 45L
1,368 Elo+
Solo
Vamana
Vamana
Xtr3m3Gam3r117
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
magallegop20
Chang'e
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,475 Elo+
Solo
Team Averages
Level 51
1,530 SR
1,487 Elo+

VS

Team Averages
Level 86
1,542 SR
1,379 Elo+
Ares
Ares
JuneBeQuee
Ares
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,417 Elo+
Solo
Izanami
Izanami
KickingZulu
Izanami
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 93L
1,484 Elo+
Solo
Hera
Hera
LaughingSatan
Hera
Level 156
God Stats
7W - 3L
1,711 SR
Queue Stats
395W - 408L
1,393 Elo+
Solo
Cerberus
Cerberus
ODORISIO
Cerberus
Level 94
God Stats
2W - 4L
1,500 SR
Queue Stats
108W - 100L
1,305 Elo+
Solo
Sylvanus
Sylvanus
kbear2144
Sylvanus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 77L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Alohalou
Freya
14
2 / 5 / 6
8,448
704
5,832
10,063
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
ArmyBugg
Serqet
15
4 / 8 / 5
8,925
744
8,503
14,363
9,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 6 / 6
10,033
836
18,507
12,177
4,616
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 11
9,608
801
8,666
19,422
12,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
magallegop20
Chang'e
14
1 / 8 / 5
8,102
675
10,075
13,667
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 16
10,789
899
5,194
14,757
19,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
KickingZulu
Izanami
19
14 / 3 / 14
11,474
956
26,631
11,855
6,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 4 / 16
10,667
889
13,869
8,809
4,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ODORISIO
Cerberus
17
4 / 1 / 22
10,609
884
9,246
15,367
20,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
kbear2144
Sylvanus
15
2 / 3 / 16
9,630
803
8,569
15,494
15,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
115
13
Kills
31
31
Deaths
13
33
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Freya
Alohalou
Freya
2
5
6
1
L
Serqet
ArmyBugg
Serqet
4
8
5
0.81
W
4
2
16
6
W
Izanami
KickingZulu
Izanami
14
3
14
7
W
7
4
16
3.75
W
Cerberus
ODORISIO
Cerberus
4
1
22
15
L
4
6
6
1.17
L
2
4
11
1.88
W
Sylvanus
kbear2144
Sylvanus
2
3
16
3.33
L
Chang'e
magallegop20
Chang'e
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,583
Damage
63,509
69,692
Taken
66,282
34,023
Mitigated
66,121
22,086
Healing
27,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Alohalou
Freya
5,832
1,564
0
1,600
10,063
3,472
0
5,954
4,109
11,886
0
L
Serqet
ArmyBugg
Serqet
8,503
1,480
684
655
14,363
9,174
0
6,890
7,473
0
10,685
W
5,194
74
748
2,383
14,757
19,105
200
8,024
5,657
9,994
0
W
Izanami
KickingZulu
Izanami
26,631
11,644
1,020
2,840
11,855
6,589
2,524
6,571
5,204
0
47,848
W
13,869
3,709
1,351
857
8,809
4,835
2,033
3,495
5,152
37,489
0
W
Cerberus
ODORISIO
Cerberus
9,246
495
532
5,046
15,367
20,037
803
7,473
7,187
23,079
0
L
18,507
1,609
419
1,404
12,177
4,616
0
5,620
6,557
48,007
0
L
8,666
2,735
2,694
9,286
19,422
12,176
0
10,348
9,074
0
17,644
W
Sylvanus
kbear2144
Sylvanus
8,569
2,090
6,658
5,612
15,494
15,555
1,302
7,779
6,841
13,578
0
L
Chang'e
magallegop20
Chang'e
10,075
1,009
3,012
2,332
13,667
4,585
0
8,066
5,601
14,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,116
Gold Earned
53,169
124
Minions Killed
155
0
Camps Cleared
0
1,018,485
Distance Traveled
1,114,449
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,448
704
16
1
0
178,057
0
L
Serqet
8,925
744
8
1
0
226,871
4
W
Ares
10,789
899
13
1
0
244,432
2
W
Izanami
11,474
956
38
3
0
211,229
1
W
Hera
10,667
889
52
4
0
209,043
2
W
Cerberus
10,609
884
46
4
0
229,174
0
L
Kukulkan
10,033
836
67
6
0
177,311
1
L
Vamana
9,608
801
17
1
0
250,122
3
W
Sylvanus
9,630
803
6
1
0
220,571
0
L
Chang'e
8,102
675
16
1
0
186,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role