Player Matchup

Thanatos
Thanatos
BassPants908134
Thanatos
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 49L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
BroganWayne
Kumbhakarna
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 21L
1,862 Elo+
Solo
Ares
Ares
ProgoSIMP69
Ares
Level 79
God Stats
5W - 8L
1,637 SR
Queue Stats
42W - 44L
1,586 Elo+
Party 1
Scylla
Scylla
SkipiOP
Scylla
Level 120
God Stats
9W - 2L
1,764 SR
Queue Stats
505W - 478L
1,502 Elo+
Solo
Chernobog
Chernobog
wwwwwwerick
Chernobog
Level 160
God Stats
1W - 1L
1,711 SR
Queue Stats
132W - 131L
1,592 Elo+
Party 1
Team Averages
Level 105
1,622 SR
1,618 Elo+

VS

Team Averages
Level 111
1,605 SR
1,626 Elo+
Shiva
Shiva
BluffableRogu3
Shiva
Level 128
God Stats
2W - 1L
2,024 SR
Queue Stats
49W - 35L
1,476 Elo+
Solo
Bacchus
Bacchus
CaptnCool
Bacchus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 71L
1,743 Elo+
Party 2
Skadi
Skadi
EnormousTaco
Skadi
Level 114
God Stats
3W - 5L
1,500 SR
Queue Stats
333W - 307L
1,662 Elo+
Party 2
Janus
Janus
FFSRandomName
Janus
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
460W - 457L
1,651 Elo+
Solo
Serqet
Serqet
YoungSandwichHD
Serqet
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
394W - 363L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 5 / 0
6,104
555
3,202
7,366
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
BroganWayne
Kumbhakarna
11
0 / 2 / 1
5,646
513
3,409
9,536
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 6 / 5
5,356
487
3,382
10,920
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
SkipiOP
Scylla
8
0 / 5 / 2
4,904
446
2,845
4,517
949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
wwwwwwerick
Chernobog
10
4 / 4 / 2
6,403
582
5,164
6,500
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,260
660
6,469
8,754
4,310
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
CaptnCool
Bacchus
8
1 / 2 / 6
5,681
516
2,911
5,719
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
7 / 3 / 1
6,948
632
4,227
5,798
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 1 / 7
7,240
658
7,584
5,509
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 9
6,726
611
4,682
7,177
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
20
22
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
5
0
0.4
W
3
1
0
3
L
Kumbhakarna
BroganWayne
Kumbhakarna
0
2
1
0.25
W
Bacchus
CaptnCool
Bacchus
1
2
6
2
W
7
3
1
2.5
W
6
1
7
9.5
L
1
6
5
0.58
L
Scylla
SkipiOP
Scylla
0
5
2
0.2
W
3
0
9
7.5
L
Chernobog
wwwwwwerick
Chernobog
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,002
Damage
25,873
38,839
Taken
32,957
14,051
Mitigated
12,426
10,103
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,202
928
0
4,382
7,366
1,804
0
869
6,139
0
27,268
W
6,469
2,158
0
1,857
8,754
4,310
0
3,409
5,345
0
44,481
L
Kumbhakarna
BroganWayne
Kumbhakarna
3,409
573
0
2,865
9,536
3,822
0
0
9,536
27,898
0
W
Bacchus
CaptnCool
Bacchus
2,911
511
0
1,091
5,719
3,199
0
1,754
3,898
7,671
0
W
4,227
1,955
0
2,187
5,798
1,172
288
924
4,874
0
39,086
W
7,584
971
0
2,504
5,509
1,515
347
2,078
3,351
41,031
0
L
3,382
443
0
1,227
10,920
5,782
0
5,436
4,622
9,100
0
L
Scylla
SkipiOP
Scylla
2,845
517
0
170
4,517
949
0
935
3,109
21,738
0
W
4,682
573
0
3,772
7,177
2,230
0
1,294
5,853
248
29,930
L
Chernobog
wwwwwwerick
Chernobog
5,164
3,102
0
1,459
6,500
1,694
0
2,734
3,346
0
37,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
33,855
246
Minions Killed
331
0
Camps Cleared
0
965,256
Distance Traveled
1,140,529
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,104
555
54
5
0
194,824
3
W
Shiva
7,260
660
93
8
0
204,322
0
L
Kumbhakarna
5,646
513
64
6
0
192,788
2
W
Bacchus
5,681
516
7
1
0
245,395
2
W
Skadi
6,948
632
75
7
0
212,695
1
W
Janus
7,240
658
85
8
0
224,586
3
L
Ares
5,356
487
8
1
0
197,066
1
L
Scylla
4,904
446
42
4
0
182,879
1
W
Serqet
6,726
611
71
6
0
253,531
2
L
Chernobog
6,403
582
78
7
0
197,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role